Okay, Where to start... I'm a web designer, graphics designer, 3D modeller and game programmer born and raised in Wakefield, United Kingdom. I spend more time developing than playing video games, although you may catch me on Steam or Xbox Live playing a game or two. My major skill is web design. I can make a decent site within 3 days. And by decent, I mean you can do a lot. For example; Post comments, videos, and images. You can even dynamically ban a user depending on user ID and IP. I prefer working in code, although I may occasionally drop into design-view to align a few things in Dreamweaver. If you need a website, feel free to ask me and send me a mock-up of your desired layout/design.

Comment History  (0 - 30 of 151)
Leo_V117
Leo_V117 Apr 6 2013, 5:57pm says:

I do miss TGC. It was a large part of the SB community.

+1 vote     download: TGC 0.400 Last Alpha + Source Code
Leo_V117
Leo_V117 Mar 22 2013, 9:29am replied:

I'll be working on these tonight...

+1 vote     media: UI - 2011 edition
Leo_V117
Leo_V117 Mar 22 2013, 9:10am says:

lolwhat? Windows 8... And minecraft?

+2 votes     media: Minecraft using 5gb of RAM O_o
Leo_V117
Leo_V117 Nov 3 2012, 9:27am says:

[[ PROJECT ON HOLD ]]

+1 vote     game: Dimensions
Leo_V117
Leo_V117 Mar 15 2012, 7:54am replied:

Hm... Thats a pretty good idea, I'll try working on that later. Thanks Cork!

+1 vote     media: Dimensions V10 Private Beta Review - xFlareEditing
Leo_V117
Leo_V117 Mar 11 2012, 6:11pm says:

I'll map for you, you already have my portfolio... Although, I could only really make addon maps.

+1 vote     article: Maper Wanted
Leo_V117
Leo_V117 Feb 21 2012, 9:03am says:

Another advantage to Bamboo... Extended Hand for hitting people! XD

Lame jokes aside, that's some good work there, Damian!

+2 votes     media: Deriva | 0.120
Leo_V117
Leo_V117 Jan 28 2012, 6:43pm says:

I beleive weapons should be set to the right-hand side of the screen.

+1 vote     media: Weapon/Player Model
Leo_V117
Leo_V117 Jan 28 2012, 6:42pm says:

Hm... I think the selection reel for weapons should be circular. And ammunition should be on a curved gauge, showing current ammo alongside total ammo (for the selected weapon). I also think that the health meter should be partially transparent. With a line that goes through it (base to top) almost like that of a radar commonly seen in a Submarine.

+1 vote     media: Flamethrower
Leo_V117
Leo_V117 Jan 16 2012, 11:59am replied:

That it does. Although the "Volume" Icon is no longer there.

+1 vote     media: Dimensions - This months updates
Leo_V117
Leo_V117 Jan 16 2012, 11:47am says:

... Red Eclipse mechanics?

+1 vote     media: New Health Meter and Scope
Leo_V117
Leo_V117 Dec 4 2011, 12:25pm replied:

Thank you!

+1 vote     game: Dimensions
Leo_V117
Leo_V117 Nov 30 2011, 9:21am says:

My textures really do make this look beautiful. Nice work, Arc.

+2 votes     media: Globe Theater - London
Leo_V117
Leo_V117 Nov 25 2011, 11:30am says:

Its so nice seeing my UI textures in this. =3

+3 votes     media: UI - 2011 edition
Leo_V117
Leo_V117 Oct 29 2011, 7:35am says:

EYEGASM! I love this mod! Cant wait for the next chapter. :D

+3 votes     media: Prologue House - HDR + Random Weather Effects
Leo_V117
Leo_V117 Oct 22 2011, 7:26pm replied:

I'm glad to know yo ulike it... But I've made some changes. >:D

+1 vote     download: Reactor 17 - Map Pack 1: First release
Leo_V117
Leo_V117 Oct 22 2011, 11:18am says:

This is looking beautiful. I might start using Unity, just to make something as beautiful as this. :D

+4 votes     article: Deriva | 0.085
Leo_V117
Leo_V117 Oct 20 2011, 1:25pm says:

Wow... Has it got dynamic lighting? Or, is it a constant threat? Always being sunny... OR... Is the sunlight an enemy? So like, "AAAAH! Evil Sunlight!"

+2 votes     media: 0.083 | Caves
Leo_V117
Leo_V117 Oct 18 2011, 6:04am replied:

Darn it Cork... You know you just have to ask me to make you some guns to implement into RPG, right? Hirato and I are gonna get hudguns sorted, and I'm the artist... Cube 2 makes this worse, RPG will be so much more awesome, You can add upgrades to weapons in RPG. Not C2.... Meh, good work though.

+1 vote     media: Revelade Revolution - Guns!
Leo_V117
Leo_V117 Oct 16 2011, 10:01am says:

Thats a nice way to set up a tutorial... :D
Gonna add that to R17, I gotta...

+1 vote     media: Level 1 - The Walls Talk!?
Leo_V117
Leo_V117 Oct 12 2011, 9:30pm says:

Tracking, because I want to see how this game amounts to the rest on Sandbox.

+2 votes     game: Dimension Destroyers
Leo_V117
Leo_V117 Oct 6 2011, 3:44pm says:

This built in Visual Basic or Visual C#?

+1 vote     media: GlobalEditor:Screenshot
Leo_V117
Leo_V117 Oct 6 2011, 1:52pm replied:

I'll try. :D

+1 vote     media: Nemesis Theory - Edge of Faith
Leo_V117
Leo_V117 Oct 6 2011, 1:33pm replied:

Haha! My mansion layout DID work. It was kind of supposed to get you lost. Forcing you to search every room. So, good feedback. :D I'm liking the replies.

+1 vote     download: Reactor 17 - Map Pack 1: First release
Leo_V117
Leo_V117 Oct 6 2011, 4:41am replied:

The link for the map pack is as follows: Moddb.com

+1 vote     game: Reactor 17 - Adventure RPG
Leo_V117
Leo_V117 Oct 6 2011, 4:40am replied:

No problem, my good friend. :D

+1 vote     download: Reactor 17 - Map Pack 1: First release
Leo_V117
Leo_V117 Oct 4 2011, 12:41pm says:

Releasing the first map pack for Reactor 17. EVER! Yes folks, The FIRST map pack. Head on down to Sandboxgamemaker.com and download 2.7, then install the maps following the instructions on the download for the map pack.

+1 vote     game: Reactor 17 - Adventure RPG
Leo_V117
Leo_V117 Oct 2 2011, 9:20am replied:

You could always try using a string with the PAS launch commands... EG:

//CODE
private void buttonLaunch_Click(object sender, EventArgs e)
{
string RunThis = "bin\sandbox_fps.exe -qmy_stuff -r %1 %2 %3 %4 %5";

Process process = new Process();
process.StartInfo.FileName = RunThis;
process.Start();

Application.Exit();
}
//END CODE

Or, whatever it is in VB. You should switch to Visual C# if you havent already, Its much better...

+1 vote     media: AutoUpdater/Launcher
Leo_V117
Leo_V117 Oct 1 2011, 6:17pm replied:

Nope. Multiplatform covers Linux, Mac and Windows.

+3 votes     game: Platinum Arts Sandbox Free 3D Game Maker
Leo_V117
Leo_V117 Oct 1 2011, 6:12pm says:

This sounds amazing. Cork, could you make some music like this for Reactor 17?

+2 votes     media: Underworld: Escape
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