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How To Back-Rev Your Plugin

How To Back-Rev Your Plugin

Elder Scrolls IV: Oblivion Management

With the release of the Construction Set 1.2, all .esp plugin files now require at least Oblivion 1.1.511 or higher. This is due to the internal version...

How To Prep Mod Files Using TES4Files

How To Prep Mod Files Using TES4Files

Elder Scrolls IV: Oblivion Management

This tutorial will demonstrate how to prepare your mod for archiving and eventual upload to a mod site. TES4Files examines the selected .esp file and...

How To Convert an OMOD to an OMOD-Ready Archive

How To Convert an OMOD to an OMOD-Ready Archive

Elder Scrolls IV: Oblivion Management

This tutorial shows how to convert a finished OMOD back into an archive which preserves all OMOD settings. This may sound strange at first but it is primarily...

How To Create An OMOD

How To Create An OMOD

Elder Scrolls IV: Oblivion Management

This tutorial will show you how to take your mod and package it into OMOD format. Other tutorials will cover topics outside the scope of this basic template...

How To Fix Hard-Coded Texture Paths in NIF Files

How To Fix Hard-Coded Texture Paths in NIF Files

Management Tutorial 1 comment

This tutorial will demonstrate how to correct hard-coded texture paths in .NIF files using NIFSkope.