wacompadpenman o_0?!

Comment History  (1410 - 1440 of 1,468)
KEEP_IT_UP!
KEEP_IT_UP! Aug 22 2013, 4:28am says:

good news! glad you guys fixed that stuff. :)

+1 vote   article: Patch is on the way!
KEEP_IT_UP!
KEEP_IT_UP! Apr 20 2013, 4:16pm says:

:o wow... can'T wait! :)
and thanks for the translations :D

+1 vote   article: Paranoia 2: Savior - Близится к финалу!
KEEP_IT_UP!
KEEP_IT_UP! Nov 27 2012, 5:52pm says:

beautiful works here! i love the artworks done by robin (robert? you called him robert but the images say something else)... it's like beeing there while just watching these. :)

+1 vote   article: Mindworld: Shattered Dreams News #26
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KEEP_IT_UP! Sep 19 2012, 10:29am says:

"So my humble opinion is that V2 should stay off Steam. It should be as it is and most of all free." i second that... g-string will also be something special without trying to be on greenlight these days i guess. ;)

btw: didn't know about the fee, too. and if you're going to put it on greenlight, PLEASE don't cut it in any way from it's originally intented form, thanks. :)

+4 votes   media: Greenlight
KEEP_IT_UP!
KEEP_IT_UP! Sep 13 2012, 5:16pm says:

awesome concept! love the expression, detail and the overall colours, background is also beautifully done!

so, there'll be comicbook but no modifikation? maybe its the better medium then... can't wait to see more!

nice subliminal "felix 12" signing btw. ;)

+2 votes   media: Character Concept
KEEP_IT_UP!
KEEP_IT_UP! Aug 21 2012, 12:04pm says:

very cool progress. good animations. :)

+1 vote   media: Marauder Burst Rifle - Animations
KEEP_IT_UP!
KEEP_IT_UP! Jul 13 2012, 11:53am says:

atmosphere is great already, but i think the "office cabin walls" are way to thick. i guess it's just a wip-image and that'll change, but if you look at these exapmples it's normally very thin:

Hotfrog.com , Images01.olx.in , Interior-exterior-decorator.com , Jhinteriorsindia.com , 1.imimg.com

+9 votes   media: Sneak Map Preview
KEEP_IT_UP!
KEEP_IT_UP! Jul 11 2012, 6:48pm says:

custom made engine? WOW!!! thought it's the good old cryengine (seriously!). the images are looking really awesome already, tracking for sure! good luck.

+2 votes   game: BlackSoul
KEEP_IT_UP!
KEEP_IT_UP! Jul 8 2012, 3:35pm says:

wow! its good to see that you guys do a scenery change too, not only aegyptian landscape stuff. that's good - very good! :)

+1 vote   media: Whiteout
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KEEP_IT_UP! Jun 7 2012, 7:16pm says:

i like! :)

+3 votes   media: Screenshot *3 (06.08.12)
KEEP_IT_UP!
KEEP_IT_UP! Apr 13 2012, 6:51pm says:

1:05 -> NOT AMUSED. 1:18 "PAYBACK"... :D

+3 votes   media: Knight Teabagged at Pax East
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KEEP_IT_UP! Apr 13 2012, 6:44pm replied:

me too ;) even if we haven't fight in this actual version yet - maybe fights feel even better then the game already looks - imagine... :D either way... awesome work, guys.

really outstanding fits here. this is amazing.

+1 vote   media: Water Reflections
KEEP_IT_UP!
KEEP_IT_UP! Apr 6 2012, 7:04pm says:

great contrast between this and the "usual" locations we've already seen... can't wait to see how, but also "when" this will take place in-game. :) nice atmosphere!

+2 votes   media: Outdoor scene
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KEEP_IT_UP! Mar 23 2012, 1:57pm replied:

sound even better then a seamless but still "cookie-cutter" tribal-style. can't wait to see the changes. :)

+2 votes   media: Got your arm!
KEEP_IT_UP!
KEEP_IT_UP! Mar 22 2012, 9:20pm says:

looking good! love the bright lighting and "sharp" graphics :) only thing i would adjust is the tattoo texture - to make it seamless.

+2 votes   media: Got your arm!
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KEEP_IT_UP! Feb 17 2012, 8:24am replied:

+ 1 /\ THAT.

+2 votes   article: This. Is. It.
KEEP_IT_UP!
KEEP_IT_UP! Feb 10 2012, 4:41am says:

nice new update. good luck :)

+2 votes   article: February Visage Update
KEEP_IT_UP!
KEEP_IT_UP! Feb 10 2012, 4:31am says:

it's already a short animation in my head. will work!

+2 votes   media: Cut-scene planning. Sketch.
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KEEP_IT_UP! Jan 30 2012, 9:56am says:

so good. again and again and again. don'T stop! :D

+2 votes   article: New Overgrowth a167 video devlog
KEEP_IT_UP!
KEEP_IT_UP! Dec 10 2011, 12:47pm says:

i love how you guys added the lens-pov-effects from battlefield 3! :) awesome detail. great trailer... can't wait.

+3 votes   media: City 17: Episode One Trailer
KEEP_IT_UP!
KEEP_IT_UP! Oct 28 2011, 8:45am replied:

*fingerscrossed* :)

+1 vote   media: Every city needs a landmark
KEEP_IT_UP!
KEEP_IT_UP! Oct 11 2011, 8:13pm says:

awesome update, you nailed the atmosphere here! damn it i wanna play it :D

ps: love the description - true and sad.

november still release?

+1 vote   media: Every city needs a landmark
KEEP_IT_UP!
KEEP_IT_UP! Sep 18 2011, 8:00pm says:

speechless. beautiful work again!

+1 vote   media: Cryengine 3 testing
KEEP_IT_UP!
KEEP_IT_UP! Aug 19 2011, 4:28pm replied:

this. +1

good work so far - i think the problem here is the top, it looks so stretched like it's forming a peak there, i think small stone props there in the size of the one on the texture would fix that or just make a "slab" on top of the small stonewall, to hide that.

and i don't get the blind spreading of bad karma on moddb. all shadowdude1 sayed was true - it looks a little flat - not the texture itself but the shape of the wall and the stretched top. i gave you +1 btw., shadowdude1 ;)

+11 votes   media: Mini News
KEEP_IT_UP!
KEEP_IT_UP! Jul 28 2011, 2:27pm says:

unique, creepy, atmospheric and greatly done! :>

+1 vote   media: Main Menu (WIP)
KEEP_IT_UP!
KEEP_IT_UP! Jul 8 2011, 8:24am says:

love the new kick and bodyview, also great colours / shaders and maps :)

+1 vote   article: Summer update in sight.
KEEP_IT_UP!
KEEP_IT_UP! Jun 28 2011, 6:40pm says:

love the progress - awesome textures!

