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Comment History  (180 - 210 of 228)
kitethefallenangel Jun 4 2013, 4:53am says:

That's exactly who Silent Hill Downpour should've looked!

+3 votes   media: Town Center
kitethefallenangel Mar 2 2013, 10:59am says:

Didn't see this coming.
I remember asking before if there's going to be a warmth system
where the clothing you wear keeps from getting cold from either night air or rainfall - the latter prompting you to seek shelter.

Have you ever considered something like that?

Other than that, this mod is getting better with every update I see. keep it up!

+18 votes   media: Nutrition
kitethefallenangel Oct 31 2012, 9:32am says:

Its like a scene in a horror film.

+2 votes   media: Gore Mod v2- INSANE GORE TEST!
kitethefallenangel Sep 28 2012, 2:46pm says:

If I ever make a game, mod or movie of my own, can I hire your composer?

+3 votes   media: Morrowind Rebirth 2.0
kitethefallenangel Jul 22 2012, 3:52pm replied:

Same here. Same problem.

+1 vote   download: Deus Ex Enhanced v1.3 (DX9/OpenGL)
kitethefallenangel Feb 26 2011, 3:20am replied:

In that case, may I suggest these for the update?
-Get rid of having Zombie Players trying to kill his own team mates to revive himself as a human.
-And allow Zombie Players to actually infect Human Players.
-Human Players who are currently infected can be killed permanently and never be able to respawn at all.

Because with the way the game is now, the players can just simply allow their Zombie friends to kill them and then respawn all together to try again fresh. Adding these features I suggested will emphasise team work, sacrifice and survival, therefore making the game more challenging.

And I have some questions:
-What other new weapons are going to made?
-Will there also be new maps?
-New zombies and/or more varied zombie skins?

+2 votes   media: Skull-9 Axe - New Melee Weapon
kitethefallenangel Dec 10 2010, 11:57pm says:

Wow. That trailer actually shocked me a bit.
The other Horror game trailers like FEAR 3 and Dead Space 2 just seemed dull but THIS is definitely something!

+5 votes   article: Cry of Fear - Mod of the Year 2010
kitethefallenangel Jan 25 2010, 1:49pm says:

What are the minimum specs for the game?

+1 vote   media: Review of the CoF Demo
kitethefallenangel Aug 19 2009, 1:53pm says:


+1 vote   media: Random street
kitethefallenangel Jan 27 2009, 11:11am says:

Good namechange. Grayshot sounds like a crappy kid's sci-fi game.

+1 vote   article: The Myriad Teaser
kitethefallenangel Jan 23 2009, 1:44pm says:

Just around 1.90 or so, the player was shot in the back of the neck, right? That alone should've killed him if this mod was aiming for realism!

+1 vote   media: Clearing the Way
kitethefallenangel Nov 25 2008, 3:28pm says:

I want realism mods! I want the most unforgiving, sadistic, brutal and horrifying realism mods now!

And some custom single player campaigns, especially "lone-wolf" ones where you obviously fight hordes of bad guys all by yourself.

+1 vote   download: Call of Duty: World at War SDK
kitethefallenangel Jul 5 2008, 5:13am says:

Removal of the akimbo weapons!?

+1 vote   article: Working on CL Beta 7
kitethefallenangel Jun 2 2007, 4:53am says:

Brutal? Deadly?
You mean to say that this mod also attempts to imitate the horror of WW2?

+1 vote   mod: -=DBD=-Reality by The Lead Peddler
kitethefallenangel Jun 12 2007, 9:53am says:

How do you manage to create an innovative plaformer out of a rather innovative-ish FPS?

+1 vote   mod: FLIPSIDE
kitethefallenangel Jan 17 2009, 2:13pm says:

"And no- there isn't going to be any Werehog"

or being able to play as the other characters like Tails and Knuckles?
Speaking of which, who else is featured besides Amy, Knuckles and Tails (He doesn't get murdered this time, right?)

And might I suggest unlocking a feature to play as Shadow when you complete the game?

+1 vote   article: The History of TFH: Part 2
kitethefallenangel Jan 9 2009, 1:44pm says:

Good character design so far, who is she?

+1 vote   media: Character Design.
kitethefallenangel Jan 4 2009, 5:36am replied:

Yeah, nice ending... heh.

+1 vote   game: Cry of Fear
kitethefallenangel Jan 3 2009, 11:51am says:

Does it have multiple endings?
And I hope it doesn't have an obvious one which shows that the
player was hallucinating all along like in AoM.

+1 vote   game: Cry of Fear
kitethefallenangel Dec 30 2008, 4:26am says:

Let me guess: When you die, you see a third person sequence of the player being killed by whoever done you in in a very gruesome way.

