I really enjoy any kind of war game. RTS or Shooter. I don't like wierd fantasy games though.
You mean "cannon fodder that sometimes destroys immense, ludicrously expensive battle-stations"?
Prove that it's not "amazing", as you say. People are such b*****s about things they literally have nothing to back.
I don't think it's that any modders feel superior, it's just that they actually do a lot of work and have certain priorities, and then people that don't do any work come in and act like they know better...
**** the comment system on this site sucks.
Not sure what is meant by "badly". The Stryker family is a hugely effective one.
Doesn't that mean that he fixed some tanks being unrepairable? That is how it reads to me.
Do the ships still have the weapons they used to or do they lose the weapons along with the hardpoints? I hope they still have all of the weapons...
The attack helicopter is called the Rooivalk I believe. The Rooikat is a tank destroyer mobile gun system.
That's why they got their ***** beat into oblivion in less than 24 hours I guess, huh?
Wow, you are soooo smart...
I wonder why all war games showcase the units of the strongest military in the world...
This is a cool shot.
So, was it easier to do this than to put it in the description or as news?
He seems to have set his own trend of renaming things. It's fine with me...
Looks really nice.
Nice to see some different weapons. Good job!
Good job. Cool progress!
This looks sweet.
Good pic. Good news.
Option B, please. I am not any help with modding, but I support your efforts one-hundred percent to be the first true conversion of this game. Good Luck!
LOL well, you are missing the point of that!
They probably don't, since that mod's creator said that they are coded too differently to change. It's not even a big deal.
Wow. Both of these are just excellent!
Turbolaser glory is glorious...
Which AI, if any, is in the front of the picture?
This mod looks very good so far. Nice job! Are we to assume that this ship is built around its primary weapon?
So, it is a transport. Will it be used in space combat as a corvette? When it drops off units, will it be able to use its weapons?
Looks good btw.
This is super good looking.
LOL at the watermark! That's too bad, but the picture is nonetheless brilliant.
It's like you think we are little kids...
Interesting... A half-track with no wheels, and a full track. Did you look at the picture?
I wish you would incorporate both helicopters...
Anyway, I don't think any rockets are really necessary. Put on more advanced armaments, like types of missiles that can seek tanks and others that have cluster munitions or something cool. Make sure the cannon is powerful!
Anyhow, awesome work! I would like to see some other angles of this!
Sorry for the late reply, but I found it on Google images. I have no idea where it originated from... If it was yours, cool and thanks.
G36C is the shortened version with iron sights. G36K is the normal version with iron. G36KE is short with scope. I think all this is correct.
I guess it makes sense to put in planes, such as the F14, that weren't even created until after the war...
That is great! Finally an awesome update.
Are the abilities going to be the same for this as for the cobra? I don't mean same name, but same idea, like air to air missile. Will there be different versions of some units?
Just wondering, and the model looks great...
There are two enemy teams...
I don't really care if you can do better, but what if he doesn't have the source engine? Or what if you are just some troll with nothing better to do than shoot down people's hopes? Think before you speak...
Good luck with the mod lollis15, looking forward to it!
The maps look fun already. The basic setup anyway, keep it up!
Okay, I know that the Spiral does "spiral" in real life, but have you seen the animation? It starts to spiral to a point that there is about a football field of air inside of its circumfrence...
That is not real.
And the Hellfire really has no up or down, just up. If tanks are close, just blast 'em with rockets. :)
Yeah, he's right. I'm not sure if that's realistic. If it is, then keep it. Russia and the U.S. don't have to be on the same terms in every area of weaponry. Looks good...
Don't get too picky. Before you start nitpicking things like that, ^, think about the rest of the mod. Is it good enough for you?
You must speak English as a second language...
He is referring to the light that reflects off of things.
Example: A clean car is shiney...
Hey, after about 5-10 seconds of playing the game I'm given an error and sometimes it happens when I click on the map. Game crashes to Desktop, etc... Any help?
My Zero Hour is 1.04 and I have Windows 7...
ARMA is kinda not even comparable...
