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Again, straight from == Well, after an extensive evaluation process, we've made our final decision on who will be filling the open spots on our level...
Straight from hl-nightwatch.net: I've finally managed to whittle down most of the level design applicants, though a few keep trickling in. It's been a...
Adam "WhoMe" Foster and I have been interviewed by Tailgunner at leveldesign.nu. The interview contains a particular focus on the level design department...
The Nightwatch site has been updated over the last two days with a number of new weapon renders, character renders, and level shots. Here's a sampling...
I will be featured tonight on Half-Life Radio for an interview about Nightwatch. The show starts at 8 PM Eastern, or 7 PM Central for my fellow midwesterners...
Another Nightwatch update to announce today, this one featuring a number of new character renders as well as some new level shots and a second soundtrack...
We've updated the Nightwatch website with a few pieces of new media. First are a pair of new Chapter 1 level shots created by Tom "tommyd" DiLazaro. Secondly...
We've posted renders of our Military Security Officer for public viewing today. The model is by Eric "bone" Lange and skinned by Carl "melkior" Kidwell...
After a long hiatus here on the ModDB, we've finally updated our profile to go along with the recent updates to our website. Here on the DB, we've overhauled...