+2 votes   media: Cry of Fear - Trailer
kitethefallenangel Dec 29 2008, 5:23am says:

Hey. Since there's two slots to have items in,
would you think about implementing dual-wielding with different pistols in each hand?

+1 vote   media: Cry of Fear - Gameplay
kitethefallenangel Dec 26 2008, 3:33am says:

So you can kick while using that phone. Good thinking.

+1 vote   media: Cry of Fear - Gameplay
kitethefallenangel Dec 25 2008, 8:23am buried:


How long does it take to process?

-6 votes   media: Cry of Fear - Gameplay
kitethefallenangel Dec 18 2008, 4:17am says:

Nice. Just whats needed is for everyone to start playing the mod again!

+7 votes   download: Glove Pack
kitethefallenangel Dec 6 2008, 5:04am says:

I'd ask the same.

+1 vote   article: Voice acting
kitethefallenangel Dec 4 2008, 3:59am says:

Much better than I imagined any mod would be!
I underestimated you!

+1 vote   article: Black Mesa Official Trailer released!
kitethefallenangel Nov 27 2008, 5:07pm says:

That voice actor doesn't seem to suit Sonic at all.

+1 vote   article: Tech Demo Extended Edition Released!
kitethefallenangel Nov 25 2008, 3:30pm says:

I hope it just recovers health slowly and gradually instead of the whole bar in one or two seconds like in Far Cry 2.

Realism adds well to the survival aspect, remember that.

+1 vote   media: Syringe
kitethefallenangel Nov 23 2008, 4:54am says:

I just wish I could play this game with players who'd play without rushing off without me.

+1 vote   article: They Hunger: Sven Co-op, Half-Life Give-away! (Updated)
kitethefallenangel Nov 20 2008, 5:44am says:

Here's my suggestions:
-Improve the enemy accuracy and reaction time.
-Make the health system more realistic by:
-Location based damage (Death by headshot and fainting when you
get shot in the chest)
-Accuracy decreases when shot in the arms and movement speed
reduction when shot in the legs.
-Using syringes will gradually recover health instead of filling
the bar up to the brim in a flash. The recovery speed would be...
like one quarter of the health gauge in a minute.
-Bleeding. When nearly out of health, you start bleeding until you
heal yourself or die.

-Decrease the amount of reserved ammo, grenades and molotovs you can carry. Examples: You can only carry one RPG rocket, four grenades and four molotov cocktails.

+2 votes   mod: United Realizm
kitethefallenangel Nov 20 2008, 4:53am replied:

I think they're the reason why the assasins can jump high.

+24 votes   media: Female Assassin
kitethefallenangel Oct 21 2008, 1:00pm says:

I want a tactical shooter for this game! (Third person one, obviously)

+2 votes   article: Max Payne 2 Mod Roundup
kitethefallenangel Sep 23 2008, 12:27pm says:

I'll volunteer.

+1 vote   article: News #20 - Reporting In
kitethefallenangel Jun 15 2008, 5:07am says:

Not bad, not bad.

+1 vote   media: Voice Acting Montage
kitethefallenangel Apr 28 2008, 12:15pm says:

I would only like the character to speak if he/she isn't a blabbermouth like Duke Nukem! I'd talk when I find it necesarry and not in necessities for pure pleasure.

+1 vote   poll: When playing a FPS single-player campaign, I prefer it when the main character that I control:
kitethefallenangel Mar 28 2008, 6:10am says:

Sounds creepy to me

+4 votes   mod: Blind Monk's Society.
kitethefallenangel Feb 22 2008, 11:37am says:

Maybe it would be more realistic if you removed the "Iron sight zoom in" thing but nevertheless, it sounds like a brilliant realistic WW2 mod thats only second to Red Orchestra!

+3 votes   mod: HER Airborne
kitethefallenangel Feb 3 2008, 3:31pm says:

Any Ironsights, since this is a realism game?

+1 vote   mod: ARRANGEMENT
kitethefallenangel Feb 3 2008, 3:25pm says:

Looks like the Goldsource engine being transformed into it's younger brother (The Source engine, I mean.)

+1 vote   mod: ARRANGEMENT
kitethefallenangel Sep 17 2007, 7:27am says:

Same here...

+1 vote   mod: TrueCombat:ELITE
kitethefallenangel Aug 21 2007, 1:43pm says:

The story had better be as complex and emotional as the original or else...
I might probably eat chips for breakfast again like I did in my childhood.

+2 votes   mod: 2027
kitethefallenangel Jul 26 2007, 9:14am says:

This mod is a prequel?!

+1 vote   mod: 2027
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