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Kristus
Kristus @ Doombringer

This game is not dead. Just progressing rather slowly.

Good karma+1 vote
Kristus
Kristus @ Doombringer

Thanks. Will do.

Good karma+1 vote
Kristus
Kristus @ Xonotic

Netcode and movement needs a lot of work. At 50 ping the game is almost unplayable because of stuttering movement (which it is at even 0 ping in Single player) and laggy netcode.
Plus, the big repository of weapons doesn't really help the game play.

Good karma+2 votes
Kristus
Kristus @ Wrack

The game is costing 3.99€ That's literally coffee money. Don't be such a cheap skate.

Good karma+4 votes
Kristus
Kristus @ Desura Release Trailer

Nice trailer. :)

Good karma+2 votes
Kristus
Kristus @ Doombringer

For Wrack? Yes. There's even been a few custom maps released.

Good karma+1 vote
Kristus
Kristus @ Release Date and Gameplay Trailer!

Sound effects are very disappointing. And the deaths of the monsters are as well.

Good karma+1 vote
Kristus
Kristus @ Still Decay

Caulk is only necessary behind patch meshes in Doom3. Not like in Q3 where you needed to do it everywhere.

Good karma+1 vote
Kristus
Kristus @ Multiplayer games

I play to crush my enemies, see them driven before me, and to hear the lamentation of their women.

Good karma+1 vote
Kristus
Kristus @ Doom 3: Phobos

It should be. Since the Steam release should be essentially the same as the regular version. But I never use Steam so I can't tell for sure.

Good karma+2 votes
Kristus
Kristus @ Devblog #7 - Hell

Thanks. Well, probably not. There's a lot of things we need to do and changing something for the sake of changing it is not something that we prioritize.

Good karma+2 votes
Kristus
Kristus @ Hell

Indeed, those are the Arachnotrons. Terribly aggressive critters they are. :p

Good karma+2 votes
Kristus
Kristus @ Shadowing Hate shots

Looking good here. I hope to see it finished someday. Hopefully soon.

Good karma+1 vote
Kristus
Kristus @ SHviofemingame080310

I get a feeling that you're not baking the normals from a hi poly with these faces.

Good karma+1 vote
Kristus
Kristus @ Devblog #5 - There is a man on Phobos

13.Cut-scenes where You have to input correct keys - also optional, like in CB Jericho or D3 Zobmie Slayer mod, think of hand to hand combat with imp or breaking neck to revant or zombie;


Quick time events are the DEVUL. D:

Good karma+1 vote
Kristus
Kristus @ Devblog #5 - There is a man on Phobos

It's so we can show more shots without having to go through the process of polishing every area first. Many of the areas in the smaller shots aren't even close to being finished yet. While the large images are of areas that look pretty much what you can expect them to do in the final version.

Good karma+1 vote
Kristus
Kristus @ Devblog #4 - Making models for Doom 3: Phobos

Thanks all. Your support is most appreciated. :)

Good karma+1 vote
Kristus
Kristus @ ZanZan

Actually. it's been released for many years now.
There's even an inofficial updated version to work with GZdoom instead of the old obsolete ZdoomGL.
Doomworld.com

Good karma+1 vote
Kristus
Kristus @ Wheels of War

Is this mod still alive? Please say yes.

Good karma+2 votes
Kristus
Kristus @ Quake Wars: Tactical Assault

Great to see this being picked up again. :)

Good karma+1 vote
Kristus
Kristus @ Back in business

Great news. :)

Good karma+1 vote
Kristus
Kristus @ Coming SOON: Top 100 of 2008

To quote The bloodhound gang. "-Wake up you're asleep at the wheel!"

Good karma+1 vote
Kristus
Kristus @ Arachnotron Action Shot.

Indeed you can have Megatextures in Doom3, but it'd not do any good in this scene anyway. Though I suppose it'd be possible to use it for every texture in Doom3 like it is done in Rage. But Rage is using a way more powerful incarnation of the megatexture tech.

Megatextures in Doom3 generally is good for big fields. But it's in a very experimental stage there. Not like in ETQW for instance.

Anyway, for a scene like this Megatextures wouldn't help us all that much really. It's not what makes big scenes possible. Just makes big scenes possible w/o tiling the texture. IE, it makes really big textures possible.
Anyway, don't worry. It runs just fine.

Good karma+2 votes
Kristus
Kristus @ Would you mod console games if the platform was open like the PC?

Of course not, I hate consoles.

Good karma+3 votes
Kristus
Kristus @ Doom 3: Phobos

Actually. I've had contact with the OpenCoop team about making a Coop version. But there's always one thing first. Finishing the mod so you can play it alone... kinda takes first place.

Good karma+1 vote
Kristus
Kristus @ Doom 3: Phobos Devblog #3 - Monthly Developments

Only getting better. :)

Good karma+2 votes
Kristus
Kristus @ Doom 3: Phobos

No, iron sight will only be for the pistol. About EOC Yeah, they did say that, but last I heard they still haven't really done much work on the maps.

Good karma+1 vote
Kristus
Kristus @ Doom 3: Phobos

Though right now it looks like Hexen EoC will be out and done before we are.

Good karma+1 vote
Kristus
Kristus @ Q4 OpenCoop

I think the mod is pretty much dead, the guys are probably too busy with Doom3 OpenCoop.

Good karma+3 votes
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