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Raygoza Nov 2 2014, 6:30pm says:

Looks good but as always idle animations when converted play too fast, consider capturing more frames for the idle animations in order to make them look smooth and not like they speeed up.

+2 votes     reply to comment
KYSXD Author
KYSXD Nov 2 2014, 7:31pm replied:

Actually, it's the full Tassadar-Mecha's idle animation.
No frames were skiped.

Anyway, i'll consider it.

+1 vote   reply to comment
Raygoza Nov 3 2014, 4:15am says:

I didn't mean skipped, just that take more frames of the idle animation in order to get a slower moving idle animation that will still look smooth as a GRP while not seeming to play too fast each time the unit stays still.

+1 vote     reply to comment
OnliveGamer Nov 15 2014, 11:49pm says:

Esta GENIAL, me gustaria que cuando asesinaran al Guardian Core o al Terran Core perdieras la partida, algo asi como el rey en el ajedrez.

+1 vote     reply to comment
KYSXD Author
KYSXD Nov 16 2014, 1:15pm replied:

-Terran Core: The destruction of the enemy core is the ultimate objective of each game, immediately winning the match.

-The Core Guardian provides hero supply.

+1 vote   reply to comment
Raygoza Apr 28 2015, 3:33pm says:

About the music in teh video really reminds me of halo music in some way.

+1 vote     reply to comment
KYSXD Author
KYSXD May 6 2015, 2:49pm replied:

You got me ;)

+1 vote   reply to comment
umam99 May 12 2015, 3:14am says:

i have one suggest to you, please change the
atmosphere and terrain sc1 to atmosphere
and terrain of sc2. if you can do that, it will
be more awesome.

+1 vote     reply to comment
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Initial Building:
Terran Core

Starting units:
6 Workers
1 Core Guardian

Terran Core Guardian:
Provides 8 heroes supply

Has 2 states:
Can walk
Can attack (-5 energy per attack)
Can't recharge energy
If reaches zero, deactivated

Can't receive orders
Can recharge energy (slow)
If the unit is near the Terran Core, recharges quickly

Video Details
Nov 1st, 2014
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