Not Much to say: I'm an experienced mapper, currently mapping and leading the new mod Viral Outbreak, check it out.
We're not dead lmao, we just never update this site.
We are not dead lmao, we took down the site because it was distracting progress towards the mod, staff only ever check the FPSBanana page, honestly, this page will be updated barely ever.
lol.... alright kiddies I'm going to teach you a little lesson, if you notice, when you refresh, omg your not in first anymore, the list isn't in order so you don't actually know if you are winning the Mod of the Month or not, this applies to all awards, if your the highest on the list, you could even have the lowest amount of votes, it's not in order.
We are currently in Alpha Stages, sorry for late replies I hardly check this profile, the FPS Banana one if more active.
This doesn't work, I get a driver error, wtf?
Maps are pretty large, about as large as you'll get a high quality map on the Source Engine, as for the weapons we will be featuring Ironsights, and other features could easily be added down the road.
"""After the huge delays and some departs we're finally back in production, we have some new members to the team, such as Nox, a professional Coder working for NEGames under Lucas Arts, as well as his under contract workers who are willing to help. We are still seeking help in Coding(limited coding), Modeling, Organic Modeling, Mapping and Skinning.
PM me to apply, so don't worry because we're finally back on track ;).
We lost our coder, things are a bit slow at the moment, but don't worry we'll keep working.
Theres only like 2-6 good mods actually out there -_-
Run ahead of teammates, fight ammo and weapons like vultures..., leave your teammates behind, get pwned by Terminator Zombies, rinse and repeat.
Curse that your a zombie, WASD +1 and watch how easy it is to kill, rinse and repeat.
Don't even get me started on the bugs, this mod should have waited at least another 8-12 months before release, there is no innovation it's just Zombie Mod for cs:s with new models, nothing new. At least zombies for cs:s can be semi fun...
We got an actual web site now, new forums as well, so sign up:
Use custom textures and models, hl2 stuff makes it look very unprofessional
If you guys want more info on what exactly is going on here, visit FPS Banana or our forums for progress updates.
The G36 is being redone by one of modelers as he did not like the other one, just check here for updates on it:
Us, as in the developers, will be playing an alpha once some skins get done, we have a full team and are aiming to bring you this quick, but still be entertaining, skins do not take long, the hardest part is probably the modeling in general and the animation - compiling - coding process each weapon must go through to get in game.
Expect some in game footage relatively soon, once we think things are a bit up to par we will show you.
Yeah, our coder is making custom effects, and there will be cool gibs and stuff, so gore will be good, and I think your on my steam friends? lol (RawDog)
Well we wouldn't mention it unless we were confident in our point in development, so take that as good news :P.
Looks cool, but his face looks 2d lol, get a better shot and remodel the combine a bit to actually fit the face, it should look 10xxx better.
It's funny how you try to cover up your bad reason by making "attempting" to make yourself sound intelligent, I hope you actually believe in your mod team, because as soon as I finally get my trailer together with in game footage and you don't get anything else out, I'm sorry to say, but you know what will happen.
We're keeping the zombie models until we have all of them done and in game, so we can be the first zombie mod to actually release in game footage, and the I know the skin WiP was weird to show I was just demonstrating that people are finally skinning and we're almost done.
It's funny, just try and say my mod is less in development then yours, atleast my mod can actually be playable, custom zombies, animations skinned and all, just because we limit the public to only see what we manipulate them to see doesn't make our mod not far in development. By the way did you guys finally get a coder, does he have 8 years of game experience under his belt?
Research before you talk, you made me sound like an amateur, which is funny because my mod is only a month in actual development and already passed the progress you've made, so I guess amateur's are better and actually get the job done?
Then they try to hide it by burying my comment... it's the truth.
No it won't be released in a month, the reason they haven't released any ingame footage is because no of the zombies or anything is animated, and there isn't anything coded, they think they're going to get this done in a month, if they do it'll be crap like zombie master which was created in like 10 hours.
Yeah your mod is dead... -_-
Hey Renegade don't worry you'll be 17 atleast when this game comes out!
No Hammer didn't "corrupt" your map it can't, as an experience mapper that's the worst excuse I've heard, this is an amateur team destined for failure.
I'm just saying maybe further in development we might, but we aren't going to bother now.
Yeah we aren't going to include vehicles, it's unlikely we will change our minds to because there's alot of problems that could happen.
The scope will eventually be replaced.
Please fix it, won't start.
We're going to have paneramics and fly through videos of the maps on the site soon.