Warcraft III style.
These are the current Terran's Champions.
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Units type (Like HotS)
Hunter:
More specialized roles that bring different strengths as you build a team.
-Hellstorm Tank
-Viking
-Hellion/Hellbat
-Widow Mine
Slayer:
Deal tremendous damage and can pick off unsuspecting enemies, but must choose their battles carefully, as they can dish more than they can take.
-Raptor
-Eviscerator
-Spectre
Berserker:
Dive right into a melee, soaking up damage and dealing it back.
-Centaur
-Warhound
Support:
Swing the tide of battle, assisting with healing, buffs, or other abilities to manipulate the battle in the favor of allies.
-Raven
-Medivac
Main base:
Home of the player, here you start with the two most important buildings.
-Heroes Compound: Build here your heroes.
-Terran Core: The destruction of the enemy core is the ultimate objective of each game, immediately winning the match.
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Special thanks to:
-Sahasrahla
-Tykous
-Black_Overseer
Centaur model by:
-Lewis(rlaeodhks80)
Raptor and Eviscerator models by:
-Thrikodias ( Sc2mapster.com )
Raptor and Centaur conversions by:
-TheBest(khkgn)
Still we need:
-Testers
-Map makers
-Suggestions
WIP:
-Raptor Attack while moving
-Medivac Healing range
-6/8 starting workers
-Different supply for heroes
-Warhound's Haywire Missiles (Use spell if the unit is mech)
-Limit to 1 Heroes Compound per player
-Regular Terran units and tech tree
-Special skill for the Centaur (Any idea?)
-Final heroes stats (Life, Armor, Attack damage)
Also, future plans:
-Thor Hero (With both payloads)
-Titanfall Mech/Pilot Hero
If you can help us or have any suggestion, feel free to send a PM.
I'd love to test!
I'm also a tester
Startuing to sound a bit like Dota, with the mix of some base mangement.
It will probably be fun.