I am a digital artist and interactive media designer from Cape Town, South Africa. I love art, ladies, beer and sleeping.
Looks great. I'll definitely be happy to test! :)
That would be quite a unique concept. Allowing the player to physically pickup their weapons by walking up to a supply crate or a specific weapon mounted on the wall. Hmmmm... But then if you have different classed soldier then they could take any weapon. E.g. A sniper picks up a bazooka.
This looks great. I'd be interested to check out the SDK once it's released. Always been a fan of voxel engines. Nicely done Upvoid!
AMAZING WORK!! Congrats on the outcome of the game so far. I'll be happy to purchase SON.
Looking great! :)
This is going to be brilliant. How many players are you looking at having in each game?
Tracking! This looks brilliant. Looking forward to seeing the progress on this.
Um..... duuuuuuuhhhh.... Jeesh dude. Gold Source is nearly 15 years old.
Nice looking Engine Yak32! How's the progress coming along with it?
Not at all Signalwarden. :) Development has been slow but the project is still on. You will see some new media soon. :)
Hmmm... destructible environment. Nice suggestion Industrialpolygons. I could have certain elements destroyable.
Nice work Wolf!!! Looking forward to this!
*drool* This is brilliant! How do you find it working with UDK?
Thanks mate!! Really appreciate it. There will be a video of some gameplay soon. :)