I really enjoy any kind of war game. RTS or Shooter. I don't like wierd fantasy games though.

Comment History  (180 - 210 of 331)
L1K3A8O5S
L1K3A8O5S Jul 2 2014, 2:12am replied:

You mean "cannon fodder that sometimes destroys immense, ludicrously expensive battle-stations"?

+11 votes   media: Some Things Don't Change
L1K3A8O5S
L1K3A8O5S Jul 1 2014, 12:28am says:

Awesome.

+6 votes   media: Imperial Star Destroyer
L1K3A8O5S
L1K3A8O5S Oct 2 2013, 10:12pm replied:

Prove that it's not "amazing", as you say. People are such b*****s about things they literally have nothing to back.

0 votes   media: M1A2 Abrams
L1K3A8O5S
L1K3A8O5S May 23 2013, 2:58pm replied:

I don't think it's that any modders feel superior, it's just that they actually do a lot of work and have certain priorities, and then people that don't do any work come in and act like they know better...

+1 vote   media: Space Marines new icons
L1K3A8O5S
L1K3A8O5S Mar 28 2013, 10:01pm replied:

**** the comment system on this site sucks.

+2 votes   media: Leopard 2A7+
L1K3A8O5S
L1K3A8O5S Mar 3 2013, 1:29am replied:

Not sure what is meant by "badly". The Stryker family is a hugely effective one.

+1 vote   media: M8 AGS with ERA
L1K3A8O5S
L1K3A8O5S Mar 3 2013, 1:01am replied:

Doesn't that mean that he fixed some tanks being unrepairable? That is how it reads to me.

+1 vote   download: SirHinkel's Testmissions 3.2
L1K3A8O5S
L1K3A8O5S Jan 18 2013, 12:44pm says:

Do the ships still have the weapons they used to or do they lose the weapons along with the hardpoints? I hope they still have all of the weapons...

+1 vote   media: New feature
L1K3A8O5S
L1K3A8O5S Oct 31 2012, 7:32pm replied:

The attack helicopter is called the Rooivalk I believe. The Rooikat is a tank destroyer mobile gun system.

+3 votes   media: SouthAfrica (not a player faction)
L1K3A8O5S
L1K3A8O5S Oct 31 2012, 7:25pm replied:

That's why they got their ***** beat into oblivion in less than 24 hours I guess, huh?

+1 vote   media: Iran Tanks T72Z(T-55) Shilden(T-72S) Zulfiqar-3
L1K3A8O5S
L1K3A8O5S Jun 5 2012, 3:26am replied:

Wow, you are soooo smart...

+1 vote   media: GLA "The King" Tank
L1K3A8O5S
L1K3A8O5S Jan 10 2012, 10:01pm replied:

I wonder why all war games showcase the units of the strongest military in the world...

-1 votes   media: NATO A-10s attack a Soviet-held oil depot
L1K3A8O5S
L1K3A8O5S Sep 20 2011, 11:14am says:

This is a cool shot.

+3 votes   media: New particles
L1K3A8O5S
L1K3A8O5S Jun 19 2011, 1:00am says:

So, was it easier to do this than to put it in the description or as news?

0 votes   media: revamprelease
L1K3A8O5S
L1K3A8O5S May 31 2011, 11:15pm replied:

He seems to have set his own trend of renaming things. It's fine with me...

+2 votes   media: New Rebel Ships: Adjudicator Heavy Carrier
L1K3A8O5S
L1K3A8O5S May 12 2011, 10:33pm says:

Looks really nice.

+3 votes   media: Revamped Titan textures
L1K3A8O5S
L1K3A8O5S May 8 2011, 1:40pm says:

Nice to see some different weapons. Good job!

+6 votes   media: Chinese Type 81-A
L1K3A8O5S
L1K3A8O5S May 4 2011, 10:44pm says:

Good job. Cool progress!

+1 vote   media: Good effect on target....
L1K3A8O5S
L1K3A8O5S May 1 2011, 2:49pm replied:

From* jack***

+2 votes   media: Equipment
L1K3A8O5S
L1K3A8O5S Apr 25 2011, 7:39pm says:

Nice work.

+1 vote   media: M4 Sherman
L1K3A8O5S
L1K3A8O5S Apr 10 2011, 11:18pm says:

This looks sweet.

+1 vote   media: Various Images
L1K3A8O5S
L1K3A8O5S Apr 7 2011, 5:56pm says:

Good pic. Good news.

+2 votes   media: New Map Pics
L1K3A8O5S
L1K3A8O5S Mar 23 2011, 12:55pm says:

Option B, please. I am not any help with modding, but I support your efforts one-hundred percent to be the first true conversion of this game. Good Luck!

