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Dude you are oblivious, there are stash boxes, right when you wake up at the start of the game there is one... start playing the game some and actually looking around rather then trolling here.
OGSE Team, I am looking forward to this release! Will you be releasing a torrent for this? If so, are you going to post at least a torrent link here on MODDB for the Russian release in the next couple days? I have accounts on the major Russian file sharing sites anyway, just wondering if you all will post here as well though. Thank you! LB
This is just the same file that was on the Eidos forums right? Or is something different about this file (i.e. it works with directors cut now)?
Fantastic MOD! I remember when Rage first came out, it was pretty disappointing, easy as hell on the highest difficulty, etc... This MOD is hardcore and makes the game challenging! Thank you for your hard work!
You can force SW audio in your shortcut. Right click your shortcut, properties, add -force_sw_audio to the target command line after -noprefetch
Source is right from the source and that's the source!
Capo336 are you going to be getting the DK2?
You will not be able to run it with an integrated card, what are the rest of your specs?
Este have you deleted the user.ltx then started the game again? It will create a new one then.
You can change this via the console command:
"r2_tonemap_lowlum" set to 1 or try other desired parameters
After changing that you may want to play with the parameters for the below as well if applicable:
the db's can be unpacked with the normal SHOC unpacker.
It was never stated there would be a whole new main story. We have expanded on the original story and created our own side stories which you will see through the game.
Please read the top left side banner on this page "disable actor legs in options menu"
They are locked, so unable to access at this point.
If you haven't already: Delete the "user.ltx" in appdata and once you start up again, the game will create a new one, will need to redo all your settings, etc then.
There is no good way to tell you how many bugs to expect, we had a handful of testers and we caught a ton of stuff in the past few months. There will be a 1000x more people playing it though, so bugs will creep up that we may have missed. As Dez mentioned, we will still provide support after release, etc.
Hey Seta, hope you are doing well, any update on progress? ty for all your work bringing this out!
No reason to belittle anyone's work here, we have all worked extremely hard and some a lot longer then me.
LA will only have English voice overs. Any team wanting to dub in Russian, or their native language may contact me after the game is released for full scripts. So there is always a chance of it happening, just not by us.
I am looking very forward to this, ty to the whole team!! I have not downloaded any of the demos, I want to be surprised for release :)
2020 BC, we gonna release it on cuneiform tablets!
Hi there, all dogs are default size and there is no Tark.
Hi spetsnaz_stalker, thank you for your interest. As mentioned above in the Christmas news update though, the recording process is complete :)
Hi all, there are a number of people still asking about voice over localization. We will only have English voice overs upon release. Anyone is welcome to form a team and dub everything in your native language. If there is a producer or team of voice actors that are prepared to dub everything, pm me, I will provide scripts *after the game is released.
As Vintar mentioned, we wont have it. But you can find all the files needed on some mod sites and people can add it in themselves if they want later.
Happy New Year all!!!!
Happy Holidays all!!
Happy Birthday sir!
That option is available :)
In Portuguese for you, a friend helped translate :)
Nós apreciamos sua vontade em querer fazer um mod,mas o lugar correto para perguntas e respostas é o forum GSC,por favor faça uma conta lá,haverá muitos moderadores experientes que te podem oferecer assistencia