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That part still WIP.
I don't think so, we want it to be as similar as HW1 as possible, but maybe in a future expansion of this mod.
Most of us (in the team) want to do things like that, but first we must this right.
Nice, and I wonder about those little parts that were left at the end.
Seems that this mod includes Sikkmod 1.2 features in it but I think parallax is not working , or is just me, The mod is Awesome btw!
In some levels the quality of some textures can be improved like some doors, rusted walls and some door frames that look pretty low resolution, like in level 30 Recycling - Sector 2: Waste Recycling.
But in overall this mod is a masterpiece!
Why I cant vote this more than 10, dammit...
I don't really know how to explain this, but this mod is just so Awesome!
It makes Doom 3 look better than most of the games nowdays.
If Doom 3 would be sold today, This is the way it would look.
Thanks for your work man!
That is my own mod, with content from a lot of other mods, the link is in my last blog.
I agree with you that is something that I would really want for this game.
Bonus materials that you can find in the ADV mod.
Very well done for most of it, but I don't agree with the Dual Barreled Shutgun firing separated rounds, unless you could be able to fire both in less than a second.
Those flames are horrible in this game, but if there were a way to create a better effect and just keeping it active when shifting would be awesome!
Is it possible to fix the annoying the Vehicle LOD's?
This one wasn't even the same mesh, so is like any other game, they took something good to replace it for something mediocre, because of our crappy PC's.
Great! Most Awesome Experience in BF 2142.
This game AI was perfect for the zombies.
But did the zombies run faster that you?
That could be a great idea, I think.
So custom is better...
Good luck ppl!
It works and very well is just that for some people things get weird, but an WinXP installation is always safer, if you can have both like me is a complete WIN!!!.
Coolest trailer I've seen!
Name on Ships is Awesome!
maybe you would need to match the effects to the damage because it looks a little weird for a ship to die from small explosions like this ones.
Caprica... why?... It was just a test but it is so beautiful!
Would have been a great idea if they worked without problems but, this time this time they were Taiidan Salvage Frigates, I have used the same mesh from the Support Frigate, It was temporary but for some reason I love how they look.
Where is may jaw?... I can't find it!!
Thank you for the release, this is a very important package for the HW community.
I don't know why but that flame look like it has some message in the fire, looks like some textures from DOOM3, but very good job with that turret.
I think the fire should reach longer distances than the picture suggest.
Sorry for the late reply...
The folders where you place the files must be created, also the backround is completely dark, so if you can see the sun in the map it is working properly, because I use Evillejedi Stars Functions to at least show stars in the back.