+1 vote   media: Amputated - final
KEEP_IT_UP!
KEEP_IT_UP! May 9 2011, 11:11am says:

awesome ideas! love the part where you where jumping like in a platformer through the portals ^^

+1 vote   article: Finished Challenge Level
KEEP_IT_UP!
KEEP_IT_UP! Mar 19 2011, 2:02pm replied:

now i can see it too - looks cool! but you think in 2105/6 there still will be print mags? ;)

+1 vote   media: Accolades
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KEEP_IT_UP! Mar 19 2011, 9:55am says:

image not found... wtf. MODDB, FIX!

+1 vote   media: Accolades
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KEEP_IT_UP! Mar 7 2011, 9:51am says:

awesome new stuff! love how the ears are moving in mid-air while jumping around. also the new concepts are outstanding, love the ideas of how they wear cloths and make themselfs unique looking as tribes.

only thing i would change is the position of the arms right after leaping off... seems kinda not finished compared to the other animations of the rabbit. the are like outstretched and sticky to the body, till a certain time.

+2 votes   article: New Overgrowth art video!
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KEEP_IT_UP! Feb 17 2011, 10:18pm replied:

hmm - got mine finished in notime. here:

Moddb.com

scroll a bit down, there are other servers for the installer, correct me if i am wrong but i think it dosn't matter where you got the installer-file from, if you got your "name & pw" ;)

+1 vote   media: Join us!
KEEP_IT_UP!
KEEP_IT_UP! Feb 5 2011, 7:27pm replied:

i love the idea of having elevated horizons because the original "just having clouds from top to bottom" is much more annoying then a zone down into the valley imho. keep them please! :D

-2 votes   media: Call of Pripyat Complete
KEEP_IT_UP!
KEEP_IT_UP! Feb 3 2011, 7:34am says:

love the similarities to the original.
the cab looks also great! one question:
will mr. soprano wait inside? ;p

(for illiterate people: Scenicreflections.com )

+1 vote   media: Blast a chump
KEEP_IT_UP!
KEEP_IT_UP! Dec 18 2010, 3:01pm says:

YEAH. good choice and congrats! :)
you will have me further on, moddb. thank god. ;D

+2 votes   article: Editors Choice - Best Original Art
KEEP_IT_UP!
KEEP_IT_UP! Dec 18 2010, 2:45pm says:

one of the best game experiences i ever (period) played. THANK YOU, dev('s). :)

+2 votes   game: Limbo
KEEP_IT_UP!
KEEP_IT_UP! Dec 7 2010, 6:17am says:

love how you managed to show dirt, lens reflections, dust and the overall atmosphere of the terminator universe. you alreadys managed to achieve what "payed" developers and puplishers with lots of $$$ can't do. :D

+2 votes   media: Fps Terminator December Trailer
KEEP_IT_UP!
KEEP_IT_UP! Nov 22 2010, 6:56am says:

read it and got so much respect fot what you guys are doing and what you already did! voted, and keep it up btw. ;)

+2 votes   article: MotY post #2: History of Blade Symphony, and why you should vote for us!
KEEP_IT_UP!
KEEP_IT_UP! Nov 3 2010, 4:49pm says:

looks awesome, guys! love the folts and overall detail, the subtle normal/bumps are also fantastic! :)

+1 vote   media: New arms
KEEP_IT_UP!
KEEP_IT_UP! Oct 6 2010, 10:59am says:

awesome source pictures... i love to see when devs are able to let it look as it is a completely different engine! also fresh ideas for an originally first person shooter - good luck and tracking for sure!

+2 votes   article: Puny Human's new project is Blade Symphony!
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KEEP_IT_UP! Sep 14 2010, 12:22pm replied:

@Atomic_Toaster: you have to clarify the word "right" here. it is fan art and there's no right or wrong in that case imho.
it's nothing official, just an interpretation and it was my goal to get the "comedy part" with the fact that it looks kinda live movie poster like... ;)

+4 votes   media: Incredible Fan Art
KEEP_IT_UP!
KEEP_IT_UP! Aug 9 2010, 8:35pm says:

tracking! love the unique style. :)

+1 vote   game: Dope City Wars
KEEP_IT_UP!
KEEP_IT_UP! Jul 15 2010, 6:18am says:

awesome progress, keep it up guys, keep it up! :)

+2 votes   media: NoLegs/Assassination Test
KEEP_IT_UP!
KEEP_IT_UP! Jul 8 2010, 7:04am says:

love it! great cartoonish style!!! gimme MORE! ;P

+1 vote   media: Yulez & Sid Busco paintovers
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KEEP_IT_UP! Apr 15 2010, 7:30am says:

can't wait to see more :)

+1 vote   article: Alpha-2: New hands, weapon, features
KEEP_IT_UP!
KEEP_IT_UP! Jan 27 2010, 9:48pm replied:

cheers, mate! glad that you like it!
"Visage" offers so much inspiration, that muse just know how to tickle stuff out of me ;)

more to come, for shure!

+2 votes   media: Concept Art: Adam and Roy
KEEP_IT_UP!
KEEP_IT_UP! Jan 24 2010, 7:19pm says:

arts and crafts at its best!

incredible.

+1 vote   media: A quick update...
KEEP_IT_UP!
KEEP_IT_UP! Oct 23 2009, 8:25pm says:

you guys are AWESOME, for keepin' this classic game alive, obsessed with details... thats the way it should be done! *teamhug* ;)

can't wait to play the new release!

+1 vote   article: GES Update 10/23/09 [October Report]
KEEP_IT_UP!
KEEP_IT_UP! Jun 18 2009, 8:03am says:

i just bought the soundtrack! listened to it for the first 4 songs, and i already love it! GREAT WORK GUYS! and my enemys and friends in germany are informed - for shure ;) cu u soon ingame :)

+4 votes   article: Tell your friends (and enemies), Neotokyo is almost here!
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KEEP_IT_UP! Jun 17 2009, 3:43pm says:

love it! :)

+1 vote   media: NEOTOKYO° concept art
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KEEP_IT_UP! Jun 17 2009, 3:40pm says:

word! xD

+1 vote   media: NEOTOKYO° concept art
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KEEP_IT_UP! Jun 17 2009, 3:34pm says:

SIMPLY GREAT ARTWORKS! very talented! looking forward to play this :)
keep it up ;)

+1 vote   article: NEOTOKYO° - Humble Beginnings
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KEEP_IT_UP! Jun 12 2009, 8:25am replied:

just what i thought! :)

+1 vote   mod: CURSE
KEEP_IT_UP!
KEEP_IT_UP! Jun 11 2009, 7:50am replied:

ah, ok! yeah, i finishes the game (you killed them all + blue heaven) but there where just a few enemys - i' try it again! nightmare is the difficultlevel i gotta choose?

