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Comment History  (30 - 60 of 673)
leosake
leosake Mar 30 2013, 11:04pm replied:

That kind of balancing will be left for later... ;)

+1 vote   article: Strategy Dynamics
leosake
leosake Mar 27 2013, 10:39am replied:

"what I'm saying is, make it so that your units are worth something."

Consider it done.. :) T1-T2-T3 battles are going to last longer than in SC2, and similarly to SC1:FA.. the units wont be cannon fodders anymore :)

+2 votes   article: Strategy Dynamics
leosake
leosake Mar 24 2013, 6:44pm replied:

the anti-air gun looks like hair from this perspective, if you look at the unit from "god's view" (RTS cameras) then it doesn't look funny at all...on the contrary it looks menacing and deadly ;)

+2 votes   media: Illuminate T4 "Equalizer" Walker (remade)
leosake
leosake Mar 19 2013, 9:04am replied:

For the Kraken thing time will show....
The Tank Fortress is still there with a better model as we stated...
As for the hover fatboy, it is in 1.1, it won't be in 1.2 ;)

Thanks alot, this is the exact reason that this thread was started for :) and also for you guys to elaborate and build NEW ideas based on concept that weren't quite viable through our perspective ;)

thanks again, really appreciated!

+2 votes   article: Revamp Graveyard
leosake
leosake Feb 1 2013, 10:25am replied:

different roles, different unit ;)

+1 vote   media: UEF Sniper gunship wip
leosake
leosake Nov 22 2012, 4:19am replied:

my eyes...

+1 vote   media: Cybran Land XP unit stat chart
leosake
leosake Oct 9 2012, 2:40am replied:

There is a download link here:
Avitus12.deviantart.com

BUT don't forget to fave ;)

+1 vote   media: Revamp battle scean 1
leosake
leosake Apr 2 2012, 1:54pm replied:

I can see what you're trying to say but, this one:
Moddb.com
doesn't fill the gap ? :P

+1 vote   media: UEF Fatboy XP tank v4 wip
leosake
leosake Apr 1 2012, 4:36pm replied:

dead and gone.... :P
(joking)

+2 votes   media: Who is the king ?
leosake
leosake Mar 17 2012, 9:13am replied:

you guys prefer hover or underwater ?

+1 vote   media: Riptide RV v2
leosake
leosake Mar 30 2013, 11:00pm replied:

If you are observant and quick thinking, you might find a way to access the complete render... but you have to think some stuff first... If you put all the pieces of the puzzle together, you will find a way to the complete render...

+1 vote   media: Unidentified Threat Imminent
leosake
leosake Mar 29 2013, 6:51pm replied:

"-The AI should be tuned down greatly."

...and by that you mean? that the AI is too difficult to compete with?

+1 vote   mod: Revamp Expansion Mod (RVE)
leosake
leosake Mar 29 2013, 1:01pm replied:

There is a way to find the whole concept un-blurred...

+1 vote   media: Unidentified Threat Imminent
leosake
leosake Mar 29 2013, 5:45am replied:

Download the last Revamp version, which is supported by the latest patch ;)

+1 vote   mod: Revamp Expansion Mod (RVE)
leosake
leosake Mar 29 2013, 5:44am replied:

UAW?

+1 vote   media: Spinner Prototype
leosake
leosake Mar 28 2013, 7:52pm replied:

yup! it's all about mobility, and quick relocation!

+1 vote   media: Spinner Prototype
leosake
leosake Mar 28 2013, 4:25pm replied:

if you get rid of the bearings on the connector, and add magnetic levitation fields then you might come to it...

0 votes   media: Spinner Prototype
leosake
leosake Mar 28 2013, 4:24pm replied:

and your point is?
First of all this is NOT the HailFire droid...
Secondly, It is science fiction...
Thirdly, IT IS SCIENCE FICTION

oh....and fourthly, this is a conceptual vehicle with magnetic levitation, and in my mind those fellas are more fragile thus the "loose" connector..

And finally the wheels aren't locked, because they will adapt to the ground, and they wont just stick to it, which means when it strafes, they will strafe too...

+5 votes   media: Spinner Prototype
leosake
leosake Mar 28 2013, 2:25pm replied:

What's wrong with it?