+1 vote   article: IMPORTANT NEWS -- Mod timeline change
L1K3A8O5S
L1K3A8O5S Mar 16 2011, 10:12pm replied:

LOL well, you are missing the point of that!

+1 vote   media: SPR 25 (mk.11)
L1K3A8O5S
L1K3A8O5S Mar 13 2011, 3:30pm says:

Awesome!

+1 vote   media: M36 Jackson Comparison
L1K3A8O5S
L1K3A8O5S Mar 11 2011, 4:15pm replied:

Nice job.

+1 vote   media: Testing world map
L1K3A8O5S
L1K3A8O5S Mar 4 2011, 9:54pm replied:

They probably don't, since that mod's creator said that they are coded too differently to change. It's not even a big deal.

+1 vote   media: Fatboy's bigger brother
L1K3A8O5S
L1K3A8O5S Feb 15 2011, 4:36pm says:

Wow. Both of these are just excellent!

+1 vote   media: Strident Star Defenders
L1K3A8O5S
L1K3A8O5S Feb 5 2011, 9:22pm says:

Turbolaser glory is glorious...

+2 votes   media: Some random battle
L1K3A8O5S
L1K3A8O5S Jan 30 2011, 1:04pm replied:

Which AI, if any, is in the front of the picture?

+1 vote   media: Cool long distance shot
L1K3A8O5S
L1K3A8O5S Jan 26 2011, 6:05pm says:

This mod looks very good so far. Nice job! Are we to assume that this ship is built around its primary weapon?

+1 vote   media: UEF Burst Flak
L1K3A8O5S
L1K3A8O5S Jan 19 2011, 9:09pm replied:

So, it is a transport. Will it be used in space combat as a corvette? When it drops off units, will it be able to use its weapons?

Looks good btw.

+1 vote   media: Nemesis-class Gunship
L1K3A8O5S
L1K3A8O5S Dec 28 2010, 12:47am says:

This is super good looking.

+1 vote   media: Media update
L1K3A8O5S
L1K3A8O5S Dec 19 2010, 11:49pm says:

LOL at the watermark! That's too bad, but the picture is nonetheless brilliant.

+1 vote   media: New leviathan skin by Nawrocki
L1K3A8O5S
L1K3A8O5S Nov 11 2010, 4:22pm replied:

It's like you think we are little kids...

+2 votes   media: xx
L1K3A8O5S
L1K3A8O5S Nov 3 2010, 8:30pm replied:

Interesting... A half-track with no wheels, and a full track. Did you look at the picture?

+19 votes   media: New Flakpanzer 38(t) model
L1K3A8O5S
L1K3A8O5S Nov 1 2010, 8:37pm says:

Well,

I wish you would incorporate both helicopters...

Anyway, I don't think any rockets are really necessary. Put on more advanced armaments, like types of missiles that can seek tanks and others that have cluster munitions or something cool. Make sure the cannon is powerful!

Anyhow, awesome work! I would like to see some other angles of this!

+1 vote   media: AH-64E?
L1K3A8O5S
L1K3A8O5S Nov 1 2010, 7:16pm replied:

Sorry for the late reply, but I found it on Google images. I have no idea where it originated from... If it was yours, cool and thanks.

+1 vote   member: L1K3A8O5S
L1K3A8O5S
L1K3A8O5S Oct 31 2010, 11:38am replied:

Iran blows...

0 votes   member: americunt
L1K3A8O5S
L1K3A8O5S Oct 19 2010, 11:48pm replied:

G36C is the shortened version with iron sights. G36K is the normal version with iron. G36KE is short with scope. I think all this is correct.

Looks good!

0 votes   media: G36K
L1K3A8O5S
L1K3A8O5S Oct 10 2010, 12:31pm buried:

(buried)

I guess it makes sense to put in planes, such as the F14, that weren't even created until after the war...

-6 votes   media: F14 Firing
L1K3A8O5S
L1K3A8O5S Oct 8 2010, 4:53pm says:

That is great! Finally an awesome update.

+3 votes   media: M901 PATRIOT Launcher with 8x PAC-3 Missiles
L1K3A8O5S
L1K3A8O5S Sep 8 2010, 12:16am says:

Are the abilities going to be the same for this as for the cobra? I don't mean same name, but same idea, like air to air missile. Will there be different versions of some units?

Just wondering, and the model looks great...

+1 vote   media: RAH-67
L1K3A8O5S
L1K3A8O5S Aug 27 2010, 4:49pm replied:

There are two enemy teams...

