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Jut perfect! He's easy to recognize among all the others in the movie, and his portrayal was perfect for the Mod! (i expected this choice and welcome it x3)
I greatly welcome this decision as a fan and as being reasonable.
Personally i think it's better this than waiting for a full one, also because will keep fans to stick more news and follow the whole events&news; reguarding the mod.
They've already shoed the Erebor armour design as implemented:
I've to say that i would have liked to see in the movie the Iron Hills to have some kind of different design i mean, something of more easy to recognize: but maybe something of their shields and spear formation could be used in future.
If the last overeacting rant-style comments was directed to my last comment, i would like to point how i never suggested to implement elements of the last movie in 4.0 version, i've said "in the game": speaking in general/for the future plans.
Hello Edain! Once again big support for all your awesome work! X3
I've just finished watching the last Hobbit movie and (without giving spoilers) i can say that (as expected) could offers you lots of potential and opportunities to expand the game with elements from this movie ^^
Ok, first step: check to have Rise of the witch king dowloaded and updated.
then: don't replace file or other stuff: just put all the dowloaded data into a special folder and name it battleofalagaesia
Now, make a copy of the launcher-icon, and check to have similar following proper links in the "property":
(NOTE: the following lines are the one of my pc: you could have them different, for example in "C", rather than "D", and i placed the "battleforalagaesia" folder, directly in the Desktop)
Be careful with typing the " -mod " (without "") putting the proper spaces
From: "D:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod "C:\Users\Utente\Desktop\battleforalagaesia"
To: "D:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king"
Gosh... just watched the new Hobbit trailer and i can't be more thrilled! o.o
And not to mention the appears to be lots of cool elements that could be implemented in the Edain Mod xD
Said that, keep on the awesome work! You've all the support from your fans x3
Guys, don't worry about people complaining of waiting.
You've created an awesome new game for all of us.
Keep going the good job at your time and need, making the Edain, you've really gave us a gift worth much more of any other official games.
Hello! Big support to you x3
You've made an awesome job, keep doing it x3
Keep on your good job x3
Big support to you ^^
Still one of my favourites x3 even if works appears to have been stopped (or i'm wrong?)
Just started playing again at it with the bugs-fixed
Big support for you,keep on the good job x3
Tried to contact Ouranos recently.
Big support for your mod x3
4minorkinq, who you are?
It's long time i've not heard from Ouranos, (and he's the main developer of the mod), sadly the last time he was very busy with real life.
I could say that's difficult there could be updates or news in brief time.
However would also say that the mod it's enjoyable (i hope) even if not fully finished as originally planned.
I think it has been a great idea to use Bolg with this design.
I've nothing against the Bolg in the movie (and has been said before, i found nice that he wasnt' so different from Azog), but it's a cool conept to be scrapped and it's really more leader-like here.
It' an awesome concept and addition!
As little detail i can adds that we should wait December to see if Lake Town soldier will have shields during the 5 Armies Battle.
After i tried (and after 1hour and half) suddenly failed.
Thanks but.. it's a safe dowloading? You've checked it? I'm sorry but i don't know the chinese.
I've noticed it dowload a .exe file
Don't worry, i ever liked some interesting things you've done: factions as Rhovanion and King's Men. Not to mentions the heroes: i like the fantasy you've put in some of them (just played today with Harad) especially in giving little tips of story-background for them (the king and queen of scorpions are a so "lovely" pairing! XD).
A little thing i noticed today (and i don't remember if it was a thing of the previous one too) it's that Harad has the basic ring powers of Mordor, maybe it could have been more nice to put the same one of Rhun.
I agree with you, not to add the fact that personally i found the Hobbit (book) nothing of awesome, even for the structure and choices and changes he did while writing the same book. No author is "sacred", and the Hobbit (book) is surely something that could have been wrote better.
I've already stated that this is a key element of my opinion about the movies (that has no sense to say "they're different", if the actual product it's much more "LOTR-style" than a fairy-tale that has few of the taste of the LOTR). The change in the name is actually pretty much welcome, if it can be related with a big focus on epic.
Just tried, a cool feature XD
I highly appreciated the Misty Mountains faction! It has been graet to play some of the new characters introduced in the Hobbit movie series. I've also appreciated the very interesting details (voice and pics for the abilities) of Smaug, that are directly took from the cartoon ^^
Do you think you will re-work on the character to adds material from the movie? (voice + pics) It would be great, even if it could be sad to loose one of the few elements that has been took from the cartoon.
Have to say that Ouranos (only guy that works on Mod, i'm just the beta-tester!) sadly will be mostly busy due work. This doesn't means the Mod is dead! But he could get some time only during holidays, and will need inspiration..... so comments-support-suggestions-criticism are needed here! x3
An interesting mod, with some original concepts both for heroes and Rhun faction (have yet to play Harad). You've made a good work x3
Ok, i've re-installed the game, and now another mod (that had problems) works well. Probably it's solved also for Rerturn of Shadow, i will check soon.
Silly me, it's the main page Xd btw i've solved the issue
I've big issues to start the mod.
On "From" i've made "C:\Users\Utente\AppData\Roaming\My Battle for Middle-earth Files"
On "To" i've made "D:\Program Files (x86)\EA GAMES\The Battle for Middle-earth (tm)\lotrbfme.exe" -mod tfa.big
I've anther mod for BMEII, with the "My battle ecc.." on C, and the original folder with lotrbfme2.exe on D.
It should work because i've made them on parallel.
But it just start the original game, and even crash when i try to play a single game.
every time i start the mod it give the message: "This launcher is considered a Beta". "If you're using directory other than the default one etc.." and again speaking about saving issue.
But the issue it's that every thing i try to do to launch it, it just open this window. I've attempted to edit the paths to the folders, with different variations, without success.
Your Gundabad faction it's interesting: i appreciated a number of things.
And i found very very cool the giant bats! an interesting adaptation that i've not seen in other mods..