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Comment History
Kuiper
Kuiper - - 18 comments @ Anomaly Mod Configuration Menu aka AMCM and MCM (Anomaly 1.5.1/1.5.2)

---------------- Solved Disregard ----------------

Heya, I hate to bug you but I'm getting a crash that I was hoping you could help me troubleshoot.

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : F:\ANOMALY BUILDS\xray-1.5.2 - UPDATE 2023-12-23\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/anomaly\gamedata\scripts\visual_memory_manager.script(33) :

LUA error: c:/anomaly\gamedata\scripts\visual_memory_manager.script:33: attempt to index global 'stealth_mcm' (a nil value)

Check log for details

stack trace:

! [LUA] 0 : [C ] __index
! [LUA] 1 : [Lua] c:/anomaly\gamedata\scripts\visual_memory_manager.script(33) :

Currently my mod list and load order is the following:

#Mod_Priority,#Mod_Status,#Mod_Name
"0001","+","English_Voices_Complete"
"0002","+","ANOMALY HD MODELS ADDON"
"0003","+","AnikiActorPortrait"
"0004","+","Companions_Dont_Die"
"0005","+","Dialog_Dynamic_UI"
"0007","+","FDDA"
"0008","+","Golden_Autumn_Retexture_UPDATE_"
"0009","+","JSRS_Port_"
"0011","+","THAP"
"0012","+","Zona_Radio_Songs_"
"0014","+","Mod Configuration Menu (MCM)"
"0015","+","Global Texture Rework - Optimized"
"0016","+","Boomsticks_and_Sharpsticks_"
"0018","+","Enhanced_Shaders_Color_Grading_"
"0019","+","ShaderDrivenScopesV"
"0020","+","Beefs_NVGs"
"0021","+","ScreenSpaceShaders_Update"
"0022","+","Atmospherics_GAMMA_"

I don't understand where stealth_mcm is coming from, as I haven't installed any stealth mods. But I am running the stealth game mechanic in Anomaly. Is the default Stealth mechanic broken by MCM, or any of my other mods? I also have the modded exes provided by SSS. One thing I am worried about though, is maybe my game is running out of virtual memory space. I'm currently running Linux, and am running Anomaly through Wine. I haven't had any issues (Other than mod related ones) during my playthroughs.

Edit:

I have just realized in my troubleshooting, that I'm using Atmospherics Gamma, and I had figured that was just the name of the mod. It turns out there's another version for normal Anomaly. So I'm going to switch out to that, and see if that works.

Update:

Yep, this was it. I had the wrong Atmospherics installed!

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ EXPEDITION 2.3 Graphics & Gameplay Overhaul

Anyone figure out a fix for why this mod stutters to an insane degree? I was watching the log while it was stuttering, and it dumps a fuckheap of data into it, stays locked up for 5 to 10 seconds, and goes back to playable. But only stays playable for about a minute, then goes back to locking up.

It's not a hardware thing, I'm running on:
WD SN750
Ryzen 9 5950X
AMD Radeon 6950XT
64GB RAM @3600mhz CL16

I have 3 separate copies of Anomaly on my machine, one is completely vanilla for testing/debugging of mods. Another is my personally riced version, which runs fine, and then expedition, which genuinely is unplayable.

The only thing I've changed in this mod is remove 'alsoft.ini' from 'bin' because for some reason, the alsoft driver is bugged as ****, and letting it run the default ini causes xray to get dumb, and run lowest quality audio, in mono.

Oh and going back to the whole data thing, it's dumping a ton of errors regarding the weapon mods.

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ S.T.A.L.K.E.R. - Lost Alpha

I keep getting random CTDs, I crash 100% of the time after dying and reloading the save getting a stack error, and I crash every 30 minutes with a d3d11.dll crash (which is video driver).

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ Sgt.GDogg

I love you

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ Cry of Fear

Cause source kills that atmosphere, and is a bitch to get working. The Gold source engine is so much easier, and doesn't get ******* broken every 20 minutes.

*Sneering at Gmod*

Good karma+8 votes
Kuiper
Kuiper - - 18 comments @ Open Beta Release 6 is Here!

Oh god yes! I can't wait to try it!!

Good karma+2 votes
Kuiper
Kuiper - - 18 comments @ Steam KFVM GUI - Red Mini

Can it be? A good looking Steam V4 skin?! Got my download.

Good karma+2 votes
Kuiper
Kuiper - - 18 comments @ Multistorey Carpark Map - Top Floor

I have to say, this screen shot is ******* awesome.

Good karma+4 votes
Kuiper
Kuiper - - 18 comments @ GMod Tower

Mod just went into beta and they currently have 1 server open and a queue server

Good karma+2 votes
Kuiper
Kuiper - - 18 comments @ Units

lol

Good karma+4 votes
Kuiper
Kuiper - - 18 comments @ SMOD OUTBREAK

I have the early early early version of the Alpha for this mod. I cant remember how I got it or from where but I got it in like 2007

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ SMOD OUTBREAK

**** the what? i have this already but there are no dl links...

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ Gauss Rifle

S.T.A.L.K.E.R.!

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ Noob Mountain

First modeling attempt Eh? no more like Worst modeling attempt sorry dude but thats not a very good model

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ A Combine's Life

Much better than the first pics this mod looks like its gonna be good!

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ Tremors

That movie kicked *** i can't wait till this mod is done and when it is please post it here with plenty of pics :D Halflife2.gamefront.com

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ BF2552

Very nice rip off of Halo! I love the Pelicans! can't wait for it's release.

Good karma+1 vote
Kuiper
Kuiper - - 18 comments @ San Andreas Copland 2006

Is there a way to get the cars only? Because these are the best I have ever seen! (For Gta)

Good karma+1 vote