+1 vote   mod: CURSE
KEEP_IT_UP!
KEEP_IT_UP! Jun 10 2009, 10:29pm says:

8/10 where was the "worm-golem" ?!?! did i missed something?

+1 vote   mod: CURSE
KEEP_IT_UP!
KEEP_IT_UP! Jun 10 2009, 5:48pm replied:

good morning... -.-

+1 vote   mod: CURSE
KEEP_IT_UP!
KEEP_IT_UP! Jun 10 2009, 5:47pm replied:

THANK YOU FOR THE FILEFRONTLINK!!!! FU@FILEPLANET - now i'm loading ;)

+2 votes   mod: CURSE
KEEP_IT_UP!
KEEP_IT_UP! Jun 10 2009, 2:35pm says:

@nikoza thx for the link, but i can't load it (no torrentsoftware on the machine) -_____-° gotta wait for a normal server *sigh*

+1 vote   mod: CURSE
KEEP_IT_UP!
KEEP_IT_UP! Jun 10 2009, 2:18pm says:

i WILL NOT click on that "register" button on fileplanet, either i'll go to some torrentpages - POST THE LINK HERE, pleeeease ^^

+1 vote   mod: CURSE
KEEP_IT_UP!
KEEP_IT_UP! Jun 6 2009, 6:11am replied:

hey, thanks for the praise! :) to answer your questions: it was drawn with a low-end "papermate non-stop HB" mechanical pencil on conventional din a4 printing paper -> so, nothing special here. ;)

+2 votes   member: KEEP_IT_UP!
KEEP_IT_UP!
KEEP_IT_UP! Jun 5 2009, 5:08pm says:

woha fine, a new releasedate...

whats up with the fileplanetdeal? bursted? i think it was already done and fileplanet had to decide when it will be available?! stinks a bit, isn't it?!

+1 vote   mod: CURSE
KEEP_IT_UP!
KEEP_IT_UP! May 20 2009, 7:01am says:

two words... fileplanet sucks!

but it's still a really great and unique looking mod ;)
looking forward to play this. by the way, please learn from that first episode and its "release" :)

+6 votes   mod: CURSE
KEEP_IT_UP!
KEEP_IT_UP! Apr 22 2009, 8:48pm says:

love that music! CAN'T WAIT... keep it up! ^^

+1 vote   article: The shape of things to come
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KEEP_IT_UP! Mar 8 2009, 4:39pm says:

omg - get a girlfirend. ^^
love the arrangement of the folds!

-1 votes   media: Co Bao
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KEEP_IT_UP! Feb 7 2009, 1:27am replied:

what i've forgotten to say is: THANKS FOR KEEPIN GOLDENEYE ALIVE! :)

and mastagunz, we'll see ;) :D

+2 votes   download: GoldenEye Source Beta 3 .0.1 Client [Outdated]
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KEEP_IT_UP! Feb 7 2009, 1:14am says:

0_0

i was a real goldeneye-junky back in the n64-days, loved your first versions of the mod and i'm really excited to play the new beta NOW. THX and see you ingame! :)

+1 vote   download: GoldenEye Source Beta 3 .0.1 Client [Outdated]
KEEP_IT_UP!
KEEP_IT_UP! Nov 27 2008, 8:20pm says:

YEAH FINALLY! first real "custom map" for l4d so far, i think - and a amazing one, too - loved the movie! great to have it ingame soon ;)

i know i'm very early with my question, but:
what are your plans for the other maps of the "movie" ?

also nice contest-idea from l4dmods.com ----> gogogogo FINISH IT^^

+1 vote   article: Dead Before Dawn announced
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KEEP_IT_UP! Nov 26 2008, 8:23am says:

yeah!!! thanks for the congrats, man!
My eyes nearly popped out of my head as i saw p-jay was part of the "winners-post". believe me :D

+2 votes   member: cgSprite
KEEP_IT_UP!
KEEP_IT_UP! Nov 25 2008, 7:02am says:

yeah, love the "meet the wormdemon-vid" as my name say's pleease
KEEP IT UP ^^ !!!

+2 votes   article: Meet the Wormdemon!
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KEEP_IT_UP! Nov 24 2008, 7:00pm says:

i LOVE the "uh?"-pose ^^ also those details on his mouth!

+1 vote   media: The Wailer
KEEP_IT_UP!
KEEP_IT_UP! Nov 23 2008, 6:34pm replied:

yep -
nice to hear that still some people don't let themself be fooled by that "optical delusion" and thx for the explanation ;)

+1 vote   article: L4D Concept Art Contest WINNERS!
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KEEP_IT_UP! Nov 23 2008, 1:39pm says:

as i said, a curios girl ;)

+2 votes   media: The Blinder
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KEEP_IT_UP! Nov 23 2008, 7:18am says:

chicago ted should confess everything at the end to PASTOR JAY! ^^

+1 vote   article: L4D Concept Art Contest WINNERS!
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KEEP_IT_UP! Nov 22 2008, 7:16am says:

good to know you appreciate everything behind the final pieces, too.
i love the concepts from hairwolf! so much activity/life in his lines - it's almost an animation in my head^^...
and respect for that 32 pages pdf! o_0
great "steps" and background-infos.
they all deserved the spotlight! thx moddb ^^

+3 votes   article: More Zombies
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KEEP_IT_UP! Nov 19 2008, 7:27pm replied:

with good reason ;)
thanks for the journey through time, moddb! :)

+1 vote   media: 10 Years of Half Life
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KEEP_IT_UP! Nov 19 2008, 5:03pm says:

sweeeeeeeeet! ^^ i'm melting away ;)

could be a small printlogo on a cute girls-top, would look really nice :)

+1 vote   media: Fairy Cat Character Concept.
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KEEP_IT_UP! Nov 19 2008, 8:16am replied:

gibt doch sonst nur noch ne skizze o_0 aber danke! :D
wer bisten du?!

+1 vote   media: "p-jay" 4 da left 4 dead concept art contest
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KEEP_IT_UP! Nov 18 2008, 8:16am says:

as i said, love the "clear-lines" and paper style, also some real nice colors! cool stuff, man!

+1 vote   media: Melissa
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KEEP_IT_UP! Jul 7 2014, 3:48am replied:

me too, i ordered it day one back in the days as it was released and i still love it! i still listen to it every now and then, it's awesome for driving late at a rainy night in your car on the hightway, or listen to it while drawing/working.

perfect (!) score for this.

