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It works and very well is just that for some people things get weird, but an WinXP installation is always safer, if you can have both like me is a complete WIN!!!.
Coolest trailer I've seen!
Name on Ships is Awesome!
maybe you would need to match the effects to the damage because it looks a little weird for a ship to die from small explosions like this ones.
Caprica... why?... It was just a test but it is so beautiful!
Would have been a great idea if they worked without problems but, this time this time they were Taiidan Salvage Frigates, I have used the same mesh from the Support Frigate, It was temporary but for some reason I love how they look.
Where is may jaw?... I can't find it!!
Thank you for the release, this is a very important package for the HW community.
I don't know why but that flame look like it has some message in the fire, looks like some textures from DOOM3, but very good job with that turret.
I think the fire should reach longer distances than the picture suggest.
Sorry for the late reply...
The folders where you place the files must be created, also the backround is completely dark, so if you can see the sun in the map it is working properly, because I use Evillejedi Stars Functions to at least show stars in the back.
That design is very good, I would like to see it in game, As you have said is very hard to decide if it is Kadeshian or Taiidan. But I vote for the New Age Tiidan fleet, More like a Taiidan Dreadnought with a triple Long-range Heavy Ion Cannon in front and two kinetic Cannons on each side.
It can be downloaded here:
The project was suspended because of lack of originality
I always liked a very old video that you can easily find on youtube, It is called "Doom 3 - Lost To Apathy"
I would like to know if they can represent this concepts Awesomeness!
Have you played Doom3, you know that your plasma guns have that game plasma gun style, I like them a lot, but I would like to know if you have been inspired in that game.
The always great work from Tarlos!
The fourth looks like an elite soldier.
It looks a little like the Doom3 Plasma Gun.
But Tarlos always follow its own ideas that are the best!
Beautiful, just Beautiful!
I think Homeworld 2 eats more CPU than any other thing, mine runs smooth at normal caps with 6 races, but when you pass the normal quantity of units for 6 players it starts to bottleneck in the CPU.
Well I have no problem with that, sure you can use it.
What would be the name for your mod?, I will look forward to it.
Well I've updated some Info about it, so as you can see the only requirement is to have Homeworld 2 patched with the 1.1 version
Thanks for clearing that, I've read about that before on the first Homeworld history files that came within the game, but I was afraid that I could be wrong.
As you said nothing is impossible.
Cool screenshot! Very Beastie
To play the original Homeworld is a good to use Gameranger but for mods is better X-fire
I know I'm a way late but..
Happy Birthday #10 Homeworld!!!!!!
10 years of good gaming!
Do your ships have multiple LOD's?
How did you do it?
It's pretty cool!
Note: I've added a the Crown Victoria for the AI to use in races against the player(I hope this don't make you think it is a bug, because it is not).
Also THANKS for testing it!
May be the traffic is too fast, but it was for fun, it made the traffic more lively.
"a Lotus Elise appeared suddently as a bugged police car model during a pursuit?" LOL! It have never happened to me!
Also I've rewrite all the cars handling maybe is not very noticiable but, yes.
And I've made the AI cars to be the same cars that you use to play, because the AI have ever used different cars specs, using the real specs for every car(exception: I guessed about the suspension settings in most of the cars especially in the "fifth class" cars).