Hi, my name is Klemens and i am a 25 years old level creator and static prop(with and without animations) modeler. I was working on the Synchronicity Co-Op Mod, the Sabotage Mod and the Operation: Breaking Point Mod for Half-Life 2: Episode 2. Currently I am in another mod team, working on the recreation of Half-Life: Opposing Force, the Operation: Black Mesa Mod. My goal is to become a professional level and game designer to create games that you can buy and play for hundreds of hours.

Comment History
Kekatrive
Kekatrive - - 16 comments @ Cry of Fear now released on Steam!

Congratulations!

Good karma+1 vote
Kekatrive
Kekatrive - - 16 comments @ In-game

thats the point. its a new area between what you already know :)

Good karma+10 votes
Kekatrive
Kekatrive - - 16 comments @ Operation: Black Mesa

Thank you for all your support!

Good karma+3 votes
Kekatrive
Kekatrive - - 16 comments @ Chapter 1 Part 1

its red because its the colour of the rebels and it emits a dangerous atmosphere and it will be reused in the mod etc, etc.

Good karma+1 vote
Kekatrive
Kekatrive - - 16 comments @ December Update

Nope, never heard of that... but i took a look and i'll may be inspired now, hehe. Thx Marnamai

Good karma+1 vote
Kekatrive
Kekatrive - - 16 comments @ Half-Life 2: Wars 2.0.2 FULL 7z

would be cool, if there can be an additional download only for a patch update and not the full game. thx

Good karma+2 votes
Kekatrive
Kekatrive - - 16 comments @ Chapter 2 Part 2

i incresed the field of view, so there you can see more stuff on one screen and things are gettin stretched a bit at the side borders of the picture AND there are stairs going down to the door, so it looks like its not that tall as usual.

Good karma+1 vote
Kekatrive
Kekatrive - - 16 comments @ Murder in the Swamps

Glass-effects on the helmet like in metro2033 would be hardcore!

Good karma+2 votes
Kekatrive
Kekatrive - - 16 comments @ Minecraft blocks

YEAH!
Btw I already know the axe-model, heh.

Good karma+1 vote
Kekatrive
Kekatrive - - 16 comments @ Hud

that paper shold look more used and dirty. if thats possible it would be a plus.

Good karma+1 vote
Kekatrive
Kekatrive - - 16 comments @ Church - WIP

sounds very cool and fits very well in the mods atmosphere

Good karma+1 vote
Kekatrive
Kekatrive - - 16 comments @ Do you specialize in one development role or many?

2-3 roles maximum to be still motivated and full of ideas

Good karma+1 vote
Kekatrive
Kekatrive - - 16 comments @ No More Room in Hell

So much work had been done for this mod, no wonder it takes so long to develop. Every single thing has been done carefully. Finally this means that this mod is going to kick *****!

Good karma+1 vote
Kekatrive
Kekatrive - - 16 comments @ How many people do you want in your team?

i like to work in a small team to get known in their interests and and to select mates that have the same or quite similar imagination of what we're doing here. the style of the game have to be in the heads of all team members and its easier to make it clear, what's going on in this mod. though modders are not that skilled in organizing big groups... its ok.

-drunk

Good karma+3 votes
Kekatrive
Kekatrive - - 16 comments @ Explosions

for a grenade-explosion it would be ok!

Good karma+1 vote
Kekatrive
Kekatrive - - 16 comments @ Industrial area

a hill in the background would round that one up...

Good karma+1 vote