Just your average gamer I guess. I am not a modder. (as much as I would love to be. I just don't have the computer for it.) Love the Command&Conquer; and Mount&Blade; series as well.

Comment History  (0 - 30 of 31)
kenseirabbit
kenseirabbit Nov 30 2014, 5:48am says:

That helipad design is just really popular with russian factions isn't it? Rise of The Red's is similar to it (Though obviously not the same) and I am pretty sure I have seen someone one else make one in that design as well. Looks very good all the same!

+1 vote   media: Screenshots
kenseirabbit
kenseirabbit Nov 30 2014, 12:50am says:

Almost reminds me of the shock rifle from unreal back in the day.

+1 vote   media: Disruptor Rifle
kenseirabbit
kenseirabbit Nov 13 2014, 12:16am replied:

You can not separate the data without breaking the mod I am afraid.

+1 vote   mod: Rise of the Reds
kenseirabbit
kenseirabbit Apr 13 2013, 11:56pm replied:

You do realize he said "in the future" right? He is being a little rude about it but he is saying to be patient. They don't tell you if they have updates coming. Sadly enough you just have to wait like the rest of us.

+1 vote   mod: Rise of the Reds
kenseirabbit
kenseirabbit Mar 21 2013, 2:28pm replied:

Well at least the CEO resigned. We may see a new dawn in the company towards consumers again hopefully.

+1 vote   article: Rise of the Reds Release: Patch 1.802
kenseirabbit
kenseirabbit Jan 14 2013, 5:58pm says:

It has been a little while so I think I may safely bring this up. can you please take down "The upcoming version 1.8 will add..." It is just an OCD pet peeve of mine. I sorry! >~<

+1 vote   mod: Rise of the Reds
kenseirabbit
kenseirabbit Jan 14 2013, 5:54pm replied:

I think there may be a limit on just how large a map can be, but I would love to have a map of the world or just simply a very very large map that would actually make sense in an actual battle.

+1 vote   mod: Rise of the Reds
kenseirabbit
kenseirabbit Jan 6 2013, 9:58pm says:

Alright I just want to know this. It may sound a little dumb, but it is safe to assume 2.0 is bringing up a lot of new units for the generals correct?

+2 votes   mod: Rise of the Reds
kenseirabbit
kenseirabbit Dec 17 2012, 6:10pm replied:

It has to be your computer as far as I know. I am not one of the modders so I can't really say. I just know I haven't been having this issue on any of my computers. It being purple would definitely be because of an unavailable texture and the turrets is also probably textures simply not showing not that the turret isn't there. It probably is. Im sorry to see that no has seem to give this any attention but I believe it your computer. If you can in any way try it on another one and see if it continues.

+1 vote   mod: Rise of the Reds
kenseirabbit
kenseirabbit Dec 17 2012, 6:06pm replied:

Ultimate edition is not modifiable. I know it sucks but you can not mod the ultimate collection. You will have to either find a copy of zero hour or get the first decade. I am sorry.

+3 votes   mod: Rise of the Reds
kenseirabbit
kenseirabbit Dec 13 2012, 5:26pm replied:

Definitely not the place for that question...

+1 vote   mod: Rise of the Reds
kenseirabbit
kenseirabbit Dec 10 2012, 10:59pm says:

I don't know if I have asked this before but are the Americans going to get a visual re-do in the future? I for one would love to see this as they seem a little out of place with everyone else (besides the Chinese) looking different.

+1 vote   mod: Rise of the Reds
kenseirabbit
kenseirabbit Dec 2 2012, 11:55am says:

I have voted as well. Can't wait until 1.8!

+3 votes   mod: Rise of the Reds
kenseirabbit
kenseirabbit Nov 27 2012, 6:36pm replied:

Alright. I found out it was not the mod. I uninstalled it but they are still gone. I have windows XP so I don't know the problem.

+2 votes   mod: The Sith Lords Restored Content Mod (TSLRCM)
kenseirabbit
kenseirabbit Nov 27 2012, 6:31pm says:

Alright I am having a pretty strange issue. I have installed the mod and it runs fine the problem is the models. At the select a character screen there are no models. I can see a stretch of one ever once in while because they are swaying. Also the sith lord isn't at the main menu. I started the game anyway and T3 is there but the level is completely gone. If you could help me in anyway I would be very thankful.

