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keithio8882
keithio8882 Feb 21 2014, 7:29pm replied:

"planets not plants lol
well actually plants as well hopefully :-)

+1 vote     game: Paragon
keithio8882
keithio8882 Feb 21 2014, 7:27pm replied:

no prob, by the way checked out pioneer, your music, ship designs and travel drive are all major improvements but pioneers planets seem to render better on my old lappy, looking forward to updates like the sound of walking around on plants and ships as mentioned in other comments. ps. your welcome

+1 vote     game: Paragon
keithio8882
keithio8882 Feb 21 2014, 7:23pm says:

just beautiful :-)

+1 vote     game: Flagship
keithio8882
keithio8882 Feb 20 2014, 8:31pm says:

just bought it any easy way to get money in it as the saves keep crashing???

+1 vote     game: Paragon
keithio8882
keithio8882 Jul 23 2013, 12:48pm says:

like what i see :-)

+1 vote     media: StellarBrink Walkthrough Video
keithio8882
keithio8882 Jul 12 2013, 2:22pm says:

Just got the alpha video up :-)

+1 vote     game: Blockade Blade
keithio8882
keithio8882 Sep 20 2012, 7:32pm replied:

Yes thats correct, i love this kind a game but ive seen many low budget releases make this same mistake and ruin great potential by making their vehicals too twichy and too slowed down by minor mistakes, F-zero countered this by having wide tracks which was great, it also had smooth conering, not fast or twichy.

so i basically think this game needs too be a little more forgiving when you hit the side and also a little less sensative on the control

appart from that great work

+3 votes     game: FAR - Future Aero Racing
keithio8882
keithio8882 Sep 19 2012, 6:39am says:

love the graphics and design BUT, what happens when you hit wall in this kind of game is cruciul to playability, IMO theres not enough helpful bounce as it were, as in wipe out where you can get away with it,

it just slows you down too much as the tracks as quite narrow compared to other simular great games like F-Zero a personal fave, i would so buy it if you could fix this. maybe you could have some kind of shield system?

+3 votes     game: FAR - Future Aero Racing
keithio8882
keithio8882 May 16 2012, 7:07pm says:

wow this looks..... Original!!! lol!

+2 votes     game: Super Office Stress
keithio8882
keithio8882 Feb 22 2012, 5:51pm says:

its running at 6fps on my rig, anything i can do to make it faster?

+2 votes     game: StarDrive
keithio8882
keithio8882 Feb 22 2012, 5:38pm says:

this game needs a sniper, how about some kind of armoured cubeman too, like a mech?

+2 votes     game: Cubemen
keithio8882
keithio8882 Feb 22 2012, 3:15pm says:

when do you expect the next update to be ready?
what kind of thing can we expect from ground combat?

+2 votes     game: StarDrive
keithio8882
keithio8882 Feb 14 2012, 8:49pm says:

good fun but small amount of ships and missions, enemy art is also terribly weak, the game could be improved imensly with just a few additions. how about artilary or long range weapond(other than missles?)

+4 votes     game: Star Hammer Tactics
keithio8882
keithio8882 Feb 6 2012, 9:18pm says:

cheers for the reply :-)

+2 votes     game: Realm of the Diggle Gods DLC
keithio8882
keithio8882 Feb 5 2012, 4:07pm says:

so if i buy on steam it will work?

+2 votes     game: Realm of the Diggle Gods DLC
keithio8882
keithio8882 Jan 26 2012, 1:08pm says:

looks like there are only a few tower(blockman) types, great concept but more types and upgreads make tower defence games more deep

Any plans to add to the Cubeman selection?

+2 votes     game: Cubemen
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