I enjoy and am very active in the Source engine and the UDK(primarily source). I am skilled in mapping beautiful environments and doing some light modwork. If you would like to talk to me or ask me a few questions, feel free to send me a message!

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0 comments by kingschall on Feb 13th, 2011


After about a week's work, I have finally fine tuned my new jailbreak map to my liking(and hopefully yours.) Currently, I'm fighting with Pakrat to get the custom textures embedded but for now I have some screenshots!

As of now, the map includes: 
-Working cell doors, furnished cells
-VIP building
-Working soccer(ball not flat!)
-Armory with M4A1s, AKs, Deagles, Awps, 1 auto sniper, and all grenades.
-Big Cage
-LR Room with S4S and Deagle toss.
-Plenty of observation points for CTs.

((In this screenshot, there is suppose to be a cage around those boxes, and doors where that bluish hallway is. I'm not sure why they didn't show up in the screenshot, but they're visible in-game.)

As you can probably tell, there are quite a few open spaces in the map which I intend to build upon. This is the earliest version of a map I intend to stay behind until it has everything I can think of. I am open for suggestions on what to add. Thanks for making it all the way through the blog post! :)

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