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Kingston
Kingston @ Tell your friends (and enemies), Neotokyo is almost here!

I remember following this mod way back in ... 2005?

One thing I always appreciated about NeoTokyo was the fact that it didn't hype itself as if it was a commercial game, which a lot mods now unfortunately do act like.

Great to see it make the finish line.

Good karma+3 votes
Kingston
Kingston @ NeoTokyo: Source - Starting the New Year Media Release

Looking great. I much more prefer this "stay silent until it's all ready" release model for mods. Mods don't and shouldn't need PR like big budget games.

Its been a long time coming, but I don't think we have to wait too long anymore?

Good karma+1 vote
Kingston
Kingston @ Developer Banter: Neotokyo

Finally. I thought it was dead.

Good karma+5 votes
Kingston
Kingston @ An Epic Amount of New Screenshots!

Lookin' good!

Good karma+1 vote
Kingston
Kingston @ Lair of Fenris

Why hello there, Transcendent One's minions.

Good karma+1 vote
Kingston
Kingston @ X32I New Video + Progress Report

Well, the 'production values' are good. Looks like it'll be a high quality mod. The voice actors are adequate, but the dialogue script is pretty bad. I wouldn't worry about that too much though, looks like you have a good game in the making.

Good karma+1 vote
Kingston
Kingston @ Big Bang Theory

Being able to do it yourself is a requirement for critisicm now?

Good karma0 votes
Kingston
Kingston @ Fragfest 2008 Dates

I'll try and be there.

Good karma+2 votes
Kingston
Kingston @ Spore - Gateway to Modding?

Agree. This article doesn't look like it was applied much logic to. I don't think Spore is going to be moddable, either. You won't be able to make new gamemodes and the like, for simple reasons like people getting the source code of their animation system.

Good karma+1 vote
Kingston
Kingston @ P.U.R.E. 0.6 is in Beta

Looking great!

Good karma+1 vote
Kingston
Kingston @ Third Media Update

Fantastic stuff. Is the setting more in view with Fallout 1 or the more extravagant Tactics?

Also, correct me if I'm wrong, but doesn't FOT not have a dialogue engine to speak of? Will you put in your own clever workarounds or will the game lack dialogue skills and choices etc.?

Good karma+2 votes
Kingston
Kingston @ Dystopia: May Update - Full of flowers and models!

Dystopia always had great art direction. Good to see its still a'working.

Good karma+1 vote
Kingston
Kingston @ New Updates

Pressed the stupid report button by accident, it should really have some confirmation...

Anyhoo, great composition + love the clouds.

Good karma+1 vote
Kingston
Kingston @ Dystopia: In April, we show new maps!

Nice mapping progress. Do you have any plans to extend gameplay in the next version?

Good karma+1 vote
Kingston
Kingston @ Iron Grip: Warlord

I enjoyed the gameplay in Opression immensely, I certainly hope Warlord doesn't deviate from it too much.

Good karma+1 vote
Kingston
Kingston @ Zombie Slayer Interview

Looks great. Some oldschool action would be welcome in the haze of shiny new things. I really hope you finish it.

Good karma+3 votes
Kingston
Kingston @ I'm currently attending school in order to obtain a career in interactive media.

Heh, the purpose of these polls is becoming awfully transparent :P

Good karma+1 vote
Kingston
Kingston @ Unreal Engine 4 "will exclusively target consoles"

Maybe Epic realised graphics>gameplay design works better on consoles. That's not to say it isn't hugely prominant in pc gaming.

Good karma+1 vote
Kingston
Kingston @ Unreal Engine 4 "will exclusively target consoles"

"This sucks, PC gaming truly is dying since Epic were the ones that built most of it in the first place."

Hahah, what?

Good karma+1 vote
Kingston
Kingston @ Modcast Episode 2

I think my brain melted at some of the stupidity I heard in this podcast.

Good karma-3 votes
Kingston
Kingston @ Ground Zero: Terrain and vegetation tech

Turn-based is naturally the more fitting for rpgs. It emphasises the skills of your character and not your own twitching skills. It requires tactical thinking, frees up resources for AI and is really damn fun (the last part is ofcourse subjective, but man Jagged Alliance or X-COM kick ***).

Good karma+1 vote
Kingston
Kingston @ Ground Zero

And since MODDB doesn't allow comment editing, I'll just ask if you have any idea when you are going to rehost the forums?

Good karma+1 vote
Kingston
Kingston @ Ground Zero

Are you on the lookout for any artists? Once I get proficient with Zbrush I'd definitely lend a hand.

Good karma+1 vote
Kingston
Kingston @ Ground Zero: Terrain and vegetation tech

Fantastic stuff. Now just make sure you keep the rpg mechanics intact. And TB combat ftw.

Good karma+2 votes
Kingston
Kingston @ EA Bids for Take-Two

The board of directors did reject the offer and thus EA moves to the shareholders. Take-Two is screwed, unless for some strange reason the shareholders don't give a **** about money. Which, by the way, is quite unlikely. The EA juggernaut moves on. Capitalism, **** yeah!

Good karma+1 vote
Kingston
Kingston @ Iron Grip: Warlord Screenshots

Great work, you've managed to keep the style intact even if the visual quality has decreased (naturally, since you are using an older engine). Looking forward to more updates.

Good karma+1 vote
Kingston
Kingston @ Ground Zero

Don't tell me you're dead. I hit your website after a long time and all I can see is a ***** enlargement ad. And frankly, I'm happy with my size.

Good karma+1 vote
Kingston
Kingston @ Iron Grip: Warlord

Wahey!

Good karma+1 vote
Kingston
Kingston @ Christmas Media Update

Who the hell is going around putting a -1 on all of Wrayith's posts? Damn this post rating system is stupid, if anyone disagrees they can just click the minus and the post disappears.

Good karma0 votes
Kingston
Kingston @ Christmas Media Update

The Lambda Complex looks pretty great, as does some of the anomalous materials and some of Apprehension, but otherwise you are deviating too much from the originals, especially with the lighting. It's gotten a whole lot darker and grittier.

Good karma+3 votes
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