This a rebirth of past ideas and ambitions. The goal is to take what was learned in the past and put it to greater work and success in the future. The game design path is not an easy one and it requires time, patience, creative vision, and sometimes a budget. Leviathan's Deep is an attempt to try and balance all of these factors out to produce a game that can be enjoyed most by the audience it targets.

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Development Update: 4/15/2015
The Schrödinger Effect

Development Update: 4/15/2015

Apr 15, 2015 The Schrödinger Effect 0 comments

After much thought and consideration, this project is going to be fleshed out over a longer span of time. This will of course delay the game for a much...

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