Jumping into the deep end that is indie game development. Drowning but happy!

Comment History
Leaufai
Leaufai Oct 31 2012, 5:17pm says:

Is it compatible with 4.2.1 iPod Touch 2nd gen? If it is I'd like a promo code. As to why I have such an old one, it's my dev device. Works great for getting the best bottomline performance, but hell when you want to try out new games.

+2 votes   game: ShadowArc
Leaufai
Leaufai Sep 4 2012, 1:37am says:

The identity stealing system is really cool. While other games have done it, it's still very much a fresh concept. Keep on the good work.

+4 votes   article: Terminus Machina In Alpha Phase
Leaufai
Leaufai Aug 2 2012, 4:30am says:

Why would you rar a 32 kb file?

+6 votes   download: GTA IV: San Andreas BETA 3 (Torrent Version)
Leaufai
Leaufai Jul 30 2012, 3:21am says:

Happy birthday ModDB. Was surprised to learn that the Stanley Parable caused you busiest day. Knew it was big, but not that big.

+1 vote   article: Celebrating 10 years of ModDB!
Leaufai
Leaufai Jul 20 2012, 4:53am says:

Is there a changelog? What exactly have you changed compared to the last version?

+3 votes   article: new gameplay video
Leaufai
Leaufai May 19 2012, 8:28am says:

The constant blurring of the side of the screen are a bit much. Rest is awesome.

+7 votes   article: HL2 : EP2 Enhanced Mod V2 [Update]
Leaufai
Leaufai Jan 31 2012, 3:24am says:

Interesting article.

Although Meat can still be very frustrating. That's what dying enough times does to you. VVVVVV's checkpoint system worked much better in that regard.

+3 votes   article: RAW MEAT: GAME DESIGN TIPS FROM TEAM MEAT’S EDMUND MCMILLEN
Leaufai
Leaufai Oct 5 2011, 3:59am says:

Could've sworn it said Spock Town.

The cubicles look nice, but A bad omen looks a bit weird. Might be the floor texture.

+1 vote   article: Something isn't right about Spook Town
Leaufai
Leaufai Oct 5 2011, 3:57am says:

One-man teams rule!

+1 vote   article: TotalBiscuit's WTF is... Pineapple Smash Crew
Leaufai
Leaufai Oct 5 2011, 3:52am says:

This looks like a fun game.

Graphically it's an interesting mix of simple sprites with more detailed world tiles. Very unique. I also like how Mos keeps on sliding on the floor after he dies. You can almost hear the sound of bee (if that's what he/she is) scraping over the pavement. Does the player keep the coins the sliding body collects after death? Saw that happen at one point in the trailer.

In terms of gameplay, aside from the seemingly tight controls I also liked how the ghost is shown on screen. Super Meat Boy does the same thing but only after the level has been finished. In that game it's just something that looks funny but here it's helpful as it allows you to kno exactly where not to jump, etc. as you're playing it.

+3 votes   article: Mos Speedrun PC Release!
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