+2 votes   media: NEOTOKYO Steam
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KEEP_IT_UP! Apr 14 2014, 7:41am says:

very nice! :)

+1 vote   media: Development Update - 04/12/2014
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KEEP_IT_UP! Apr 14 2014, 7:41am says:

nice props, especially the garbage can... the bag could use some specmaps, no? if there's no plastic-like reflections because of a heavy dust layer i would at least let some parts shine through, just to support the material and to make it more easy to recognize it.

+1 vote   media: Development Update - 04/12/2014
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KEEP_IT_UP! Apr 14 2014, 7:39am says:

nice atomoshpere, but the sizes of the garaffitis are not realistic, each one is way to small - especially the "TERROR"-one, looks like its done with markers instead of cans. also the alignment doesn't make much sensce ("blink.", "SOS!" and "CROE" for example)

if your neightboorhood is clean, i would use google to have a look how graffitis and tags are placed and what the sizes are, comapred to yours. ;)

+2 votes   media: Development Update - 04/12/2014
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KEEP_IT_UP! Feb 7 2014, 6:02am says:

FEB 13... NICE! can't wait. :)

+3 votes   media: Release Trailer
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KEEP_IT_UP! Dec 4 2013, 8:12am says:

awesome artwork, i love the details and especially the dusty, steamy cold and dark atmosphere. great colours! and great news too. :)

+2 votes   media: Rainblood 2 City of Flame
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KEEP_IT_UP! Dec 2 2013, 2:03pm says:

SHROOMS!

+1 vote   media: Pre-Alpha Images
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KEEP_IT_UP! Nov 11 2013, 4:56am says:

nice piece! :)

+2 votes   media: Stop!
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KEEP_IT_UP! Oct 31 2013, 8:52pm says:

you too.

kickstarter update 6 is live btw:
Kickstarter.com

+1 vote   media: Happy Halloween!
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KEEP_IT_UP! Oct 31 2013, 12:52pm says:

looks fantastic! reminds me of good old days... DAMN, 11 years!? time flies!

+2 votes   media: Natural Selection 2 Eclipse Teaser
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KEEP_IT_UP! Oct 30 2013, 1:11pm says:

congrats! :)

+3 votes   article: Cloudbuilt has been greenlit on Steam!
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KEEP_IT_UP! Oct 8 2013, 6:14pm says:

love the surreal cloud above, awesome colour palette too.

+1 vote   media: dev-log-2
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KEEP_IT_UP! Sep 22 2013, 9:10pm says:

so awesome. can't wait. good luck with that kickstarter campaign too! :)

+9 votes   media: Raindrop Teaser 2
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KEEP_IT_UP! Aug 3 2013, 5:37pm says:

nice! reminds me of tron, the oldschool version, wich is actually a good thing. :)

+2 votes   media: Explodey orb
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KEEP_IT_UP! Jun 29 2013, 12:22pm says:

woha, just awesome! great atmosphere... love the light (especially that there's a "imprint" at the ceiling from the windows) and that exit sign in the back surrounded by totally darkness... can't wait to go there. ;)

+4 votes   media: Hallway
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KEEP_IT_UP! Jun 9 2013, 9:39am says:

great idea! maybe if i'll find the time i will give it a try. :)

+2 votes   article: INFRA Contest!
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KEEP_IT_UP! May 7 2013, 7:07pm says:

already jaw-dropping.

+1 vote   article: Environmental Teaser
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KEEP_IT_UP! May 1 2013, 9:07am says:

looks awesome so far! i love how you managed to create that special fog effect, that everything in the back looks like a rough sketch and gets more detailed while coming closer. gameplay looks also addicting! keep it up. :)

+3 votes   article: Cloudbuilt Overview Trailer
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KEEP_IT_UP! Apr 27 2013, 2:38pm says:

the torso of the statue looks a bit weird, like its abnormaly twisted/shifted just to get into that pose. otherwise, great light and atmosphere again. :)

+3 votes   media: Doorways Screenshot 14
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KEEP_IT_UP! Apr 18 2013, 5:08pm says:

the FULL movie night of the living dead??? awesome! :D

+3 votes   media: A poetic introduction into the special Edition
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KEEP_IT_UP! Apr 6 2013, 7:54am says:

looks good but i would try to make the smoke colour more suitable towards the smokestacks, since they are more "blurry" and far in the back, the smoke has to be either "faked" regarding that distance to the player by changing the colour or you can change the particle settings somehow, dunno whats more easy to handle.

:)

+2 votes   media: Smokestack Particles Test
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KEEP_IT_UP! Apr 3 2013, 8:09am replied:

what a... small update ;)

+2 votes   media: 1.4.13
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KEEP_IT_UP! Nov 16 2012, 7:45pm says:

i want to arrive now!
great atmosphere again... a bit "the thingish", a good "thing". ;)

+3 votes   media: Welcome to Amaluuk Station
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KEEP_IT_UP! Oct 20 2012, 5:52pm says:

guy on the left: "dat ***!" :D

+5 votes   media: Serbian Female Soldiers
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KEEP_IT_UP! Sep 29 2012, 10:02pm says:

awesome! i love the atmosphere here. :)

+3 votes   media: City
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KEEP_IT_UP! Sep 28 2012, 9:42am replied:

true! i don't get why there aren't more modders out there that give that myth a shot and realize some crazy lovecraftian worlds as tc's...

in the meantime i think we should be happy that "call of the cthulhu" acutally is a good pc game. ;)

+3 votes   article: Not Dead But Dreaming
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KEEP_IT_UP! Sep 28 2012, 9:38am says:

yey, update!

are there dead animals bleeding dry behind that fenced area? :o

+1 vote   media: The kennels
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KEEP_IT_UP! Sep 23 2012, 7:33pm says:

i think this is getting what hl2 should have been! :)
a more dark, more evil, more grim, bleak and 1984-like version.

sure needs some polishing (fog, details, textures of the police-guys etc.) but the overall tone is nice already!

can't wait to see more! keep it up. :)

+3 votes   media: Really? REALLY?
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KEEP_IT_UP! Sep 18 2012, 1:44pm says:

just awesome :)

+1 vote   media: Partner screens
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KEEP_IT_UP! Sep 14 2012, 12:06pm says:

she looks sweet! :)

+1 vote   media: Alpha 0.3 screens
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KEEP_IT_UP! Sep 2 2012, 9:26pm says:

just awesome! :)

+5 votes   media: Lobby -wip-
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KEEP_IT_UP! Aug 24 2012, 5:21pm says:

my favorite sushi is called "All you can eat" and i usually eat sushi with my girlfriend - hope that helps! ;)

+3 votes   media: Role
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KEEP_IT_UP! Aug 21 2012, 5:17pm says:

awesome shot! maybe a bit too much of the reflection-effect here... looks almost like its wet wax - if that's what you've intended it to look like. fine. :D

+1 vote   media: Cemetery
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KEEP_IT_UP! Aug 17 2012, 7:10am replied:

thank you. ;)

btw: i like that the range of colours suits perfectly too (look at hud elements and overall colour palette in-game)!

