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sometime in march is probably going to be around when its released. maybe february but probably not. i just got the very very basic alpha from my friend whos doing all the scripting so it's getting closssse
I was thinking more like the first one but it doesn't make a huge difference either way.
i got an ad for a bruce lee documentary on one of the pages for your screenshots is this fate
that's gonna lag the **** out of the game if it's ever in an area with more shadow casting spotlights
that chemical shelf setup is genius omg
wow amazing screenshot keep up the fantastic work
The sad thing is that this is probably going to get a lot more **** then the next carbon copy 3/10 custom story the everyone feels obligated to give either 9's or 10's to because it doesn't have jumpscares or pewdiepie refferences and the mapping/story/puzzles/scares are just barely above passable.
Good job with this anyways, I can't say I'm really interested in it but it's clearly well made. Too bad this community has some of the shittiest standards ever which means it'll most likely get baseless hate just because it involves ponies. Oh well.
these aren't even screenshots from your mod
>le may may faices
For the record this isn't dead (I was actually just working on it an hour ago in fact), it's just many of the maps are huge and need to be finished and then refined. I can actually say with a good amount of confidence this time that this will most likely be done by early June/July, I only have 3 small maps to do (all the main large ones are done, I just need to make the begining/ending sequences and a short cutscene) and then add in all the voice acting, test it, etc. and it'll be done.
you used :] at the end instead of =] bro are you ok
Wasn't this exact same map released a few months ago under a different name?
I love that you're able to create what feels like a completely new atmosphere and style with the original assets, that takes a lot of creativity. The only thing that I really think could use work here is maybe tone down the fog (make it a darker shade) and don't place so many of those particles.
Looks really nice, but the pathways are kinds of barren, maybe put in some grass or other details to make them more interesting.
Also, these help a lot with outdoor environments: Frictionalgames.com
My last comment was deleted? Lol, I was joking man. Anywho this looks really ******* good, looking forward to it.
No ******* way this is in Amnesia, I demand a leveleditor screenshot or something.
An Amnesia mod that actually looks like it's worth playing what is this.
Looks damn nice, keep up the good work.
I got a chance to play through the first few levels of this a while ago, and it's definitely something that you guys should be looking forward to.
Yeah I always thought those types of forests were boring as hell, so I decided to create my own style :)
You know I have to say I find it interesting this account was not only made today but the only activity it's had was to post this comment. You know Paul, if you're going to make an alt account just to rage at people giving you well deserved criticism you could at least try to make it a little less obvious.
But the way you showcase your mod should represent the quality and content of the mod. The whole point of screenshots and trailers is to show off your work and get people excited for your mod, and if what you show them is **** it's not going to get them excited to play it. If a movie had a trailer that looked like it was thrown together in 5 minutes and all the posters for it were drawn in crayon, would you want to go see it? No, I don't think so.
holy **** no way
THE YELLOW TEXT MEANS SRS BSNS GUYS.
Did you seriously interview yourself for a WIP mod that just got posted today? Are you kidding me?
Been following this one for a looooong time, ever since I played the demo back when it originally came out. I'm definitely excited to see what you managed to pull off, I'll give it a run through over the weekend.
10/10 great screenshot