Currently: Graphic Art Intern Ubisoft. Previous: Artist at redMatter on Intruder Alert and prev. Concept Artist at "War for the Overworld" / Art Directed a CG commercial 2013 - Production Manager on a CG Short Film 2014 I do following:// Art Directing and Production Management Concept Art+Design+visual development & Illustrations// Story and Beat boarding+Cinematography // 2D & 3D Texturing // Shading Mentalray & Vray Maya Rigging & Deformation // Character+Assets modelling Maya=Max+Zbrush // Compositing+VFX+(AE/NUKE)// www.linebering.com

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0 comments by LineArt on Oct 9th, 2014

Up until now I have been working almost full time freelance, creating 2D artwork. I still want to get more involved in 3D and asset creations, but I have been in luck, as I now got a full time job at a studio.

Just started my 3 months at Ubisoft working on the Assassins Creed franchise. I'm absolutely loving it. What will happen after my contract runs out, only the future will tell.

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That was my last day at BlueByte! I received a Farcry 4 Snowglobe and a pocket knife. Now I'm ready to fight a tiger!

Dec 18 2014, 12:53pm

@Vlakmaker Internship is coming to an end, and then my exams in January, and I'm 1 BA in CG Arts richer :)

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RT @Vlakmaker: Good Morning twitterverse! How are you doing and what are you working on? Im busy with my thesis and reading about producing…

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@Vlakmaker My last day at BlueByte studio :'(

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@Yuecake I've found T.co to be pretty good

Dec 17 2014, 7:44am

The day after tomorrow my internship is over! I have enjoyed the 3 months at BlueByte! I have definitely gotten a lot of experience here.

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"The male over there will tell you" - "the male who drives the bus" Man and Woman works fine for me ;3

Dec 11 2014, 12:27pm

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