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When I responded to your comment, it was simply "I have never played Max Payne 3 so can anyone tell me what does mean numbers that are under Max's icon?" I responded before you edited it.
The number directly under the health model is the ammo in the current magazine. The number under the BT bar is the current ammo pool for that type of ammuntion.
That looks fantastic, though it appears far more wrinkled than it does in gameplay. If somebody could do more of this and smoothen out his face to match his age in MP2, it would be ******* brilliant. The look of that...oh god.
All they did was add text boxes and filters to screenshots of James McCaffrey movies.
We'll raid your house and upload it for you if you don't upload it before 2014.
Well that sucks. Someone should try and find somebody else to do it.
He means the between-level comics.
Well he's already made one. I don't see how that one could be any harder. Then again, I don't know anything about this kind of crap.
Sorry for being a ****, mate.
I disagree, but I have been proven wrong. I simply misinterpreted what he said. Just the part about cutscenes being fun and interactive was a bit amusing to me before he explained what he actually meant.
I'm uptight because people make OBVIOUS yet faintly sugar coated (often to have an escape route, like in your case) requests that have already been said will strictly not happen.
It's 10 USD on Steam.
That would be bloody brilliant. It will probably be just making it if I had to guess. I mean, he was going to post it before the end of...2011, was it? And then it was the end of 2012. Unless I'm remembering this completely wrong.But either way, even while it is certainly close to being finished if not being almost completely finished, it will probably just make the deadline.
Yes, you can dream, but as has been previously discussed saying "I would love..." or "It would be awesome if..." is impossible to do without conveying a "wink wink nudge nudge" sort of tone. It is the same as telling him he should make one, and it bothers those who know what is actually going to happen.
No trailers are coming out until the release. This has been said before.
Upgrade to Windows 7.
This has been discussed HOW MANY times now? Like, seven? Probably more?
We don't know yet. Not even The_Silver knows yet. Under Payne Evolution it says "Max Payne 2 mod". To the side of that it says "TBD". That stands for "To Be Decided". The release window is going to be any time before 2014.
He has answered this before.
ArmA is ******* horrible. DayZ, however, I find fun. (Until somebody robs my bike from me at gunpoint after it weaved its way through trees while I was afk and it rolled down a hill...*sob* That was my best friend...)
He is not looking for realism. He is looking for emulating Max Payne 3. If the Desert Eagle has high penetration in Max Payne 3 (which it does), it will have high penetration in this.
I was joking, Lasha.
We're all playing the beta of this mod, Lasha.
Late 2013. Most likely mid to late December, according to The_Silver.
I wasn't saying he was going to make Max Payne 2 worse. I said that the way he worded what he said about the Max Payne 3 cutscenes has hilariously wrong. In Max Payne 3, you would shoot a bit, get a cutscene that is really long and cannot be skipped. Shoot up another room, another super long cutscene that can only be skipped right at the very end. And sometimes, one cutscene would end and immediately go to another.
...Why in the hell was that downvoted? I wasn't making a demand, and he'd most likely know long enough before the release date when it will be finished. I DIDN'T MEAN RIGHT NOW. Seriously people...
Really looking forward to this. I'd appreciate it if you could post a release date before you release it, because I want to do a playthrough of the first Max Payne with Ammo before playing Max Payne 2 with this and then moving on to Max Payne 3.
I just noticed something rather amusing. This says that you are adding gameplay elements to cutscenes, "like you experienced in Max Payne 3."
Max Payne 3 is notorious for its bad implementation of cutscenes.
It looks like it in stills, sure, but I'm certain it's just a normal animation.
...I-Is this...the cutscene where those three ignite the explosives? I-IN GAMEPLAY? Youtube.com
Yeah. Yeah, it's done. It's decided. You are Jesus. It's that simple.
Is it just me, or does the Vinnie damage bar seem a bit higher quality?
Finally we see Mona again. The new head really does look better.
The bullets were ripped directly from MP3, correct? It certainly looks like it. You said that before, if I recall correctly.
I'm starting to feel like Max_Payne_3 from commenting on all of these in order. Anyhow, I'm liking the look of the animated jacket.
Phew. After seeing this face again, he does look Max Payne 2 age rather than how he looked in Max Payne 3. Brilliant.
I squeaked with excitement when I saw this at the top of the list. The effects from the buckshot making contact looks FANTASTIC!
I think it's more along the lines of the "If DOOM Were Made Today" sort of thing.
So will this be done with the Use/Interact button or the Alt-Fire?
Wasn't Kong also advertised on a poster in Max Payne 1 in Roscoe Street Station?
Honestly, I think it looks badass as it is. I mean, just LOOK AT IT!
The image can't hear you, nor can it move.
Looks more like he's doing the Matrix rather than dying.
I LOVE IT!
Both of you shut yer yaps. Nobody wants to hear either of you spouting these moronic and uninspired insults at each other. Comment on the image. Insulting somebody over nothing only serves to **** off your fellow Max Payne fans. So shut up.
Does anybody know the song?
Personally, I think the graphics are a bad thing. If people keep going for photo realism, games will be too costly to make a profit off of. I think we should stick to aesthetic style for some games and lackluster but good graphics for games like this. I would hate to see another video game crash.
Would you kindly stop COPY/PASTING EVERY DAMN COMMENT YOU HAVE EVER MADE!?
Yes, and what does it matter?
Why do you always capitalize "MOD"?
"Accurate" shooting stance? Does that mean you found a way to implement fine aiming?