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Comment History
Kitty-Kitsune
Kitty-Kitsune Dec 7 2014, 10:10am says:

This looks so graet, i agree with the thing about containers looking a bit wooden. Though i thought it was intentional. But those buildings look cash, there never was anything like it in TS.

+1 vote   article: Weekly Bulletin 30/11/2014
Kitty-Kitsune
Kitty-Kitsune Nov 24 2014, 3:18am replied:

All I see is INtense, posting a pretty girl, being talented. Did INtense design Dragon Age? I don't think so. Sadly a lot of companies don't support modding, because they know we are talented. But what do you expect from EA games?

0 votes   article: Dragon Age: Inquisition cosplay how-to
Kitty-Kitsune
Kitty-Kitsune Nov 22 2014, 7:52am says:

I think yall need to calm the hell down. I for one enjoy both cosplaying and modding.

+4 votes   article: Dragon Age: Inquisition cosplay how-to
Kitty-Kitsune
Kitty-Kitsune Nov 22 2014, 7:46am says:

I love the snow mobile idea, if you aren\t happy with the way it looks now, which does look pretty cool btw, you could try a different propulsion other than a single track, and make the rear part look different :O

+2 votes   article: Weekly Bulletin 22/11/2014
Kitty-Kitsune
Kitty-Kitsune Oct 1 2014, 2:05am replied:

I thought Station A was the second powerplant, but I did manage to get there now. I guess the objective marker was a bit more general than i thought.

That being said the doors are still bugged, the AI can open doors that you cannot open even when the power is down. :P

+1 vote   article: The NeuroGen Incident, Survival Co-op Update
Kitty-Kitsune
Kitty-Kitsune Sep 28 2014, 4:10am says:

The map seems a bit bugged, there are several doors i can't open and I cannot find a way to get to station A at all.

However the AI pulled some really nice tricks, and the feeling of the place is great, also the HUD is really nice, GUI is also good. Overall some very nice things comming along here.
I hope the combat will be refined soon though.

+1 vote   article: The NeuroGen Incident, Survival Co-op Update
Kitty-Kitsune
Kitty-Kitsune Aug 26 2014, 4:00am says:

10/10 Would Board with a republic commando team

+3 votes   media: Sith Empire Battle Cruiser
Kitty-Kitsune
Kitty-Kitsune Jul 2 2014, 9:58pm says:

what am i looking at

+1 vote   article: nApoleonic wArs!111 v.2.88HH Released!
Kitty-Kitsune
Kitty-Kitsune May 14 2014, 12:42pm says:

looking forward to it!

+2 votes   mod: ČSLA Mod for Arma 3
Kitty-Kitsune
Kitty-Kitsune May 7 2014, 12:26pm says:

This was a great mod, I still play CSLA with my american friends in Arma 2.

+1 vote   article: CSLA Mod ver. 2.26 has been released!
Kitty-Kitsune
Kitty-Kitsune May 5 2014, 8:28pm says:

Very good Kharcov!

+1 vote   media: Distant Encryptions
Kitty-Kitsune
Kitty-Kitsune Jan 9 2014, 7:33am says:

It's a good flag design, but it doesn't have any iconography, actually it has the imperial russian colours.

+1 vote   media: Concept Art - Socialist Star Republic Flag
Kitty-Kitsune
Kitty-Kitsune Dec 27 2013, 9:21am replied:

Believe it or not, the majority of people aren't racist, and I would just disable the voice com, but many of the admins in BG2 are racists, and not listening to them often results in a kick.

+2 votes   article: The Battle Grounds II 2.2 Update!
Kitty-Kitsune
Kitty-Kitsune Dec 19 2013, 9:41pm says:

God this mod is still played isn't it. If it wasn't for the retarded amount of racism people spout while playing this game, it would probably still be pretty fun.

+10 votes   article: The Battle Grounds II 2.2 Update!
Kitty-Kitsune
Kitty-Kitsune Nov 22 2013, 2:35am says:

You guys have done a great job, I for one won't have any problem buying it, just don't ruin my wallet okay guys!

+1 vote   article: Happy Birthday Half-life!
Kitty-Kitsune
Kitty-Kitsune Aug 11 2013, 3:40pm says:

I made my first INI mods for Red Alert 1 when i was 8 :)

+1 vote   poll: What age did you start modding?
Kitty-Kitsune
Kitty-Kitsune Jun 26 2013, 6:55am replied:

When the sun sets in the East and Rises in the West.
When the seas go dry and mountains blow in the wind like leaves.

+2 votes   mod: Golden Age of War: Incursion of the Sith
Kitty-Kitsune
Kitty-Kitsune Jun 25 2013, 5:15am replied:

You are very kind, I am glad you think the music works with the concept =)

+2 votes   article: Music of the Mod
Kitty-Kitsune
Kitty-Kitsune Jun 25 2013, 5:13am replied:

Wait we are doing animation, but I have been sowing costumes!

+2 votes   article: Music of the Mod
Kitty-Kitsune
Kitty-Kitsune Jun 18 2013, 1:12pm replied:

You should try updating Flash and Java. Make sure if you have a soundcard that it hasn't crashed.

+2 votes   media: Sith Theme
Kitty-Kitsune
Kitty-Kitsune Jun 18 2013, 8:28am replied:

The Goal is to have a fully original soundtrack, I am drawing most of my inspiration for tracks from Mr. Frank Klepacki, particularly from Dune and Command And Conquer. But also from Knights of the old republic, though it's limited what you can take from there, as those are Action games, that imo, implies duels and personal fights and intrique, while this mod will be focusing on Empires and large fleet battles. :)

Hopefully though you will enjoy the Sith's campaign map theme.

+3 votes   media: Sith Theme
Kitty-Kitsune
Kitty-Kitsune Jun 18 2013, 8:24am replied:

Thank you very much! Republic Theme and Main Theme are gonna be in the same style, and should be comming up once i finish the Republic Theme.

+2 votes   media: Sith Theme
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