+5 votes   media: Ready
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KEEP_IT_UP! Aug 17 2012, 7:08am says:

you really know how to create reliable, vast and eerily industrial designs. love it!

+6 votes   media: Update 3
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KEEP_IT_UP! Aug 17 2012, 7:06am says:

i love all the new effects, suits the filthy, dusty and ruined environments perfectly! the lighting, flustered stuff but most of all these sign-textures here are fantastic btw. :)

+3 votes   media: Update 2
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KEEP_IT_UP! Aug 14 2012, 10:34am replied:

okay, played through it! didn't knew that its a point and click, so that was kinda surprising for me (my fault ;D) - anyway, really great atmosphere, love the voiceacting and the sounds, sharp textures everywhere!

can't wait to see more. good "teaser"! :)

+1 vote   download: Asylum Interactive Teaser (Win)
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KEEP_IT_UP! Aug 14 2012, 10:12am says:

thanks! downloading now, i love interactive demo-teasers like that, especially when the title looks that interesting and promising! :)

+1 vote   download: Asylum Interactive Teaser (Win)
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KEEP_IT_UP! Aug 14 2012, 10:09am says:

to be honest i liked the old one more (the one that's still active in the banner above), i just clicked on the new image without knowing which mod this update was from and was kinda confused because the two new ones look like for some sort of medieval thing, not a futuristic "advanced technological civilization" battling "mages, based around magic".

i would aim for a more futuristic, cold and straight logofont, or maybe a mixture to show of the two sides which have a war going on in your mod. this one just misleads imho.

+2 votes   media: new logo
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KEEP_IT_UP! Aug 13 2012, 8:10am says:

i do like all the new screenshots! the engine is great fuch such an project but i think something is wrong with the lighting or the shaders or atleast the textures - all the houses look so flat, like theres no light rendering on the surfaces. i took this screenshot because its clearly visible here, but you can see it on others from the new collection too. hope you understand what i mean, and that it'll be fixable. :)

still - great progress! :)

+6 votes   media: Screens (08.13.12)
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KEEP_IT_UP! Aug 13 2012, 8:07am says:

beautifully done and creepy as f****. :D

+1 vote   media: home22
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KEEP_IT_UP! Aug 13 2012, 8:06am says:

thats awesome! the details are just beautiful (all the images, the frame-reflections, the lighting...), love it! :)

+2 votes   media: home
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KEEP_IT_UP! Aug 8 2012, 2:57pm says:

i like his coat, maybe the face could use some more polys, or at least more detailed disp or normal maps.

but looknig good so far! :)

+1 vote   media: GTA: Blade Runner
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KEEP_IT_UP! Aug 8 2012, 2:56pm says:

great piece, love it! done for this mod?

+1 vote   media: GTA: Blade Runner
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KEEP_IT_UP! Aug 8 2012, 2:55pm says:

looks awesome, and the concept of the mod combined with gta VI has so much potential! tracking this for sure! :)

+2 votes   media: GTA: Blade Runner
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KEEP_IT_UP! Aug 4 2012, 3:04am says:

congrats for the new site and the trees are awesome. :)

only thing i would do is changing the original logos from "audi", that "staedtler" markers and other ones you use there (don't have to be a big deal, just make it "stoedtler" and 5 rings for audi or something). since you use your own copyrights i don't know if it's that smart to use such ip's on your site. correct me if i am wrong, but i guess better save then sorry. ;)

+2 votes   article: We have a website!
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KEEP_IT_UP! Aug 1 2012, 3:58pm says:

that'll hurt for sure! no "clean cuts", more "mean guts" with this... ;)

+4 votes   media: Marauder - Shiv
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KEEP_IT_UP! Aug 1 2012, 9:28am says:

i like the models, hands look great and they are interesting characters, but:

i would strongly suggest you redo the faces, these are the weakest parts of your models imho. for sean i wouldn't stretch and oversize the hairtexture to use them as streaks in the face, i would go with new ones in better resolution - even if they are sitting well here and fit, they just look lowres and stretched. i also wouldn't make his beard so solid - especially the moustache.

are you gonig to use other textures like norm- and disp- beside diff-maps too?

+2 votes   media: Sean
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KEEP_IT_UP! Aug 1 2012, 9:21am says:

looks great! nice idea to make it a puzzle, too. :)

+1 vote   media: Phrenology Puzzle
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KEEP_IT_UP! Jul 26 2012, 1:56pm says:

reminds me of "i am alive", which is a game i actually love. nice atmoshpere! :)

+2 votes   media: 002
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KEEP_IT_UP! Jul 26 2012, 1:49pm says:

this build screams "NEED THAT ANTIALIASING... GIVE ME AA AND AF; NOOOOWWWww!!!!11"

looks really interesting (beside that), like the style a lot! :)

+1 vote   media: Night environment
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KEEP_IT_UP! Jul 22 2012, 5:24am says:

just awesome! great update guys. :)

+3 votes   article: Game Menu
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KEEP_IT_UP! Jul 18 2012, 4:20pm says:

and there it is, wow that was fast! awesome lighting, love the reflections at the front - the atmosphere is just great, good job. :)

+4 votes   media: Chapter 1: Forest - EMD FP7 Locomotive Ingame
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KEEP_IT_UP! Jul 13 2012, 11:56am says:

thats great, good deal! hope it'll push sells even more, lets be honest here: that's way to cheap for the awesomeness you'll get if you ask me. ;)

steam-counter tells that i've been playing tiny&big for more then 14 hours now, still counting. it's a great game! go get it guys! :D

+2 votes   article: 15% off on Tiny & Big while Steam Summer Sale
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KEEP_IT_UP! Jul 13 2012, 11:33am replied:

so true! it's a shame to have it compressed like that. still: very atmoshperic... can't wait so see more. :)

+1 vote   media: BlackSoul
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KEEP_IT_UP! Jul 13 2012, 11:29am replied:

why just "now"? ;D

looks great! still have to check the alpha to be honest, but can't wait. :)

+3 votes   media: New character customization area
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KEEP_IT_UP! Jul 11 2012, 6:47pm says:

damn that's creepy! o.o

+1 vote   media: The hospital
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KEEP_IT_UP! Jul 11 2012, 6:47pm says:

that statue is really creepy :o

great atmosphere on all of these images!!!

the reflection of the pillar in the middle here is kinda odd i think, like it's static and the camera position is bad for it or something.

