Low-poly 3D Modeler, Texutre Artist and high/low-poly promotional artist. While I'm not increasing my risk of carpal tunnel and burning my retinas out, I enjoy survival type camping, dancing with and henceforth killing innocent woodland creatures, as well as taking long walks on the beach.
Mainly a test in using procedural mia_material shaders and 3D texturing. Only thing that isn't procedurally done are the guages.
cool!
Looking awesome!