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Thanks! Of course ;)
Crap wasn't logged in:
I should point out that this is a super quick test that I wasn't even certain on posting or not. There's a ton of different options on what type of textures can be used on the dirt, how its masked, how intense it is etc. So the snow will not look this way in the final textures. Appreciate the feedback tho.
I have a DK2 so we'll try and support it :)
haha will do!
Hey - Just wanted to update this question.
I've had a few months to play around with the Oculus Rift DK2 and what it has to offer/ various other demos and I'm completely blown away by it. I can't make any promises but I'd kill to have it implemented into Bushido.
We're aiming to have a bunch of different heads that you pick from, they wont be tied to class.
Internally I'm creating these faces with 'who is this character?' in my mind to try and bring a bit more character to them than the heads we used earlier in the project. But just to be clear, we want you to be able to use whatever face you want in the end no matter the armor! ;)
Body customization isn't currently planned :(
I'd really love to, I think they're a great historical icon and would bring a lot to the table visually. Unfortunately in order to do them justice they would need their own body type which means existing sculpts of armors and other customization elements would have to be re-created as well. Currently they're not on the essentials list for development time reasons but it's something I want to be able to do.
Thanks for the awesome comments everyone!
Thanks a lot man! :)
Nah about 90% of my work outside of Bushido have NDAs. So I really only post extra bits and pieces I get done in my free time on here or on flickr (though flickr is mostly WIP stuff).
Thanks for the comments everyone!
I didn't work on this scene btw but we did purchase the trees and rocks etc. from the unity asset store
sweet! Thanks for putting this up
'Zpocalypse: Survival' Kickstarter campaign is now live Kck.st Check it out!
Congrats guys! Great work, can't wait to play.
The map shots don't have all of our lighting channels applied yet, something we'll work on when everything is in place. Cheers for the feedback!
I see you've played knifey-spoony before
Thanks for the support momomo!
Great to see some updates from you Umar, hope you're doing well, these are looking excellent!
The first 40 miniatures at work have been posted! Check it out:
Hey, oh cool. Likely from l4d1 or 2 :D feel free to add me
(your english is great btw)