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Having played the demo, here is my impression:
Controls indeed are very slow and indirect, using the keyboard is not possible. You need to use the mouse. However, you can still see that it was designed for touch-control.
The atmosphere and music are great, if you can get in the slow-paced relaxed mood. Graphics are rather simplistic, but brightly colored, adding to the relaxed atmosphere.
If you can get into a relaxed mood, maybe you will accept anything. Otherwise; Oh man, seriously, how long can it take to load a freaking menu selection screen? Its a joke in this game. Too long. Way too long. (probably something left over from the touch-devices again - just no care)
Gameplay is a relaxed slow. The multiple layers are interesting and add another, good aspect to the gameplay. (you can move up and down the layers (thus in the third dimension) while in one layer it is top-down 2D)
On the first real level, the blobs were a bit sparse for me. Indicators of where to find more blobs show regularly, depending on some things (probably that you are on the same layer, and somewhat close). Still, once I ate some and had no indicators, I moved away from the "energy tree", just to find nothing and move back once I had indicators again.
A very relaxing, visually but especially audio appealing which severely lacks in polishment and adequately porting to another platform (the PC).
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