For all Unity developers and developers-to-be, both beginners and professionals!
My goal is to be a successful games designer. I'm more interested in the quality and originality of a game than the glory of its potential money. Money comes from leading an art, not following it. I've graduated film studies and gained a 2:1. Done too many animation and live-action short films. I have done still and motion photography and directing. I can also use several editing software. I have no prior games design experience, no knowledge of games coding or graduation in computers. What I do have is the obsession to play and create games, an interest to learn absolutely anything and the desire to be a part of a team with like-minded qualities.
We're sorry, but no images, videos or audio files have been added to this gallery.
If you would like to share media with the community, sign up and you can.
Still learning the C# language. A newbie has no easy way of picking it up. Nonetheless, I'm doing a lot better now than before. I actually now know what a variable is. I know that there are different types of variables. Most impressive, at least to me, I know how to create a calculator for myself. I always assumed that a calculator under the accessories tab of a computer was a huge deal, little did I know that they could be created via a few lines of code.