+2 votes   media: The house
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KEEP_IT_UP! Jul 10 2012, 11:04am says:

great atmoshpere already... again, add torch or something to explain the lightsource ;)

+1 vote   media: The Curse of Moorden Gallery
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KEEP_IT_UP! Jul 9 2012, 9:07am replied:

this! +1

incredible work, you nailed the atmosphere of the location perfectly already! :)

+1 vote   media: Cheyenne
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KEEP_IT_UP! Jul 6 2012, 8:47pm says:

tracking for SURE! love what i've seen so far... great looking project, very atmospheric mapping, great details, awesome colours and creepy lighting. can't wait for more :)

models and animations could need some polish imho.

(those <30 members will grow fast i bet! :D)

+4 votes   game: Asylum
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KEEP_IT_UP! Jul 6 2012, 8:45pm says:

can't wait to walk in and have a look! looks great! :)

+1 vote   media: Asylum
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KEEP_IT_UP! Jul 6 2012, 8:43pm says:

awesome! love all the details, great atmosphere again!

+1 vote   media: Asylum
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KEEP_IT_UP! Jul 6 2012, 8:41pm says:

love the atmosphere! :o

great colours... the grain is also awesome! 3d fog in light?

+1 vote   media: Asylum
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KEEP_IT_UP! Jul 4 2012, 7:13am says:

great update! love the animationstyle so far, looking good!
this time i also want to praise you guys: your weapon models, concepts and artworks are so powerful - it's impressive, really. all the small details, the logically mechanics and the overall fitting together style. that was the reason why i tracked you in the first place. good to see how it grows now... :)

oh and good luck for the contest, who ever be part of it!

+3 votes   article: Mist of Stagnation - Modeling Contest & Animation update
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KEEP_IT_UP! Jun 29 2012, 9:36am says:

doesn't seem that this room was save for long... ;) looks great!

+5 votes   media: Warm Welcoming[WIP]
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KEEP_IT_UP! Jun 29 2012, 9:35am says:

awesome atmosphere! love the mapping, modeling, texturing, lighting - just spot on! :)

+8 votes   media: Warm Welcoming[WIP]
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KEEP_IT_UP! Jun 29 2012, 7:56am says:

thanks for posting the finished piece and the wip-steps, was really fun to do! love the game, you guys are awesome. :)

+2 votes   media: Awesome fanart - step by step
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KEEP_IT_UP! Jun 26 2012, 7:33pm says:

watched it for two minutes and stopped the video...

just because i want to play it myself and don't want any spoilers! ;)

but what i can already say: respect for such an unique gameplay-type, great chill-out background music und awesome graphic-style. this looks outstanding and very interesting! i will play it this weekend and post some feedback.

edit: only 5 views and no comments?.. this needs more attention! :/

+2 votes   media: Doppelscope play trough video
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KEEP_IT_UP! Jun 25 2012, 5:24am replied:

that /\

+1

+9 votes   media: Cry of Fear fan art
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KEEP_IT_UP! Jun 16 2012, 1:59pm says:

works really well! awesome skills, seriously i am impressed! :o

+2 votes   media: Water treatment plant control room
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KEEP_IT_UP! Jun 7 2012, 7:12pm says:

looks great! :)

+3 votes   media: Palace
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KEEP_IT_UP! Jun 6 2012, 4:59am says:

looks nice. :)

+3 votes   media: Screenshots
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KEEP_IT_UP! Jun 4 2012, 5:43pm says:

phew, boy! something terrible happend here - looks like something got thrown at the wall and then got moved, while kept pressed at it and then... disappeared. :o

creepy.

+3 votes   media: Corridor 6
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KEEP_IT_UP! Jun 4 2012, 5:41pm says:

i would love to see that you change the texture so that it's not mirrored anymore (guess so, since it's wip), otherwise then that awesome progress!

+2 votes   media: Corridor 1
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KEEP_IT_UP! May 31 2012, 12:36pm says:

awesome concept! love the colours, setting, atmosphere and style. :)

tracking.

+2 votes   media: Some old caves should have remained closed
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KEEP_IT_UP! May 27 2012, 12:47pm says:

LOVE the new shader effects like lens flares, "image artifacts", wounds effects etc. really awesome progress, so much new eyecandy :)

atmosphere is awesome!!! can't wait.

+2 votes   media: Gameplay Footage of G String v2
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KEEP_IT_UP! May 25 2012, 6:57am says:

awesome concept! love the lighting and atmosphere - spot on! :)

+5 votes   media: Anton"s Flat
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KEEP_IT_UP! May 21 2012, 2:54pm says:

did you paint that? looks really awesome - love the composition, style and colours used :>

0 votes   media: Fanart
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KEEP_IT_UP! May 17 2012, 12:50pm replied:

true impressive atmosphere - great mapping, good colours and awesome lighting! i like :)

+3 votes   media: Space
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KEEP_IT_UP! May 3 2012, 5:10pm says:

congrats for the special edition release. great news, can'T wait to see the result. ;)

headup games, awesome! thanks for letting me know that theres a limbo speical edition from them too btw! :) didn't know, since i buyed it instantly after the xbox-release.

+1 vote   article: Q.U.B.E Soundtrack, Collectors Edition and v1.2
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KEEP_IT_UP! May 1 2012, 2:34pm replied:

true! great "translation" from concept into 3d! can'T wait to see more

+2 votes   media: 3D Base Model
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KEEP_IT_UP! Apr 27 2012, 6:40am replied:

true! great lighting and effects - awesome mapping and modeling, nice looking textures and overall fitting together well. what's better then this? ;)

+1 vote   media: Build 194 Codename Gorilla
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KEEP_IT_UP! Apr 27 2012, 6:39am replied:

downvoted? oh c'mon. seriously? next time i use [irony] code, kay? -.-

+2 votes   media: Dare and Strike - new art style
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KEEP_IT_UP! Apr 27 2012, 6:37am says:

good luck for finding good staff! hope you'll fill in the "holes" pretty quick! :)

+1 vote   article: We’re expanding
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KEEP_IT_UP! Apr 27 2012, 6:35am says:

great looking and good progress! maybe a bit too much wet looking reflection - it's suppose to be stone, no? makes it feel a bit plastic or fleshy - but the lightning is spot on already! :)

+4 votes   media: Pyramid
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KEEP_IT_UP! Apr 24 2012, 6:24am says:

powerfully written!

the atmosphere streaming out of these words is almost more intense then the media release itself. can't wait to see and especially read more.

