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KittyHawk
KittyHawk Sep 30 2010, 7:47pm replied:

I do not know if you can see this but mine says "Store, Library, News, Community" I click Library and below Library, and News it says "Games, Media, Tools, and Downloads" I click Games for games I own and Tools for Source Sdk or any other tool I use.

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:44pm replied:

Use the Entity Light_Environment to light up that area although in my maps I have never had the need to used lights.

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:41pm replied:

I learned that to make a sliding door make a wall put it in the spot where you want it to be (in the wall same size or bigger to do this process) go under tools click carve then press Ctrl + T and it opens something up and then click "Func_Door" and pick what direction speed you want it to slide open in, No problem always glad to help, if this does not make sense reply to me and I will try to help again

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:37pm replied:

Simple If you click on the camera button you can use the mouse wheel to zoom in and out and left click to change your view (Note:You can also use arrow keys)

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:36pm says:

Helped a ton by the way

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:32pm replied:

You need a Decoder I've been told so you are unable to do this until you have a File Decoder

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:31pm says:

Tutorial is great helped me a lot and learned some new stuff you didn't mention on my own also figured out how to fix some of my problems and helped others with the same issue I have or had or have figured out already even tho it was never an issue.

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:28pm replied:

Copier :P you just read my reply and made it smaller yet mine explains how, I'm not mad just think it's funny ><

-1 votes   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:25pm replied:

I believe you need to add Info_Player_start, Info_Player_Terrorist, and Info_Player_Counterterrorist I do not know if it is necessary to add both teams because some maps use only 1 team and I think they only use that info_player_Terrorist or Counterterrorist

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:20pm replied:

As I said in my reply awhile ago down below One grid says "Top" Another says "Side" Last one says "Front" Top is for Ceilings and Floors, Front is for the Front wall and Back wall, Side is for Left, Right, Front, or Back wall, When you're making Left and Right walls using grid Side or Front (Note:You only need 1 to do this) Click the top square middle square out of all nine and pull it down or up and it adjusts the Height of it(Note:You can right click to switch between 4 circles to rotate, 4 squares to do Left, Right, Height, (top) Width (Bottom)or Nine the corner ones move Top left, Bottom Left, Top right, and Bottom Right at the same time depending on which you clicked)

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:08pm replied:

In my mind it's simple but a little complicated Step one "Run map" to make it a Bmf file or something as the such, Then you save it in this folder C:\Program Files\Steam\Steamapps\XyzAccount\Source_Sdk Content\Cstrike\Mapsrc Then when you run you're "Lan" server it will show up in there as whatever you saved it as when you're picking what map. (Note:What I mean by Lan is you open up Css and you click the button "Create Server", it makes a server but a Lan server that only people that live around you can join or so I am told)

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 7:01pm replied:

First things first before you open Hammer you open Source Sdk in that menu instead of clicking Hammer you can click "Reset Game Configurations" and that will automatically put them in for every game you have and that you can use Source Sdk to edit with. (Note: This will remove ALL Mods you have made)If this is not clear how to do I suggest you Double click it quickly or Right click it.

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 6:57pm replied:

You could browse your textures and use the filter by typing in glass that should take you to some glass straight away if that does not I think you should play a glass map and it will download the glass texture and you may be able to use it.

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Sep 30 2010, 6:48pm replied:

Well first off I don't know if you mean now or not but 1 grid says "Front" one says "Side" the other says "Top" (Note: If you only have 1 grid you can either do my other reply or just press tab to switch between all 3) but Top is for Floors and ceilings, Side is for left and right walls and Front is for Front or Backward walls (Note:You may prefer top or bottom or North and South) You are welcome

+1 vote   article: Beginners Guide to Valve Hammer Editor
KittyHawk
KittyHawk Aug 14 2010, 8:31pm replied:

If you want to get your "grids" back I suggest you move your mouse over the box that has the word "camera" (for the one you want to remove) on your screen then right click and pick a 2d whatever to make it be grid in THAT box I had this problem and took me awhile to figure it out -Note- the word highlights and/or becomes bold when your mouse is over it and another tip if you want to use only one grid just press tab to switch between TOP, FRONT, and RIGHT - KittyHawk

-1 votes   article: Beginners Guide to Valve Hammer Editor
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