Hello, my name is Alejandro Gorgal (everybody calls me Alex or Linfo though); Im the character modeler and animator of "Depth", making divers so you can tear them apart.

Hard surface modeling made easy

Hard surface modeling made easy

Depth developers Players Modelling 0 comments

In this tutorial we create a piece of armor for a character in a very quick, straightforward way which will give us a nice, clean mesh to work on.

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