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And to think you guys were to abandon support after the first release.
You should let someone who's proficient with English proofread your texts before releasing the mod. There's some pretty big grammar/spelling errors in there.
I like the style though.
Like acronyms much? This story makes little to no sense to me.
But Spartans fighting battlemechs makes it all OK.
If they bought a license, all is fine and dandy if they want to go retail.
The ending license/copyright statement looks ripped from HL2. It's outdated too.
I wondered what tripwire was up to. This is good news. Yay unreal mods!
Steam has a pretty big userbase within the target audience. It makes sense selling it on there.
The exposure alone would result in more copies sold, without the need for an advertisement budget. The slight cut going to valve from the sales would be worth it.
CS comes to mind.
Ironclad? I was picturing steampowered warships.
Tanks have never been made out of iron. Except maybe the landships from WWI (ohgod). Pretty much every tank since has been armored with hardened steel.
The sparrow sounds rather immature and annoying with that high pitch, like there's a 11 year old girl at the controls. Can you get your actress to sound a bit more mature? Assuming that was a feminine voice.
I'm the king of the world! (Destroyer's ace).
Heh, got the weenie roast award today.
I can't seem to get enough awards to actually unlock anything though.
I was bored and decided to give this mod a try after I heard from a friend that this was great.
And he was right.
I love the changes to the bf2 gameplay forcing people to cooperate more. It's a real thrill to be in a voip squad and assault enemy locations while a different squad operating an apc gives you cover fire, while yet another squad in a helicopter flanks around back.
I believe he tries to say that creativity is overrated by 90% of the masses, instead favoring the same 'ole pewpew with a different skin over a daring design that rewrites game concepts or push artistic limits. The entry of the military as sponsor is in his eyes the confirmation of his theory.
Don't worry, editors choice will cater to the alternative mods that go by unnoticed to all the fragmeisters and in my eyes that's just as worthy as being popular.
It's pretty simple. They gave moddb the biggest bag of cash so they can have those logos over the site.
Marketing etc etc. Not all that uncommon for other media venues.
M40s, m98s, been there done that.
That little RC robot peaked my interest though. Looks nifty.
Design no2 dorky? The front kinda reminds me of HK47 and he's anything but.
Looks interesting for small group dynamics.
Steam support is relatively new. Many mods not featured on steam have great communities.
Will probably continue while there's a more systematic release schedule. It's nice to be mentioned.
The difference being that some of these are already retail and haven't won. What are professional games doing in an amateur competition?
And I will happily vote for them.
They want my vote don't they? Why would I vote for a game I don't care to own and would never play.
I vote on the merit of the game, not their moddb profile.
I have no problem shelling out money for a game if I think it's worth it. I own Red Orchestra for example. However, if devs do decide to make their product available as such then all they're doing is using moddb as advertisement. Does moddb get paid for their listings?
I have no problem with people gathering, honing their skill and progress in their venture to make fun and enjoyable games in a casual/semi-professional setting. Once you venture past that point, I think it's time for them to move on.
Kudos to them, but in my opinion they should be subjected to the rigors of mainstream games and not ramblings of amateurs like us.
I'm not voting for retail products.
I thought that digital delivery was supposed to lower prices as there's no physical medium involved any more.
/me looks at price list on steam
That's my main gripe with steam really. Needs to lower prices to compete with retail outlets.
Is it down yet?
Thanks for mentioning Empires again, hope you'll play some more games with us as the community is pretty awesome is a raging kind of way.
Well, if the delivery system allowed for mods to be easily accessed, I'm sure that lots of gamers that have an online capable machine would love to see your creations.
Think littlebigplanet, just with more creative control. I don't think that because of the preferred method of control or creation one should disregard an audience when it could be possible to approach it.
It's actually pretty tame. I've heard worse when commander intention and team member activity do not coincide.
It means that some of the scripts differ form the ones the server uses. Make sure you've got 2.2 (full install), the 2.21 patch installed and that you're trying to join a 2.21 server.
Also, there's a few servers that run non-standard scripts for testing purposes. These update quite frequently and unfortunately this makes people not able to join.
The errors arent vital. The problem lies with the netcode.