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This new site is designed for all that is audio in video games. Initially the site is addressing budding sound designers and audio programmers working...
Some good news from the team! After being idle with the coding for some time, I received a new and shiny EXE from Dan. It has the brown status bar finally...
Kreml 3D is still in active development! A bit slower than before, but many of team members went on holidays and/or have been bothered with Real Life...
In the past few days, I've been designing the first map for Flesh On Walls. It was supposed to be a small map, set in a theme of toxic/factory area. And...
Hmm.. I think this news post is a little delayed, as I had some other things to do.. anyways - this is pretty important, so here you have it! The Last...
Hello all! I was thinking of a nice addition to the outside winter scenes that will appear in Kreml 3D, and here's what I created... It's a snow sniper...
Kreml 3D is going to be delayed _again_. There is NO deadline set. That's because of corrupted GAMEMAPS file. I'm currently seeking all of available backup...
Map one is ready. The second one is being finished now. The first one is a common entrance and storage area, while the second one is a prison keep and...
Hello guys, a lot of time left after my last news post here. I just would like to say to you that Kreml 3D is still under heavy developement, and all...
Okay.. I finally did the prototype of XP subsystem I was talking about in last newspost. I'll soon show it up because it needs a few tweakups, but believe...
Well, not much at all. Anyway, I managed out a new way of visual look of menu - it looks pretty nice, I'll show it up soon. Also, Zach though of new feature...
07.2002 - First ideas about Kreml 3D 09.2002 - Back from holiday, first graphics (Insignia and Stalin for grey brick) 23.09.2002 - First level designed...