I'm a Full-Time VR Games Programmer at Coatsink. I love creating art, design and code. I have tryed to learn all aspects of game development as i have been working hard for the past 11 years learning as much as i possibly can. I currently have released my first commercial title called Bounce! and have previously worked on making my hl2 mod varion. Plus i have worked for many years in various other teams doing level design and various other roles.