+4 votes   article: Media Update: April
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KEEP_IT_UP! Apr 17 2012, 6:41am says:

great news posting, i just found out about this "mod" a few minutes ago and have to bow infront of you - is this a one-man-project? seriously? the outcome and progress, especially in comparison to other amnesia custom maps (there are no "real" mods imho) is just breathtaking...

"thirty maps are planned", "sanity will have a more important impact and can quickly become disastrous", "Also note that if you get yourself killed, your enemies won't disappear, I must say that punishing the player after death by hardening the game is an idea to which I am not against", "more than one solution"...

damn! i just can't wait to see the final thing running on my monitor! :)

tracking for sure!

+3 votes   article: An overview
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KEEP_IT_UP! Apr 17 2012, 6:29am says:

thanks for the tutorial, the outcome and especially the art-style looks great!

+2 votes   article: Creating a 3D character
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KEEP_IT_UP! Apr 15 2012, 2:44pm says:

nice textures. i bet these cables in the box do have a purpose... ;)

+3 votes   media: Tunnel
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KEEP_IT_UP! Apr 14 2012, 11:23am says:

:O *curious*

+3 votes   article: Something Is Stirring
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KEEP_IT_UP! Apr 4 2012, 8:08pm replied:

i have to re-play the final version, it's been a long while since last time. great new enhancements, can't wait! :)

+2 votes   media: Worry of Newport Final - Vegetation Barriers
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KEEP_IT_UP! Mar 31 2012, 9:26pm says:

so... much... better!!! damn, i don't even want to look at the old pieces any more. April fools! ;p

+2 votes   media: Dare and Strike - new art style
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KEEP_IT_UP! Mar 31 2012, 6:30am says:

this project and especially these last revealed wip (!) screenshots are the most beautiful crysis-engine-stuff i've ever seen. i would love to see some team ico references in the finished project - if not, you HAVE to do a "shadow of the colossus" true hd remake. ;)

can't wait to see more. outstanding works!

+2 votes   media: Forbidden Lands level working progress
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KEEP_IT_UP! Mar 22 2012, 7:03am says:

the atmosphere is great, awesome lighting, props and texture choice!

the lamp is a bit weird imho. ;)

+1 vote   media: Unfinished project
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KEEP_IT_UP! Mar 20 2012, 10:27am replied:

did an update and it works fine now.
my fault, sorry! :)

looks interesting! i like the actual speed of the train :o, sounds are also great.

for everyone else: use "f" for flashlight, "shift" to run and "space" to jump ;) i wish i could actually push that red error-button ;p

+1 vote   article: Technodemos
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KEEP_IT_UP! Mar 20 2012, 5:47am says:

awesome artwork! :>

+1 vote   media: Pixel - Heroes Era
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KEEP_IT_UP! Mar 20 2012, 5:40am says:

fatal error: open of fog file failed. -.- -> firefox crash.
i've got unity installed since months and had no problems with it before.

+1 vote   article: Technodemos
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KEEP_IT_UP! Mar 19 2012, 6:46am says:

great new lighting, really supporting the atmosphere here!

+5 votes   media: Small Update
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KEEP_IT_UP! Mar 19 2012, 6:44am says:

great atmosphere and nice redish, rusty colours! are these pipes on the ceiling?

+2 votes   media: train
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KEEP_IT_UP! Mar 15 2012, 6:10pm says:

whats that... something?! the wallrun looks great, tho! :D

+1 vote   media: Quick Line Art - Wall Run
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KEEP_IT_UP! Mar 15 2012, 6:09pm says:

gret line art! love that you can almost imagine the "hidetail", finished piece through these sketch-versions.

+1 vote   media: Quick Line Art - Cover
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KEEP_IT_UP! Mar 14 2012, 5:58am says:

at the risk of repeating myself here:

incredible atmoshpere! guys, you are totally in control of achieving the typical and most desired silent hill atmoshpere inside source. congrats for that! :D

only thing i would change is the mirrored texture for the curtains, it's the only thing that really bothers me here.

+6 votes   media: Norman House
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KEEP_IT_UP! Mar 12 2012, 2:06pm replied:

me 2 - looking good so far! can'T wait to see the hd edition finished ;)

+3 votes   article: Many Big News Time!
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KEEP_IT_UP! Mar 10 2012, 3:05pm says:

from what i can see and tell: looking good! love the atmosphere (twin peaks soundtrack ;D), lights, models and the town... espeically the inside of the diner and the differences overall when theres night and day.
but please, could you reupload it in better resolution? this is really blurry, and i bet it originally looks way better - it's a shame that most of the details are lost because of the bad quality upload. :/

+2 votes   article: classical survival horror tech video
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KEEP_IT_UP! Mar 10 2012, 6:56am replied:

i kinda like the realistic texture on that exaggerated headshape,
even if it wont fit the game, it has charme imho! :)

nice retopo, btw: really lots of polys for that sculpt ;D

+3 votes   media: Mafia guy #512415
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KEEP_IT_UP! Mar 10 2012, 6:51am says:

looking good! :)

i still remember when team blur games decided to stop evolving quake 2 and moved on to this project - the hate messages and troll attacks where huge these days in the forums but i kinda thought you guys knew what to do. dunno how many years from now this actually was, but i still know how impressed i was by looking at the new water effects, shaders, hd resolutions and texture work you guys had back in the days already. now - even without lots of candy animations the actual result you guys showing of is phenomenal, especially while realizing you started with q2. the artwork, maps, colours, effects and atmosphere is really outstanding. :)

i love how you'll incorporate parkour features and think about basics too - can't wait to see body animations, camera movement and effects while dodging and sliding through the field of fire! looking forward to see more from you!

btw. found it kinda odd hat you didn't mention "brink", "rage" or "fallout" as references because there are clearly some influence going on imho... just wolfenstein and mirror's edge?! sure thing ;)

+1 vote   media: OverDose - Promo Video
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KEEP_IT_UP! Mar 10 2012, 4:58am replied:

for sure, why not! talented people. ;)

wish you all the best for the engine switch and fast progressing!

