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I've been making steady progress on DPB. Today, I believe I have solved all of the vector inconsistency issues that was causing servers to crash.
Over at the Digital Paintball team headquarters, we decided that we need to lay off the hookers and dope. Stumbling over to our computers, we've discovered...
Today, we release the first alpha of Digital Paintball: Source. We've been working on this game for nearly half of our lives. Recently, it has gotten...
This post is seven years in the making. Let me begin by saying that this has been the best community. You guys put up with months of no news, years of...
Some of you who have been paying attention might have noticed that we have not posted any new news recently. No, the development of DPB is not dead, but...
We at the Digital Paintball team have been working very diligently on the upcoming Digital Paintball for source. In the quest to bring you the most realistic...
We at the Digital Paintball team have been working very diligently on the upcoming Digital Paintball for source. In the quest to bring you the most realistic...
Experienced development team seeks experienced programmer. Must have extensive knowledge of C++, and strong grounding in 3d theory (particularly, vector...
Hey, since I know you've all grown tired of waiting with *nothing* to keep you interested (except for our current release, of course ;)), I'm...
Digital Paintball 2.2 is on the horizon with a host of new features, new markers, new sounds, new models... new everything. We've fixed a bunch of bugs...
The Digital Paintball Team is currently looking to expand into the world of Half-Life Two. The team, which has been together for nearly three years, is...
We almost forgot about you, ModDB :) In the culmination of four years of hard work, hard labor, and lots and lots of balls, the Digital Paintball team...
We are proud to announce one of the latest additions to Digital Paintball 1.5 - This wonderfully modeled player courtesy of Simon. This model is much...
The Digital Paintball team has decided that its time to reveal the maps that are going to be featured in our next release, 1.5. Digital Paintball 1.5...
The Digital Paintball team is still hard at work on the ever-elusive beta 1.5. Despite some minor setbacks, we are still steadily increasing the fun and...
We have just released a minor bugfix patch 1.1 for Digital Paintball. Fixes: -voicecomm -updated mesh for skin 2 -angel submodels -bushmaster bolt + reload...
Digital Paintball, the premiere paintaball mod for halflife, has finally - released! on 9/20 at 4:30 pm, the team will be having a party on their irc...
Everyone hates it when their webhost goes down. People hate it even more when all their data is lost. Thats exactly what happened to Digital Paintball...