+2 votes   media: Spinner Prototype
leosake
leosake Mar 28 2013, 7:22am replied:

I would agree for Supreme Commander 1...In Forged Alliance it changed alot... With the Cybrans having the Megalith 2 which had all the other land experimentals 1 vs 1 and the ability to produce units as well as the buff to the Soul Ripper, the Cybran experimentals became a force to reckon with...

You've got the Aeon pretty much true I would say.... But we're going to introduce some really nice T3 units so that they are going to become stronger in that phase too...

+1 vote   article: Strategy Dynamics
leosake
leosake Mar 28 2013, 7:19am replied:

Aesthetics...

+1 vote   media: Aeon T3 PD MK III ingame
leosake
leosake Mar 27 2013, 2:23pm says:

nice concept!

+5 votes   media: Cybran Aircraft
leosake
leosake Mar 27 2013, 1:53pm says:

impressive work on the graphics!

+1 vote   media: Generals Evolution - Map Updates& recent news.
leosake
leosake Mar 27 2013, 1:52pm says:

Very interesting ideas you got there my friend, but don't you think that ZH modding is already out of date?

+1 vote   article: November Update
leosake
leosake Mar 26 2013, 5:16pm replied: +1 vote   media: Aeon T3 PD MK III ingame
leosake
leosake Mar 26 2013, 3:54pm replied:

this is a non-profit project dudes.. there are no interests going on here...

+1 vote   media: Illuminate T4 "Equalizer" Walker (wip)
leosake
leosake Mar 26 2013, 3:31pm replied:

you want some rainbow trails too?

+1 vote   media: Aeon T3 PD MK III ingame
leosake
leosake Mar 26 2013, 2:47pm replied:

this post goes where?

+1 vote   mod: Revamp Expansion Mod (RVE)
leosake
leosake Mar 24 2013, 10:03am replied:

you got it covered perfectly:
"But not in an isolated environment,but a real game.That's where the true acid test is.
There are just too many factors to be considered...."

+1 vote   media: Aeon T3 pd MKII
leosake
leosake Mar 24 2013, 7:49am replied:

why not the whole mod, so that you can try them in action?

+1 vote   media: Aeon T3 pd MKII
leosake
leosake Mar 23 2013, 11:26pm replied:

clearly... :P

+1 vote   media: Illuminate T4 "Equalizer" Walker (remade)
leosake
leosake Mar 23 2013, 10:55pm replied:

hehehehey!
:D

+2 votes   media: Illuminate T4 "Equalizer" Walker (remade)
leosake
leosake Mar 23 2013, 1:19pm replied:

and your point is?

+1 vote   media: Illuminate T4 "Equalizer" Walker (wip)
leosake
leosake Mar 23 2013, 1:19pm replied:

they are not horns they are the "small range pulse cannons" mentioned in the description...

+1 vote   media: Illuminate T4 "Equalizer" Walker (wip)
leosake
leosake Mar 23 2013, 9:56am replied:

It is based on that... I found the concept quite interesting and awesomely fitting for the Illuminate ;)

+5 votes   media: Illuminate T4 "Equalizer" Walker (wip)
leosake
leosake Mar 22 2013, 9:31am replied:

Classified information.... ;)

+1 vote   article: Revamp Graveyard
leosake
leosake Mar 22 2013, 9:30am replied:

So you are basically asking for more Aeon cancelled units? :P

+1 vote   article: Revamp Graveyard
leosake
leosake Apr 2 2013, 10:15am replied:

there you go...

+1 vote   article: Revamp Graveyard
leosake
leosake Feb 25 2013, 3:49am replied:

I have modeled a strafe-runner gunship like the wartog, but not as an XP, I haven't finished it tho... So thanks for the reminder ;)

0 votes   media: UEF god lvl XP 3d render
leosake
leosake Dec 2 2012, 11:50am replied:

dude, the comparison is done to figure out their role IN THEIR FACTION!
that's all....

+1 vote   media: Cybran Land XP unit stat chart
leosake
leosake Nov 10 2012, 7:05pm replied:

I won't continue on it...You seem to NOT understand some things about modelling...

+2 votes   media: UEF Unit stats chart
leosake
leosake Nov 10 2012, 1:25pm replied:

Texture maps people....TEXTURE MAPS.....stop complaining about the "details" until you see the mapped version...
everything else, feel free...(proportions, weaponry, role, name, look etc)

+2 votes   media: UEF Unit stats chart
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