+1 vote   media: New ground generals and new units
L1K3A8O5S
L1K3A8O5S Aug 11 2010, 3:38pm replied:

I don't really care if you can do better, but what if he doesn't have the source engine? Or what if you are just some troll with nothing better to do than shoot down people's hopes? Think before you speak...

Good luck with the mod lollis15, looking forward to it!

The maps look fun already. The basic setup anyway, keep it up!

+4 votes   mod: Survival
L1K3A8O5S
L1K3A8O5S Aug 9 2010, 5:10pm replied:

Okay, I know that the Spiral does "spiral" in real life, but have you seen the animation? It starts to spiral to a point that there is about a football field of air inside of its circumfrence...

That is not real.

And the Hellfire really has no up or down, just up. If tanks are close, just blast 'em with rockets. :)

+1 vote   media: MW Mod MassTech Engine Showcase
L1K3A8O5S
L1K3A8O5S Aug 8 2010, 9:37pm replied:

Yeah, he's right. I'm not sure if that's realistic. If it is, then keep it. Russia and the U.S. don't have to be on the same terms in every area of weaponry. Looks good...

+1 vote   media: MW Mod MassTech Engine Showcase
L1K3A8O5S
L1K3A8O5S Aug 8 2010, 5:17pm replied:

Don't get too picky. Before you start nitpicking things like that, ^, think about the rest of the mod. Is it good enough for you?

+1 vote   media: New Nebulae
L1K3A8O5S
L1K3A8O5S Aug 6 2010, 8:29pm replied:

You must speak English as a second language...

He is referring to the light that reflects off of things.

Example: A clean car is shiney...

+2 votes   media: Killer's Skill - First Images
L1K3A8O5S
L1K3A8O5S Feb 14 2011, 4:24pm replied:

7zip kicks winrar's ***.

+2 votes   mod: Campaign Commander
L1K3A8O5S
L1K3A8O5S Feb 11 2011, 12:11am replied:

Troll is a troll^^

+3 votes   media: Poland in multiplayer
L1K3A8O5S
L1K3A8O5S Feb 7 2011, 5:51pm says:

Does this mod require Red Tide? Regardless, how many other mods do any of you know of that do?

Thanks

+1 vote   mod: POT
L1K3A8O5S
L1K3A8O5S Feb 6 2011, 10:48pm says:

Sorry, white camo is just plain unimaginable. I can see it in Warhammer, Halo, or some other obnoxious sci-fi, but not in WWII or any realistic situation, for that matter. It's your mod, but if you are going for believability, don't look for it with this.

0 votes   media: Honor Guard Fallshirmjagers
L1K3A8O5S
L1K3A8O5S Feb 6 2011, 9:18pm replied:

Just an fyi, Reality mod has had requestable kits for a long time...

+1 vote   mod: Peacebreakers
L1K3A8O5S
L1K3A8O5S Feb 6 2011, 12:59pm says:

Sorry, but which is which? lol

+1 vote   media: Descripion------>
L1K3A8O5S
L1K3A8O5S Feb 6 2011, 3:17am replied:

Thanks. The problem is not the pop cap, it's that my allies reinforcements from Admiral Giel are given to me when they are recieved. This is annoying. Anyway, I'll bring this over to your site later.

+2 votes   mod: FOC Alliance-Star Wars from the Clone Wars to GCE
L1K3A8O5S
L1K3A8O5S Feb 5 2011, 5:07pm says:

The most annoying problem for me is that when the friendly AI calls in reinforcements for Admiral Geil's ship, it gives them all to me, unless it is enemy. It kind of sucks becuase then I can't call in any of my own ships do to the population cap.

Thanks

+1 vote   mod: FOC Alliance-Star Wars from the Clone Wars to GCE
L1K3A8O5S
L1K3A8O5S Feb 5 2011, 12:15am says:

Is it worth buying this game for this mod, primarily?

And, does it work with Steam?

Thanks

+1 vote   mod: POT
L1K3A8O5S
L1K3A8O5S Feb 4 2011, 9:25pm replied:

Ha! Well, just going off of my prior knowledge is all. Anyway, I realize that games are for entertainment, but what LucasArts failed at was big explosions. They made all of the projectiles big and noticeable, but then the explosions were so disappointing.

"Wow, look at the turbolasers on this Star Destroyer! Oh, they blow up the same as any other weapon in the game... That's, um, cool?"

You know what I mean? Anyway, I don't mind the big projectiles. To a point, of course!

+1 vote   media: As second...
L1K3A8O5S
L1K3A8O5S Feb 4 2011, 6:24pm says:

This is the coolest of them.

