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Comment History  (60 - 90 of 127)
Krnt Jun 19 2012, 12:14pm says:

Seems that this mod includes Sikkmod 1.2 features in it but I think parallax is not working , or is just me, The mod is Awesome btw!

+1 vote     mod: Absolute HD Mod
Krnt Feb 4 2012, 10:20pm says:

In some levels the quality of some textures can be improved like some doors, rusted walls and some door frames that look pretty low resolution, like in level 30 Recycling - Sector 2: Waste Recycling.

But in overall this mod is a masterpiece!

+1 vote     mod: Absolute HD Mod
Krnt Dec 30 2011, 1:18pm says:

Why I cant vote this more than 10, dammit...

+3 votes     mod: MechWarrior: Living Legends
Krnt Dec 7 2011, 8:57am says:

I don't really know how to explain this, but this mod is just so Awesome!
It makes Doom 3 look better than most of the games nowdays.

If Doom 3 would be sold today, This is the way it would look.

Thanks for your work man!

+3 votes     mod: Absolute HD Mod
Krnt Oct 4 2011, 1:19am replied:

That is my own mod, with content from a lot of other mods, the link is in my last blog.

+1 vote     media: Kadeshians on Mars Orbit
Krnt Sep 15 2011, 12:05am replied:

I agree with you that is something that I would really want for this game.

+1 vote     mod: FUEL: REFUELED
Krnt Jul 22 2011, 12:19am replied:

Bonus materials that you can find in the ADV mod.

+1 vote     media: Taiidan Light Corvette
Krnt Jun 7 2011, 9:53pm says:

Very well done for most of it, but I don't agree with the Dual Barreled Shutgun firing separated rounds, unless you could be able to fire both in less than a second.

+2 votes     mod: Realistic Weapons
Krnt Jun 7 2011, 9:19pm says:


+1 vote     mod: Doom2 style Weapons and Sounds
Krnt May 26 2011, 3:51pm says:

Those flames are horrible in this game, but if there were a way to create a better effect and just keeping it active when shifting would be awesome!

+1 vote     media: Disable Blue 'Nitro' Flame Effect
Krnt Mar 29 2011, 11:02pm says:

Is it possible to fix the annoying the Vehicle LOD's?

+1 vote     mod: FUEL: REFUELED
Krnt Feb 1 2011, 3:44pm replied:


+2 votes     mod: Zombie mod 2143
Krnt Jan 31 2011, 12:14am replied:

This one wasn't even the same mesh, so is like any other game, they took something good to replace it for something mediocre, because of our crappy PC's.

+2 votes     media: In-game
Krnt Jan 29 2011, 11:56pm says:

Great! Most Awesome Experience in BF 2142.
This game AI was perfect for the zombies.
But did the zombies run faster that you?
That could be a great idea, I think.

+1 vote     media: Sniper Kit Gameplay
Krnt Dec 17 2010, 11:51pm says:

Great mod

+2 votes     article: x - MASS: 2 years later and Desura
Krnt Dec 14 2010, 1:51pm says:

So custom is better...

+1 vote     media: MWLL Custom Particle Testing - Particle Density
Krnt Dec 14 2010, 12:53pm says:

Good luck ppl!

+2 votes     mod: MechWarrior: Living Legends
Krnt Nov 16 2010, 10:51am replied:

It works and very well is just that for some people things get weird, but an WinXP installation is always safer, if you can have both like me is a complete WIN!!!.

+1 vote     media: Media Release - TC Death Valley
Krnt Sep 27 2010, 7:09pm says:

Coolest trailer I've seen!
Name on Ships is Awesome!

+1 vote     media: Naming your ships
Krnt Aug 25 2010, 10:17pm says:

Halo-gen someone?

+1 vote     mod: Elysian Fields Mod
Krnt Aug 18 2010, 12:37am says:

maybe you would need to match the effects to the damage because it looks a little weird for a ship to die from small explosions like this ones.

+1 vote     media: Example of explosion damage in action
Krnt Jul 19 2010, 12:17am replied:

Caprica... why?... It was just a test but it is so beautiful!

+1 vote     media: Old beautiful screenshots
Krnt Jul 19 2010, 12:15am replied:

Would have been a great idea if they worked without problems but, this time this time they were Taiidan Salvage Frigates, I have used the same mesh from the Support Frigate, It was temporary but for some reason I love how they look.

+1 vote     media: Ion cannon Effects
Krnt Jul 3 2010, 6:22pm says:

Where is may jaw?... I can't find it!!

+1 vote     media: [25-5-'01] FX:C - Still Alive
Krnt Jun 3 2010, 4:22pm says:

Thank you for the release, this is a very important package for the HW community.

+1 vote     mod: OpenCore
Krnt Jun 2 2010, 11:25pm says:

I don't know why but that flame look like it has some message in the fire, looks like some textures from DOOM3, but very good job with that turret.

I think the fire should reach longer distances than the picture suggest.

+1 vote     media: Nod flame base defence
Krnt May 3 2010, 1:11am replied:

Sorry for the late reply...
The folders where you place the files must be created, also the backround is completely dark, so if you can see the sun in the map it is working properly, because I use Evillejedi Stars Functions to at least show stars in the back.

+1 vote     download: Old Kharak
Krnt Mar 23 2010, 3:09pm says:

That design is very good, I would like to see it in game, As you have said is very hard to decide if it is Kadeshian or Taiidan. But I vote for the New Age Tiidan fleet, More like a Taiidan Dreadnought with a triple Long-range Heavy Ion Cannon in front and two kinetic Cannons on each side.

+1 vote     media: Alien Technologies: Taiidani or Kadeshi?..
Krnt Mar 23 2010, 2:55pm replied:

It can be downloaded here:
The project was suspended because of lack of originality

+1 vote     media: Destroyers in Battle
Krnt Mar 17 2010, 12:37am says:

I always liked a very old video that you can easily find on youtube, It is called "Doom 3 - Lost To Apathy"

+1 vote     article: New Doom 3 Music Video Contest
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Aug 22, 2014
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