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Same problem from me. And no other mod enabled
no news from main modder.
If someone would ever want to try and work on it, could just contact him.
One of the key points for this option it's that MoE were not STRICTLY a faction subjected to Sauron like the orcs of Mordor. They had a long history of wars with Gondor and Rohan for their own personal purposes, during the war they marched and fought as an indipendent force (in the main battles they're described to keep fighting even after orcs were routed, and they were granted surrender from Gondor). Finally they were politically dealed as a different "faction" from Mordor especially for the aftermath of the conflict.
Well... yes, but just try to compare it with the beta2 ^^
The creation of the whole beta3 has been a big effort for the modder
Hello! There will be some updates?
Hello! How it's going on? x3 Your mod is nice, keep on working if you've time for it ^ì
In October 2014 the only modder was busy to keep on.
Still I think it's enjoyable enough for fans to play at it (the main issue it's still the rider-dragon bug)
Hello, I've experienced a pair of crash of the game... usually with games already started and not at the beginning.
15,6 kb/2 in Italy! Xp
There is surely some kind of issue into the installation or in the data you've downloaded: the only crashing issue recorded is probably some unresolved issue related to some specific maps.
You've kept installed Edain Mod while you tried to install and run BattleforA.?
You should try to play after having removed the Edain.
If you already did it, you should.
1) remove everything of battle for alagaesia (including dowloaded folder and checking if there is some left INTO the folder of the game)
2) try to see if vanilla game go fine
3) check to have uninstalled the Edain (after all it's easy to re-install ita)
4) re-download the battle of alagaesia
5) keep care to personally extract the folder into some place you can easily remember (maybe the desktop)
6) keep care to write correctly all the paths for running the mod, according this description (see the comment) Moddb.com
You've placed the folder into the old game one? (i suggest to place it in some other place to not make confusion).
The vanilla game works correctly or it crash too?
This crash-at-start it's a never seen before kind of crashing for this mod.
Jut perfect! He's easy to recognize among all the others in the movie, and his portrayal was perfect for the Mod! (i expected this choice and welcome it x3)
I greatly welcome this decision as a fan and as being reasonable.
Personally i think it's better this than waiting for a full one, also because will keep fans to stick more news and follow the whole events&news; reguarding the mod.
They've already shoed the Erebor armour design as implemented:
I've to say that i would have liked to see in the movie the Iron Hills to have some kind of different design i mean, something of more easy to recognize: but maybe something of their shields and spear formation could be used in future.
If the last overeacting rant-style comments was directed to my last comment, i would like to point how i never suggested to implement elements of the last movie in 4.0 version, i've said "in the game": speaking in general/for the future plans.
Hello Edain! Once again big support for all your awesome work! X3
I've just finished watching the last Hobbit movie and (without giving spoilers) i can say that (as expected) could offers you lots of potential and opportunities to expand the game with elements from this movie ^^
Ok, first step: check to have Rise of the witch king dowloaded and updated.
then: don't replace file or other stuff: just put all the dowloaded data into a special folder and name it battleofalagaesia
Now, make a copy of the launcher-icon, and check to have similar following proper links in the "property":
(NOTE: the following lines are the one of my pc: you could have them different, for example in "C", rather than "D", and i placed the "battleforalagaesia" folder, directly in the Desktop)
Be careful with typing the " -mod " (without "") putting the proper spaces
From: "D:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod "C:\Users\Utente\Desktop\battleforalagaesia"
To: "D:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king"
Gosh... just watched the new Hobbit trailer and i can't be more thrilled! o.o
And not to mention the appears to be lots of cool elements that could be implemented in the Edain Mod xD
Said that, keep on the awesome work! You've all the support from your fans x3
Guys, don't worry about people complaining of waiting.
You've created an awesome new game for all of us.
Keep going the good job at your time and need, making the Edain, you've really gave us a gift worth much more of any other official games.
Hello! Big support to you x3
You've made an awesome job, keep doing it x3
Keep on your good job x3
Big support to you ^^
Still one of my favourites x3 even if works appears to have been stopped (or i'm wrong?)
Just started playing again at it with the bugs-fixed
Big support for you,keep on the good job x3
Tried to contact Ouranos recently.
Big support for your mod x3
4minorkinq, who you are?
It's long time i've not heard from Ouranos, (and he's the main developer of the mod), sadly the last time he was very busy with real life.
I could say that's difficult there could be updates or news in brief time.
However would also say that the mod it's enjoyable (i hope) even if not fully finished as originally planned.
I think it has been a great idea to use Bolg with this design.
I've nothing against the Bolg in the movie (and has been said before, i found nice that he wasnt' so different from Azog), but it's a cool conept to be scrapped and it's really more leader-like here.
It' an awesome concept and addition!
As little detail i can adds that we should wait December to see if Lake Town soldier will have shields during the 5 Armies Battle.
After i tried (and after 1hour and half) suddenly failed.