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the zone rreally ****** up topol groups, once they were no more, i always took care of them and never let a single one die.
so much that i didnt even know there was an extra mission aobut it.
really? havent you played vanilla cop?
spoiler (i guess)
the compass is given to you by noah, the crazy guy who shoots you while opening the door of his "ark".
i like the system, it makes me twice before going for artifacts casually.
but. the artifacts are still big lumps of gold, there are barely difference in the perks they gives.
like i said in a post some months ago, the only useful one is snowflake and flame. period. excluding the special compass wich is the best one.
the rest are useless and practically just money.
id like to have the original perks, but overhauled, like the gravitational ones actually helping with weight, the life restorers actually giving a bit of health, the curative ones giving the bleed status, the fire actually protecting fire, the electric ones protecting electricity, etc.
it is really useless to keep any artifact but flame and snowflake.
i like the idea, but i need graphical feedback, id go for a book if i wanted to use my imagination. also i dont have 1000$ for the highest tier XD.
is not that hard really. its all about the element of surprise.
MOD BASED SPOILER, its not a story spoiler but a mod feature:
JESUS CHRIST you really added zaton-jupiter way for the player :OOO the second i opened map i saw that thing and i was like, wtf, then travel to zaton and i shat my pants, i knew you would do it but was such a nice surprise. i hope theres also a way for pripyat
love this mod. it runs better, never crashes (except the vanilla xray crashes), got it maxed even with sun effects. the sound and atmosfear are perfect, the difficulty is right on (except nades, those still suck *** the perfect npc accuracy), perfect balance between hordes and bullet damage.
this is the definitive version. i love it.
going for the gas tank on bridge, my switch was too high and they saw me from there (the mercenaries in the building) i just said **** it and tried to take them out flanking their three.
killed every single one with damaged rifles i picked prior with bandits, day one, out of black road.
wonder if was it luck. but i did it in the first try.
can someone tell me the advantages of the gillie suit? it replaced the exo with nimble and i saved money for the exo without realizing it was replaced. now im not sure to get the gillie because it has even worse stats than the Clear Sky suit. and the biggest downside is that i cant use headgear at all. i think ill stick with the clear sky suit.
would really appreaciate a torrent, direct download is taking for ever, 8 hours because moddb limits the speed to peasant 50kb/s thats literally 10% of my internet normal speed.
need torrent, is it somewhere? or are you uploading the torrent to the main site? im excited.
it was actually cancelled since (in that time) they had just 2 weeks left to raise almost 100k dollars.
sooooo stil no 2.1? will wait then.
so i skip a couple of weeks and i come back to see that tzp are nazis?
wtf people seriously, you know another way of flattery is lifting false rumors. just making them more famous.
flashlight is now in the detector slot, which uses the detector button, default is o is think.
my ladder fix indications seems to work well :D
you are playing misery 2.0 and dont know what the special detector, svarog, is? what kind of stalker are you man?
what? really? ive played 9 hours straight lol, yeah the weekend 2.0.2 qf released i played until pripyat in a day.
i think everyone still having crashes have 4gb of ram or less.
the heap about this mod finaly died, everyone settled for the current state, and/or are playing GTAV
was nice to be part of this community, until MISERY 3.0 if it ever happens.
are you crazy, misery 2 is easier than 1.2 because of the new armor system. if you are lucky and get hold of a .45 gun early you can kill almost anyone 1 shot in the head. and since every npc pack AP rounds no one stands a chance against a 5.56 rifle.
the mutants in the other hand are a bit harder.
a stock dragunov is not better than the trg, the lynx is really good. but green dragon is the best one.... until you get the ksvk.
really last time i killed a chimera DU pistol rounds took down a chimera with just one and a half mag (23 rounds) and pseudogiangts are clumsy and slow, 3 well timed f1 granades are more than enough.
best mutant to hunt, entertains me for like 10 minutes
uuuuuuuuh what? after their respective missions they become irrelevant... WAIT. no im wrong, uncle yar becomes the medic and technician in pripyat. mmmmmhm. maybe after completing the game (and not leaving) makes yar return and spawn in pripyat.
for grouse after the chimera hunt is pretty much over for him.
yeah ive said it before, devs left ouside the ballistics. there is a preset parabola in the shots made by every gun, at mid point you have to aim to the waist, and fartest you aim slightly above the head.
is very just about luck and knowing your weapon.
after those missions they become irrelevant. no need for them to be around.
more food jesus, with the things we have is more than enough.
whoa dude calm your chest. we all know beta testers did their job. yeah for 2.0 only, correct me if im wrong.
2.0 was stable, but devs tinkered stuff in 2.0.1 and even more in 2.0.2. i dont think you beta tested both patches prior release?
so yes beta testers work ended with 2.0 release, what devs should have ddone was to take the feedback from 2.0, build a patch, beta test and then release it.
probably you shot loners, this makes traders and most stalkers hostile to you, including grouse. which enters online more when he is at the lair.
no need for that, just buy the modification for x6 magnification scope.
no, just damage your grain, lets say, it has to see you to **** up your brains seriously. one hit one kill without protection, if you didnt died before even knowing where he was.