I am a budding Games Designer, who graduated in 2012 from the Queensland University of Technology's Games Design course. I was a member of the company/team, Quo Vadis, until it disbanded, and subsequently set up my own company, Carpe Diem, which I successfully merged with Orcot Productions. I have a solid game idea, which is now being turned into a reality, in the form of the game Conundrum.

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