+2 votes   mod: The Sith Lords Restored Content Mod (TSLRCM)
kenseirabbit
kenseirabbit Nov 23 2012, 2:56am replied:

I can disagree here. Yes it may be a little disadvantage, but I have defeated the Americans with Russia in less than half an hour on the miniaturized version of America. Though if given time I do believe that America has a pretty substantial advantage to anyone else because they can pull in money like they are growing trees.

+2 votes   mod: Rise of the Reds
kenseirabbit
kenseirabbit Nov 2 2012, 9:25pm says:

Oh very awesome. I will definitely make some weapons if I can!

+1 vote   group: Pimp Our Guns
kenseirabbit
kenseirabbit Nov 2 2012, 9:19pm says:

Hey guys. Just popping by checking up on whats new. I have a question though. (Yes I am bugging about updates.) Is the list of generals a list of the ones you have completed, or just a list that you guys have put up as filler until you are done with 2.0? And if possible, is there a realistic time frame we could expect even a small update?

-2 votes   mod: Rise of the Reds
kenseirabbit
kenseirabbit Oct 28 2012, 3:10pm replied:

I couldn't agree more. I would love to see a fourth rank. If they survive to kill so many units that they get an upgrade so that they can have increased endurance against their weakness or even so that they can hurt them more. (Except infantry against aircraft of course.) Say that an infantry man kills so many enemy units that it gets this said fourth rank and now he can use a grenade launcher that can do almost as much damage as a regular anti-tank infantry unit. I believe that would be really useful. Though of course this could be used as a major disadvantage to the enemy because of hoarding of said "uber" infantry. I still love this idea.
Though, I do not think it is possible to do what I said. I am not known in the scripting field of games sadly enough.

+5 votes   mod: Rise of the Reds
kenseirabbit
kenseirabbit Sep 16 2012, 4:12pm says:

/) Brohoof!

+1 vote   member: UltimateZeroHourGen
kenseirabbit
kenseirabbit Sep 16 2012, 4:03pm says:

I like this model actually. He is their best soldier. He can look and take what ever needs or wants. He isn't going to be some some robotic super-soldier or from that picture I saw, A Chinese sniper looking model.

+1 vote   media: Jarmen Kell
kenseirabbit
kenseirabbit Sep 16 2012, 3:56pm says:

I like the look of the new model over the old because of the higher detail but I think that there may just be few too many bolts to add to the chain of complaints about it.

+1 vote   media: Seraphim improvement
kenseirabbit
kenseirabbit Sep 16 2012, 3:52pm says:

Model looks great in my opinion. I love it when people actually take the time to make a infantry model look good. Instead of having some weird smudge face thing.

+1 vote   media: GLA Suicide Bomber
kenseirabbit
kenseirabbit Sep 16 2012, 3:50pm says:

Very nice design. Seeing as how it is supposed to be a heavy attack helicopter I presume. Is it going to be only able to attack ground for balancing purposes?

+1 vote   media: USA "Thor" helicopter
kenseirabbit
kenseirabbit Sep 16 2012, 3:45pm says:

I don't know how to feel about this particular vehicle. It seems slightly unrealistic and cartoony. I think you could change the turret to make seem more realistic. I don't know. It bugs me a little.

+3 votes   media: China Guan Yu - Render 1 (old)
kenseirabbit
kenseirabbit Sep 16 2012, 3:24pm says:

Hmm far too early for me to say anything. I am a particular fan of infantry though so I don't know how much I would enjoy this mod. :/

+2 votes   mod: Lethal Tanks
kenseirabbit
kenseirabbit Aug 30 2012, 7:27pm replied:

In other words from what Pandut said. He doesn't have it yet. They wont be in for a while. ECA is supposed to be in at 2.0 and campaign is still yet to be seen.

+2 votes   download: Rise of the Reds GLA Beta 1.7
kenseirabbit
kenseirabbit Aug 30 2012, 7:21pm says:

I am just wondering. Do you have a realistic time frame that we may expect 2.0? Or is that still to be foreseen?

+1 vote   mod: Rise of the Reds
kenseirabbit
kenseirabbit Jul 20 2012, 12:21pm says:

Since you are working on Tidal wars as well will you be able to make this mod compatible with TW as well? If you can I shall be one happy person. :3

+4 votes   mod: NProject Mod
kenseirabbit
kenseirabbit Apr 26 2012, 8:03pm replied:

i am a major fan of star wars and c&c i had empire at war but i think that a mod like this is just what we need please man dont give up on us!

+1 vote   mod: STAR WARS
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