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I suggest you replace the heartbeat sound with a breathing one when you zoom in. Personally, the heartbeats make me a bit gweezy.
This looks great! Keep the iron sights, it'll help emphasise the immersion (Subsequently, remove the crosshairs too).
This raises the bar for GoldSource! Awesome!
It's not every I see a project like this getting treatment from someone who works for the big companies. I'm impressed.
Keep at it! It look's by far the most promising HL mod I've ever seen the world over and you haven't gone this far to quit now!
Can you stun enemies with flares just like in Silent Hill: Shattered Memories? I really think setting them on fire is unrealistic.
Actually, I had an idea while typing this:
How about throwing flares to distract enemies who are attracted to light? this contributes to a stealthy style of gameplay. What do you think?
Wow. That trailer actually shocked me a bit.
The other Horror game trailers like FEAR 3 and Dead Space 2 just seemed dull but THIS is definitely something!
This looks very promising.
If this mod isn't dead, then I encourage you to keep it up!
Dual wielding!? I always love this kind of thing.
But you say theres an accuracy penalty for wielding two weapons, eh?
I'm not complaining, I like it since it gives a challenge.
Say, can the TMP be dual wielded?
Woah, I feel this mod is gonna rock. Keep going!
I suggest you do some extra work on the voic acting and the sound effects too.
Seriously, why did you make it so absurd that hardly anyone would take it seriously?
Will Simon ever lower his hood?
It would be very cinematic that his clothes get diry as the story progresses to the point his top gets ripped up and maybe the wind blows his hood off his head.
I tried downloading this but I think the file is missing.
Wouldn't it be fun if you could do motion-capture for the animations and cut-scenes?
Just asking for the fun of it.
So is the player working for DEUS or is he fighting against it?
Hmm... It would sound dandy if the player makes choices which determines his allegiance to either side like in an RPG.
Does PR run well on Windows 7?
It keeps getting better and better, huh?
Can you give us some peaks into this melee system?
What are the minimum specs for the game?
Collecting tapes to use for saving? Yes! Implement it!
But I guess it would make the game more interesting if there are multiple ways to beat the bosses. Either go heavy metal on 'em, use wits and stuff in the environment, run and escape (Especially with very hard bosses) or if any of them are humans possessed by something evil thats controlling them, use a special item to save them (Like some boss I recall from Silent Hill 1).
Man, this mod is so popular, I wonder if its getting sequel.
Just asking out of interest...
What do you think of the idea of CoF having
an ending theme that has vocals?
I would never play Fallout 3 without something like this.
Weapon slots? As in you'll no longer carry ridculous amounts of guns
and instead have a practical arsenal (Typical primary arm+side arm set)
I also think that the Co-op servers should all only
allow up to two players. From my experiences, a whole bunch of players in a co-op server sort of takes away the fun of a slow-paced tactical teamwork experience with everyone running around and stuff.
Is this game really released?
You mean the story?
What do you mean "proper keys"?
And there's also gonna be new monsters, huh?
As for storyline, since the SP campaign is about a drug addict,
how could more than one person share a hallucination except for some paranormal explanation which I could tell none of your stories involve.
2012, the public falls into chaos.
Bang goes the Mayan's prophecy, thank goodness!