Looks interesting, especially since it's a 2d game!
Looks interesting, especially since it's a 2d game!
Finally!!! Yes!!! I love you!!!
My friends and I have spent hours playing this mod!
Why do you think posting under the pictures is gonna get your problem fixed?
I've played a couple games of it now and the only thing I've seen that is unbalanced is the Chinese Flamethrower.
In my opinion it does way too much damage considering they bring Green Berets from 100% to 50% in about 2 seconds of firing, not to mention it's even worse from other units. The Chinese engineers also don't seem to take much damage despite them diving through Bradley tanks and Green Berets with submachineguns.
That aside this mod is everything I hoped it would be and more!!!
Aw hell yeh!!!!
It's great that they add in all these new features and units and models but when are they gonna fix the gameplay. . .
What version of MoW does CoW1.0 run on?
Those lives that so many people are convinced modders have to give away for the player's pleasure...
The reason they become useless is mostly because of how insanely overpriced they are (or perhaps how cheap the tanks are), along with there being no effective anti-tank besides the tanks themselves.
I completely agree.
The whole reason why I gave up on this is the complete lack of balance between tanks and infantry.
Hey guys, I seem to be having a problem with the game.
I've reinstalled the game many times, and the mods to go along with it, but not matter what mod it is I'm playing, my game will always crash during the mission in the beginning where you find the wheel artifact in the old ship...
The All-Infantry w/ Light Vehicles mode is actually something me and a bunch of friends have been doing for ages! Surprised to see it being stuck into the mod but that's awesome!
I wish you'd entered this into the Company of Heroes Opposing Fronts section, because a lot more people browse that section, instead of the Original.
I feel this was because I think you deserve a lot more credit for this than you've gotten because I think the gameplay is fantastic.
Just cus there's no animation? That's kinda weak...
I got to play the Space Marine demo at Gamesday!
It was fun but I sure hope they add in more interesting features because the whole time it seemed to be more of the same over and over again.
That Grim Reaper in the back right is awesome looking
If we could get a closer look on that it'd be nice.
Looks more like somebody stuck a model plane propeller on the back.
Back then didn't they show a lot of conversion stuff in White Dwarf? Maybe that's this?
Exhaust pipes for the main cannon awesome.
That isn't a Forge World Droppod from what I can see...
Ew
Oh nevermind. The Ork is punching him, not raping him...
Hey guys, you know what'd be awesome?
You know how they made an add-on for Dawn of War 2 that made your Space Marine models to have Dark Angel models?
What if they did the same, but made it pre-heresy armor models, heroes, and units.
Pre-Heresy Dreads, Power Armors, Boltguns, etc. etc.
That'd be awesome in my opinion.
I know it looks cool and all, but isn't it kinda a waste?
You can't really even use it for anything, you'd need a ladder or have it on the floor to place models on.
And if it falls over, well. . . then you're screwed.
Wow, I haven't seen this one before. Even the others I'd seen, but not this one.
Nice one on finding this.
Isn't it funny how the older fluff sometimes contradicts the newer fluff?
Because (if I'm wrong don't hate me) if you get possessed and fight it off you become an illuminati(however it's spelled). I read something like that on the Lexi-Wiki website.
Sounds a bit like Guren Lagann...
You know, how first he gets in his mech, which gets in a bigger mech, which controls a small spaceship that turns into a mech which controls the next bigger mechship etc. etc....
Nope, those are pictures from the Horus Heresy.
Twin-linked Bolters! ^^
Besides, all Boltgun clips are that size, just in this case there are two of them side by side.
purplepinkflame
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