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Comment History  (0 - 30 of 39)
konit_oo
konit_oo - - 39 comments @ Cause of War 1944

Do you plan to port the game for PS Vita?

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

Add De_Dust map from CS, please... :D

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Alpha Team Six: Pre-Alpha Demo

When I start it, it shows me kurok, so... what to type in the console?

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Cause of War 1944

Does the real game run so fast?

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Cause of War 1944

Yes, I think it's s.th. like dust but, I don't know, doesn't it seem a bit unreal? (this is my opinion)

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Cause of War 1944

Hi there dr_mabuse!
I wanted to ask you something. I think it was on the previous video... so on it it was shown how bots respawn. You can see there that when they respawn, on their respawn point psp shows 15-20 white points. So the question is - can you remove them, or change them with something better?

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Cobalt Runner

1.Will it include bots?
2.Do you plan to add multyplayer?(Does PSM gives you such option)
3.What would be the price of that brilliant :)
4.After how many months you think it would be on in PSN
5.(the last one) Does your game could be controlled by using vita's buttons - X,O,sq,/\ and the analogs or just with touchscreen.
Sorry for my bad grammar but this interests me.
Edit:What type will be our enemies - soldiers, terrorist (as CS), zombies (please just don't tell that), alliens?

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Cause of War 1944

Do you've some bot models done? This can be better then the original COD Declassified for PS Vita if you somehow remaster the graphycs (I meen making them with better quality, textures etc.) and improve a bit some animations. Good luck! That game, I think, is based on one super cool idea, for psp it looks gorgeous!
I said "This can be better then the original COD Declassified for PS Vita " because all we expect COD:D to be one sh*t, an embarrassment for the developer studio - Nihilistic...(anyway, it doesn't matter)

Good karma0 votes
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

Is it time to create some bots? :)
It would be SUPER to see that working on PS Vita, too. :)
Good luck!

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

what will you 'leave (soon)', the project?

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

Do you mind to give us a alpha/beta release soon?

Good karma+2 votes
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

Will there be an alpha version soon, or you have other things to do in the game? I mean you don't have a compiled version, or you have...? :)
sorry for my English

Good karma+2 votes
konit_oo
konit_oo - - 39 comments @ mighty Shambla!

It's not a problem, there is a plugin called psxshot which can be used in each psp game, if you want idea for the button - "note" or "select"

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ You choose the set up!

*Is it unfinished...

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Cobalt Runner

This is for psp? EPIC!

Good karma-1 votes
konit_oo
konit_oo - - 39 comments @ You choose the set up!

Does it unfinished, I'm talking about the textures of M4A1. On the hand there are s.th. like white spots but doesn't matter it looks super! Keep moving forward! :claphands:

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

Yeah, actually there are a couple of cs games for psp but when we are talking for the 3D versions I just can't like them, they have so many bugs so I sometimes forget what was the game about it's totally different from PC vers. You're right 2D c-ses reached big success because of their infrastructure options but they are just based on idea of Counter-Strike games. AT6'll be the best 3D fps homebrew shooter, (without zombies). The goal is to put one or two, max three counter-strike maps in the game and it'll become the best. I think it already is! Good work, keep moving forward. I see how in next 1-2 years I'll try how it looks like on Vita. (via emulator)

Good karma+3 votes
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

I think we'll have to wait minimum two months before the game is released as alpha, beta etc. I hope that game'll be the best as I suppose, for example guns models look amazing. I just can't see any bots' models. Are there any of them, or you are not started making them yet?
sry for my English

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

Do you update things you've done on the top of your page?

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Nazi Zombies: Portable

There is VHBL so psp version may work on vita.

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Wolfenstein Arcade

What's your psp model 100x/200X/300X/Go, what's your datacode (you can find it under the battery) and if you remember your motherboard or is it 01g or 02g?
Other important question is - do you have any access to Recovery Menu? If you have, that means that your psp is semi-bricked and you can fix it without Pandora's battery. Try to open your Recovery Mode, turn on ur psp as usually but when it starts you have to hold R trigger. Then post results. If it's semi-bricked i'll tell you what to do, to fix it.

Good karma+2 votes
konit_oo
konit_oo - - 39 comments @ SUPARSHOTGAN!!111

Can you make a tut about making of maps for 'No Bugs Allowed'?

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Wolfenstein Arcade

dr mabuse, this game is aboslutely amazing for a homebrew, WELL DONE!!! I like it. I wanted to ask you something - is there AK 47 included or not? The second question is - will you port de_dust/2 maps (it'll be cool - 2 in 1) on that game or you don't mind to port it?
sry for my English, i hope you understand me right

Good karma+2 votes
konit_oo
konit_oo - - 39 comments @ New MP40 and StenMK2 WIP

Will the game include AK47 or...?

Good karma-3 votes
konit_oo
konit_oo - - 39 comments @ Bouncing Bettys (experimental)

Sorry for my stupid question but I didn't understand something. The game will have multiplayer but it will be working via Ad-hoc, just for,lets say, 2-4 max 8 people or it will be infrastucture, or both? :)
I'm sorry if you somewhere sad about that but I can't find right answer. But this game is going to be amazing! GREAT work!
P.S. You sad that you could add de_dust map. I'm just asking - you will add it soon or after the release of the game, or you're not going to make it generally? :)
(sorry for my English, I hope you understand me right)

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Old weapon pictures

The game wii have story mode, or?
It's awesome! Good work.

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

You are great, thanks! This is very, very important for me and also it's very useful! Thanks again for that, good job.

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Do you like snowy maps? ;)

Fantastic graphics! This is psp version right?

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

Weapons and buildings :)

Good karma+1 vote
konit_oo
konit_oo - - 39 comments @ Alpha Team Six

Have you made any bot models even working ones or you haven't reached this yet? And will the game have story line because I read the "introduction" of the page but I'm asking just for sure?
Oh...and pls make a tut how to do texturing and how to animate in blender (if you have time of course)
(sorry for my bad English, I hope that you understand me right)

Good karma+1 vote