+1 vote   media: And for the colourful among you...
L1K3A8O5S
L1K3A8O5S Feb 4 2011, 6:22pm replied:

I see what you are saying. Think about this, though: obviously, you would not see something that big come out the barrel of a gun, or end of anything on a capital ship for that matter. Even if the ship is big, the gun itself would have to be seen on the ship, even if you are zoomed out all the way, if it was big enough to fire a round/burst/blast that big. The real problem is, though, that all projectiles are considerably oversized in this game (not only your mod, but all mods for this game, practically). Think how small the lasers and such are actually supposed to be compared to the ships. I'm fairly certain that the ship in this picture cannot fire a blast that appears to be one-fourth its own size...

+3 votes   media: As second...
L1K3A8O5S
L1K3A8O5S Feb 1 2011, 11:49pm replied:

There is an English version, probably the one you're looking at...

+1 vote   mod: FOC Alliance-Star Wars from the Clone Wars to GCE
L1K3A8O5S
L1K3A8O5S Jan 31 2011, 11:09pm says:

Good show Okatakio!

-1 votes   mod: Star Wars - Clone Wars
L1K3A8O5S
L1K3A8O5S Jan 31 2011, 11:08pm replied:

You're right about the base game sucking, but some of the people in the modding community are making some great modifications. You should post this opinion of yours on either the main FoC page or EaW page, as this mod shouldn't have to suffer your molestation:

http://www.moddb.com/games/star-wars-empire-at-war-forces-of-corruption
http://www.moddb.com/games/star-wars-empire-at-war

-1 votes   mod: Star Wars - Clone Wars
L1K3A8O5S
L1K3A8O5S Jan 30 2011, 9:42pm replied:

Oh, yes! I never thought I would find someone that thought this stuff was real!

0 votes   mod: Sins of the Prophets
L1K3A8O5S
L1K3A8O5S Jan 30 2011, 4:13pm replied:

HaHa!

+1 vote   media: To counter the Republic Dreadnought.
L1K3A8O5S
L1K3A8O5S Jan 28 2011, 4:09pm replied:

Oh, I didn't even realize that there was a new download. Thanks! Remember, every glitch that I have found has been extremely minor, you are doing great!

+1 vote   mod: Revamp Expansion Mod (RVE)
L1K3A8O5S
L1K3A8O5S Jan 27 2011, 5:19pm says:

Resolution-class
Retribution-class

Couple ideas...

+1 vote   media: To counter the Republic Dreadnought.
L1K3A8O5S
L1K3A8O5S Jan 27 2011, 4:18pm says:

Not sure if this is the place for bugs, but

-Cybran Loyalist(Classic) will die and leave its model there forever.
-I don't think any of the Cybran vanilla ships can be hit by torpedoes, because their models are too small.
-Cybran ships activate their legs the same distance from shore as before, so they suddenly dive to the bottom and walk under water if they get close enough to shore, because of the scaling. This makes them invulnerable to conventional weapons.
-Sometimes the texture of the map will suddenly disappear and turn black when units are destroyed nearby.

You might know these already, but I can't find a forum, so.

One question: Will you be porting in any more naval units, like frigates? Nobody probably cares about them, but I do.

Thanks! I really can't believe this is only a beta!

+1 vote   mod: Revamp Expansion Mod (RVE)
L1K3A8O5S
L1K3A8O5S Jan 27 2011, 4:00pm replied:

Good work. It's nice to see progress like this on mods.

P.S. not directed at codeuser.

+1 vote   media: Hunters
L1K3A8O5S
L1K3A8O5S Jan 24 2011, 3:59pm says:

D. I don't think we need rockets on every chopper. It would be cool to have a chopper that didn't have so many rockets, and had more guided choices. The gun is enough for close business in my opinion.

+2 votes   media: Loadouts
L1K3A8O5S
L1K3A8O5S Jan 21 2011, 7:08pm replied:

I think I'll get Episode two for this, it looks cool. Do you know how Steam will work with this?

Thanks

+3 votes   mod: Ladder
L1K3A8O5S
L1K3A8O5S Jan 21 2011, 8:57am says:

Does this REQUIRE Episode 2? I see the combine tripod things, which are not in the base game.

Thanks

+2 votes   mod: Ladder
L1K3A8O5S
L1K3A8O5S Jan 20 2011, 7:51pm says:

Is there any singlepayer mode?

Thanks

+1 vote   mod: Eternal Silence
L1K3A8O5S
L1K3A8O5S Jan 20 2011, 4:03pm replied:

Can we still use the no research/all research completed option?

+1 vote   mod: Revamp Expansion Mod (RVE)
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