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Ah ok that covers my question very briefly, thanks for responding!
I would love to see a S&W 5906 put into this mod, keep up with the great work! Also another concern, will the engine be able to handle all these guns on top of what misery puts in or are the MDT going to switch to the OpenXray engine?
Haha I get shivers when I watch this since it has been soo long since I have waited for this mod and I just remembered this video.
What is the weapon count at for this mod right now? XD Great job as always.
So is Project VI back? If not, is it safe to say that the mod is dead?
EDIT: Nevermind saw other post :( sad to see this mod go.
Now all I need for this mod to make my top 3 of this year would be to add a S&W 5906 and a Arsenal Firearms Strike One and maybe a MK.23 :)
I think this mod is dead, it hasn't been updated in about a year or 2 so R.I.P to a probably great mod.
We need chocolate bar ammo XD
Might be a bit late but maybe a S&W M&P .45?
Great looking as always! Think we can get one of these? :P
I have found out why the gun is so OP and that is because the config for the gun has a hit power of 41 due to the period that was left out in 0.41
Great looking all around! Side note: I don't know if this was intended but my GSh-18 pistol is very overpowered for some reason, I can one shot a bloodsucker in the foot with the GSh-18 but my XM8 with armour piercing can't so I am confused as to if I have a damage bug in my game or not, at this point it is more of an effective sniper rifle than my sniper rifle is XD
Since GSC Game World are up and running again will this have an effect on OpenXray and the mod if they decide to shut OpenXray down or has it already been discussed with GSC? I would love to know since I would hate for such a brilliant looking mod to die because of legal issues.
Think maybe we can get a .22lr rifle as a cheap and low damage but high accuracy sniper rifle added?
Thank god, my favorite pistol has been added to my favorite game.
I totally agree but don't post that online! You have attracted all the 12 year old kids that get a kick out of watching PewDiePie and that ****. XD
Thank god there is going to be a mod for textures now! I have been waiting a very long time for a mod as such and it is good to see that the S.W.A.T modding community haven't abandoned the game :)
Do you have any intentions on changing the model of the hands to suit the textures or will they just be what they are now?
I would love to test the mod I am sure it will be great though
HAHAHAHAHAH Made my day XD
Maybe in the form of a weapon mod that increases reliability of the gun?
You have hit the nail on the head in my opinion. Maybe bandits only have cheap surplus ammo and basic ammo while occasionally have ammo like FMJ rounds but to a certain degree that wouldn't make the player be rolling in them very early on and as for Freedom and Duty maybe have them carry AP rounds and what not but in terms of how scarce to make them I think ammo like AP rounds and the like should be much more rare than the basic ammo types maybe finding some in stash locations but only a small amount. That's my opinion on how it should be done.
I have tried installing this mod on a clean install of the retail version of the game with Fortune Pack DLC but it still just crashes at the "Press Any Key" screen.
:) I agree entirely that the vanilla models are horrible and horribly inaccurate to their real life counter-parts.
I was wondering do you use the base model as a reference or is this made completely from ground up? BTW love your work Millenia I have play many of your mods since you first started modding and may I say you have really improved.
I don't actually know but I would say the FOV is near 80-95 I have a 1920x1080 widescreen monitor if that helps in any way.
One more thing though and I know that my comments are getting to a point where there are too many but I am having problems with the FOV with the mod, instead of zooming in when I go into iron sights it zooms out just a tiny bit I think that may be because the weapon configs have the weapons iron sights FOV set higher to the base FOV which means I can not accurately aim down the sights in order to take down a enemy with a head shot which also means I have to resort to using the cross hair which I turn off during my playthroughs of any game if someone can help me with this problem or even KamikaZzeRu if you are reading this please tell me a solution to this problem.
Never mind I just realized that if you talk to the stalker by the entrance he says that they wont talk to me since I am the marked one and I have to prove I am alright to talk to XD Great mod BTW.
I managed to fix it somehow by deleting the XR_3DA.exe and xrCore.dll and verifying the games cache on steam although I don't really know if the game is broken or not since I haven't ran into any problems so far.
EDIT: Ok the game is broken but working the bug that I am experiencing is that the stalkers in starting area shoot at me on sight if I get anywhere near them which means I cant talk to Wolf.