Click to move far away if you want to fly high, click to move within close proximity if you want to fly low. This is easy to use and gives the helicopters a more personal feel...
Keep working on it, please. This looks sweet.
Quite constructive, you ****...
Why does anyone care if it's from other games? If he gets in trouble, let him. In the mean time, maybe this will release and give me something else to do with MoW...
It's "Magnetic accelerator cannon". If it were "Mass accelerator cannon", well, that would describe every single firearm...
Also, post the images like this. View original works great.
This looks fun against infantry, with the gun and the rockets. Good job, Worms.
Abrams would still win. Knowing the Russian tank design logic, if I'm correct, there is probably more room for the crew of each Abrams than in the entirety of that monstrosity. Cool pic, though!
LOL sorry and thanks!
It says it was released yesterday...
Wow, it was a joke...
Oh, dang. Guess I'll wait until the commercial release. Looks great, though.
I swear I played an early version of this game, but I know that I don't have Unreal Tournament 3. Does this game require UT3?
Are you... uh, nevermind. What I want to say is this:
Everything uses fuel. He didn't say "gasoline", which is what you are probably assuming. Even nuclear reactors need fuel, guy, just a different kind.
I think the point of a beta is to bug hunt. Vehicles will just be more fun, while also fixing vehicle bugs.
So, if Obama's son is the insurgium leader, then is real-life Obama the one that created the rise of the Soviet oppressors?
I don't think that you need the "Unit Type" part, but the rest is nice. I always hated the non-concrete descriptions in vanilla FoC. This looks much better.
WOW. If you don't like it, GET THE **** OUT. Why post all of these negative comments? You need to accept the fact that not every mod caters to your needs, you little, entitled-feeling, non-deserving SCUM. Not all mods are meant to be 100% Star Wars true...
Hey is the 4.1 version that is on your site a light version or a full version?
I have version 4.1, and everything works great, but for some reason the fleet command ships, like for the old republic fleet, do not give all of the units they say they will. The old republic fleet, for instance, only calls in a mandator and a venator, but it definitely says it has much more than that. Is there something wrong, or am I missing something?
Hey, folks like Latros, READ THE DESCRIPTION.
That is all.
I saw this comment and, though it is very old, I decided to say that you are **** based upon what you have said here. I am sorry to hear that you don't "approve". It changes things very little in my opinion, as well the opinions of many others. Stop trolling and continue doing what you are good at, which is apparently modding.
So, you didn't realize that those are German soldiers in the first place, which means this is probably not a final product of the game? Pay more attention.
Wow, guy, he means the white above the wings that is on the fuselage...
That is cool.
I agree. The name doesn't fit with who it represents.
I would say auto cannons and missiles, but that's not a choice, so I go with auto cannons.
Damnit I just uninstalled HW2
Sorry, but which is which? lol
This is the coolest of them.
I see what you are saying. Think about this, though: obviously, you would not see something that big come out the barrel of a gun, or end of anything on a capital ship for that matter. Even if the ship is big, the gun itself would have to be seen on the ship, even if you are zoomed out all the way, if it was big enough to fire a round/burst/blast that big. The real problem is, though, that all projectiles are considerably oversized in this game (not only your mod, but all mods for this game, practically). Think how small the lasers and such are actually supposed to be compared to the ships. I'm fairly certain that the ship in this picture cannot fire a blast that appears to be one-fourth its own size...
Are those some other megalith that I don't know about? They don't look the same as the ones in SupCom 2.
P.S. I never played the first SupCom...
I love how much of the Cybran base those two Czars block out! Looking forward to release.
Does this replace the giant-*** republic ship, or is it added?
What does it do? Or should I say, shoot?
Ha! What nuclear powered aircraft carrier has ever used flak?! Ever! Wow!
Wow, that is actually a great idea. I can't believe I didn't ever consider seeing something like this. Awesome! Keep it up! The light way down at the end of the tunnel is not a train!
Wow, you guys want everything to be so realistic, and yet, think about the subject...
Wow, that was real nice of you...
I might respect you if you actually put some work into something one day, too.