Currently: Graphic Art Intern Ubisoft. Previous: Artist at redMatter on Intruder Alert and prev. Concept Artist at "War for the Overworld" / Art Directed a CG commercial 2013 - Production Manager on a CG Short Film 2014 I do following:// Art Directing and Production Management Concept Art+Design+visual development & Illustrations// Story and Beat boarding+Cinematography // 2D & 3D Texturing // Shading Mentalray & Vray Maya Rigging & Deformation // Character+Assets modelling Maya=Max+Zbrush // Compositing+VFX+(AE/NUKE)// www.linebering.com

Report article RSS Feed My VFX 4 legged creature is finished.

Posted by LineArt on Apr 10th, 2013

I finally finished my project. I've done everything from scratch and in the end, I've put it in a scene of real-life footage. I did not do the animation, but I did the deformation and extra rigging, apart from the main rig, which was made by Pixar's Rich Hurrey - who taught us rigging for 2 weeks during the project.

Software used:
Photoshop
Maya
Zbrush
Mudbox
Nuke 

See the video of vimeo: 
Vimeo.com

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Level
Avatar
Avatar
Offline Since
Oct 16, 2014
Country
Denmark Denmark
Gender
Female
Member Watch
Track this member
Blog
Browse
Blogs
Views
81 (1 today)
Report Abuse
Report article