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Comment History  (60 - 90 of 225)
kitethefallenangel
kitethefallenangel Dec 18 2010, 3:24am says:

Can you stun enemies with flares just like in Silent Hill: Shattered Memories? I really think setting them on fire is unrealistic.

Actually, I had an idea while typing this:
How about throwing flares to distract enemies who are attracted to light? this contributes to a stealthy style of gameplay. What do you think?

+1 vote     media: Flares
kitethefallenangel
kitethefallenangel Dec 10 2010, 11:57pm says:

Wow. That trailer actually shocked me a bit.
The other Horror game trailers like FEAR 3 and Dead Space 2 just seemed dull but THIS is definitely something!

+5 votes     article: Cry of Fear - Mod of the Year 2010
kitethefallenangel
kitethefallenangel Oct 30 2010, 4:19pm says:

This looks very promising.

If this mod isn't dead, then I encourage you to keep it up!

+2 votes     mod: PARANOIA: Source
kitethefallenangel
kitethefallenangel Sep 13 2010, 7:50am says:

Dual wielding!? I always love this kind of thing.
But you say theres an accuracy penalty for wielding two weapons, eh?
I'm not complaining, I like it since it gives a challenge.

Say, can the TMP be dual wielded?

+1 vote     article: Cry of Fear - News For You
kitethefallenangel
kitethefallenangel Aug 19 2010, 4:54am says:

Woah, I feel this mod is gonna rock. Keep going!

+1 vote     media: Brain Spiders in Aztec Pyramid
kitethefallenangel
kitethefallenangel Jul 7 2010, 8:22am says:

I suggest you do some extra work on the voic acting and the sound effects too.

+1 vote     game: FPS Terminator
kitethefallenangel
kitethefallenangel May 14 2010, 4:41pm says:

Seriously, why did you make it so absurd that hardly anyone would take it seriously?

+1 vote     mod: Heart of Evil: Napalm Edition
kitethefallenangel
kitethefallenangel May 14 2010, 12:55pm says:

Will Simon ever lower his hood?
It would be very cinematic that his clothes get diry as the story progresses to the point his top gets ripped up and maybe the wind blows his hood off his head.

+1 vote     media: Another cutscene
kitethefallenangel
kitethefallenangel May 11 2010, 10:45am says:

I tried downloading this but I think the file is missing.

+1 vote     article: ArrangeMent: Rebirth Released to public!
kitethefallenangel
kitethefallenangel Apr 29 2010, 2:12pm replied:

Wouldn't it be fun if you could do motion-capture for the animations and cut-scenes?
Just asking for the fun of it.

+1 vote     game: Cry of Fear
kitethefallenangel
kitethefallenangel Apr 21 2010, 3:11am says:

So is the player working for DEUS or is he fighting against it?
Hmm... It would sound dandy if the player makes choices which determines his allegiance to either side like in an RPG.

+1 vote     mod: Hope
kitethefallenangel
kitethefallenangel Apr 15 2010, 2:53am says:

Does PR run well on Windows 7?

+1 vote     mod: Project Reality: Battlefield 2
kitethefallenangel
kitethefallenangel Jan 26 2010, 2:29am says:

It keeps getting better and better, huh?
Can you give us some peaks into this melee system?

+1 vote     article: We are still fighting!
kitethefallenangel
kitethefallenangel Jan 25 2010, 1:49pm says:

What are the minimum specs for the game?

+1 vote     media: Review of the CoF Demo
kitethefallenangel
kitethefallenangel Jan 10 2010, 1:45pm says:

Collecting tapes to use for saving? Yes! Implement it!

+1 vote     media: New Save/Load system
kitethefallenangel
kitethefallenangel Dec 7 2009, 1:04pm replied:

But I guess it would make the game more interesting if there are multiple ways to beat the bosses. Either go heavy metal on 'em, use wits and stuff in the environment, run and escape (Especially with very hard bosses) or if any of them are humans possessed by something evil thats controlling them, use a special item to save them (Like some boss I recall from Silent Hill 1).

+1 vote     game: Cry of Fear
kitethefallenangel
kitethefallenangel Dec 3 2009, 3:14pm says:

Man, this mod is so popular, I wonder if its getting sequel.

+1 vote     article: Two year anniversary!
kitethefallenangel
kitethefallenangel Dec 2 2009, 1:17pm says:

Hey rumpel.
Just asking out of interest...
What do you think of the idea of CoF having
an ending theme that has vocals?

+1 vote     game: Cry of Fear
kitethefallenangel
kitethefallenangel Nov 29 2009, 4:32am says:

I would never play Fallout 3 without something like this.

+1 vote     media: Fallout 3 Reborn V7 Weapon Slots (Prototype) Video
kitethefallenangel
kitethefallenangel Nov 28 2009, 4:05am says:

Weapon slots? As in you'll no longer carry ridculous amounts of guns
and instead have a practical arsenal (Typical primary arm+side arm set)

+1 vote     article: Fallout 3 Reborn V7 Feature List
kitethefallenangel
kitethefallenangel Nov 26 2009, 2:56pm says:

I also think that the Co-op servers should all only
allow up to two players. From my experiences, a whole bunch of players in a co-op server sort of takes away the fun of a slow-paced tactical teamwork experience with everyone running around and stuff.

+2 votes     article: Error fix and celebrations
kitethefallenangel
kitethefallenangel Nov 26 2009, 1:27pm says:

Is this game really released?

-1 votes     game: Natural Selection 2
kitethefallenangel
kitethefallenangel Nov 10 2009, 2:45pm replied:

You mean the story?

+2 votes     article: Error fix and celebrations
kitethefallenangel
kitethefallenangel Nov 8 2009, 8:57am replied:

What do you mean "proper keys"?
And there's also gonna be new monsters, huh?

As for storyline, since the SP campaign is about a drug addict,
how could more than one person share a hallucination except for some paranormal explanation which I could tell none of your stories involve.

+2 votes     article: Error fix and celebrations
kitethefallenangel
kitethefallenangel Nov 7 2009, 4:28am says:

2012, the public falls into chaos.
Bang goes the Mayan's prophecy, thank goodness!

+4 votes     mod: Prison Island
kitethefallenangel
kitethefallenangel Nov 6 2009, 8:26am replied:

Agreed. I got tired of the endless shooting.
What I'd prefer is encouragement of teamwork, careful tactics and stuff like that.

+3 votes     article: Error fix and celebrations
kitethefallenangel
kitethefallenangel Nov 5 2009, 4:38pm replied:

What about my idea of changing the movement speed, the default value of 400 is rather not my thing. So if it's going to be a new story, that sounds great but it would sound unpractical for more than one character to have a joint hallucination.

+2 votes     article: Error fix and celebrations
kitethefallenangel
kitethefallenangel Nov 5 2009, 3:45am says:

So finally those common baddies have an official name.
"Twitcher" sure suits it better than "Zombie".

+4 votes     media: "Twitcher"
kitethefallenangel
kitethefallenangel Nov 5 2009, 3:44am says:

I hope you would tone down the default movement speed, not only it would help tense up the atmosphere but also make it less frustrating for the Co-op players to stick together and stuff like that.

Will there also be any extra features exclusive for Co-op?
Maybe new maps suited for Co-op?

+2 votes     article: Error fix and celebrations
kitethefallenangel
kitethefallenangel Oct 31 2009, 5:40am says:

I like the new Assault Rifle, looks more Sci-fi than
that one which looks like a WW2 German rifle with an ACOG scope attached that doesn't actually work.

+2 votes     media: Natural Selection 2 Marine Hallway
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