My goal is to be a successful games designer. I'm more interested in the quality and originality of a game than the glory of its potential money. Money comes from leading an art, not following it. I've graduated film studies and gained a 2:1. Done too many animation and live-action short films. I have done still and motion photography and directing. I can also use several editing software. I have no prior games design experience, no knowledge of games coding or graduation in computers. What I do have is the obsession to play and create games, an interest to learn absolutely anything and the desire to be a part of a team with like-minded qualities.
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Still learning the C# language. A newbie has no easy way of picking it up. Nonetheless, I'm doing a lot better now than before. I actually now know what a variable is. I know that there are different types of variables. Most impressive, at least to me, I know how to create a calculator for myself. I always assumed that a calculator under the accessories tab of a computer was a huge deal, little did I know that they could be created via a few lines of code.
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For all Unity developers and developers-to-be, both beginners and professionals!
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