I'm a Programming Teacher. I've played games my whole life. I like supporting games that are multiplattform. I'm trying to become a Indie Game Developer. I love the old SNES RPG's and pixel art so my game is going to be a Secret of Mana 2 like game :)

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Posted by on

I've updated the StageEvent to work with the current "requirements".
But for every new situation, there's a risk of need to change more of the none-stageEvent code.
Because of this it's easier to change right now instead of later. Later risk breaking the working code.

So now I need to make as many use-cases as possible, try to predict as many situations as possible.

This could be frustrating, to try to think what every store event would need to be able to do.

But hey, practice makes perfect

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