+4 votes   article: We are back
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KEEP_IT_UP! Mar 9 2012, 4:32am says:

looks like you have found a really awesome way to set atmosphere through light inside rooms now, wow - just wow. the colours and shadows are just onpoint! (view original) :)

+5 votes   media: Norman House
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KEEP_IT_UP! Mar 8 2012, 11:27am replied:

respect! i couldn'T sleep with this in my house, knowing that it's able to grow doesn't make it better ;D

+2 votes   media: Пауэ ^_^
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KEEP_IT_UP! Mar 8 2012, 11:24am says:

looking good :)

+3 votes   media: dome01
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KEEP_IT_UP! Mar 8 2012, 8:29am replied:

i loled. :P

+3 votes   media: Russians
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KEEP_IT_UP! Mar 8 2012, 8:25am replied:

eitherway... pretty cute face for a mad zombie. ;)

+3 votes   media: Balzu
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KEEP_IT_UP! Mar 7 2012, 1:34pm says:

i bookmarked your blog, glad you are responding to the suggestions of the users - i'll have a look again when you've added some sort of menu. "But spring break approaches, who knows how I could make use of that time?" well, well... would be nice if you'd continue that project - it deserves the spotlight imho! :)

+1 vote   article: I guess some people like this!
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KEEP_IT_UP! Mar 6 2012, 12:14pm replied:

edit: i played it now, love the atmosphere and the architecture, lightning, colours shapes and sizes of the buildings but:

- you have to make it possible somehow to change resolution, fullscreen and v-sync options - maybe also detail options (like mentioned by Inko above, the shadows are very "blocky" and low detailish, doesn't have to be ultra hd looking - it should still fit the overall design, but clear edges without "stairs" would be nice)

- at the ending (i think it was the ending, fade to black) you should make at least two buttons: replay, and quit... maybe options too.

this has great potential, it would be even nicer if you could change these small things. and make it last longer maybe ;)

+1 vote   game: Hubris
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KEEP_IT_UP! Mar 6 2012, 8:19am replied:

"rise and shine, gdc - rise and shine!"

+4 votes   media: GDC2012 - Day 1
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KEEP_IT_UP! Mar 6 2012, 8:09am says:

looks really beautiful! love the colour palette you've chosen and the buildings are looking cool too - will definitely try it out. :)

+1 vote   game: Hubris
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KEEP_IT_UP! Mar 5 2012, 3:11pm replied:

well, we are really anxious in getting better at this... i guess. ;)

great read henri, almost as if i've been there too. ;p

+2 votes   article: On the road to awe
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KEEP_IT_UP! Mar 4 2012, 2:58pm says:

i always love watching at this shot / scene! this radiates so much kindness in my opinion, even if its really a dark spot to catch a breath - theres some ray of hope, a glimmer of light... literally but also in some sort of deeper meaning i think. :)

+2 votes   media: On the road to awe
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KEEP_IT_UP! Mar 4 2012, 2:22pm says:

before someone asks: this is ingame, no photoshop or other edits made.

+6 votes   media: On the road to awe
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KEEP_IT_UP! Mar 4 2012, 2:19pm replied:

@xxx.xxx.xxx: yeah it is.

+5 votes   media: On the road to awe
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KEEP_IT_UP! Mar 3 2012, 5:57am says:

dude, not just the game is very fast, your mouth also.. okay you're late but please - TAKE A BREATH!!! am i getting old?! :D nice update, great graphics and good changes (as always)...

+2 votes   article: Build 199 released
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KEEP_IT_UP! Mar 3 2012, 5:54am says:

"...and a resident of the United States or Canada."

that's where my smile vanished - ah well, at least the world won't end over here. nice idea, good luck and fun to everyone who's allowed to pack one's bags. :)

+3 votes   article: Ravaged's First Contest is live!
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KEEP_IT_UP! Mar 2 2012, 4:15am says:

congrats guys!
feels good to finaly read this news-post! i hope you all had an awesome release-party and can lean back a bit now - i am going to have a look at this game when i have the time, looks too good to be left outside in the lurch... ;)

+1 vote   article: 'Vessel' is released on Steam!
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KEEP_IT_UP! Mar 1 2012, 6:17pm says:

great atmoshpere, nicely done! :)
*sigh* after all these years, stalker still knows best how to impress in terms of nature graphics!

+1 vote   media: Lost Alpha
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KEEP_IT_UP! Feb 29 2012, 10:12am says:

you guys rock! :D
thanks for taking it seriously, great to see what such an effect can trigger in terms of graphics - looks indeed much better this way, no?! :)

+3 votes   media: AA & AF
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KEEP_IT_UP! Feb 29 2012, 7:10am says:

great atmosphere on all these shots! maybe AA or AF could do even more wonders in terms of the visual quality ;)

+3 votes   media: Dungeon 2
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KEEP_IT_UP! Feb 26 2012, 10:13am says:

your comments on the right, beside the atmospheric images of that dying or already dead system set in a not so far future are always moving for me. moving because you nail so many facts with your diction. the way you frame facts that are already there but not seen by so many if not every one in masses could be really alarming - on the other hand you always give hope, hope that we once will see all that acting against freedom and peace with clear eyes - from a better angle, like it happend so often if we watch back in time. thank you for your thoughts and words, thanks for this artwork you put so many hours into...

i just wish that more people will start to unhand the resources and instruments of that era, that godless, material way of living and thinking - that they will rethink who that is, that they worship and follow... as this extends to persons (fallen) "stars", wrong idols or material stuff like the paper that clinches who has power and who doesn't.

i hope moer will gen up on the source of discontent, fear, pain and hate.

it feels good to see that you are into it. thanks for that and please excuse my english.

ps: to the screenshot nice improvements, even if thats not really important anymore after reading the description if you ask me ;)

+6 votes   media: Improved geometry
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KEEP_IT_UP! Feb 26 2012, 6:48am says:

looks and especially sounds really great! glad that you got such cool talents on your project, can't wait to finally see the result of these great collabos. :)

+2 votes   article: Vessel will feature a dynamically mixed Jon Hopkins soundtrack
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KEEP_IT_UP! Feb 24 2012, 8:10am says:

awesome concepts, your artist is very skilled :)
love the hair designs and the anime-, comictone it has...
great to see some characters finally :)

+2 votes   media: Various Dare Concepts
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KEEP_IT_UP! Feb 23 2012, 6:22am says:

i really like the architecture, colours and the overall array! only thing that's really missing right now are details: props, props, props ;)

+3 votes   media: Diner
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KEEP_IT_UP! Feb 22 2012, 8:24pm says:

true, sounds really exciting! congrats for another press report! may you do well all the best for the upcoming releases :)

+4 votes   article: PC Action Article, 02/2012
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KEEP_IT_UP! Feb 22 2012, 3:50am replied:

i think they should keep it like that, if you look at it in its entirety the crash site is really well designed.

last attempt to rise up again... "light-bearer".

+3 votes   media: Liberty Map
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KEEP_IT_UP! Feb 13 2012, 3:57am says:

great update as always! again! man i am getting sick of typing that all the time after watching a new devlog update... ;p

+7 votes   article: New Overgrowth a169 video devlog
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KEEP_IT_UP! Feb 13 2012, 3:53am replied:

they already did a great job in the matter of that concern i think, and as mentioned in the text there will be even more unique props and character models...

this will be good i bet! :)

+3 votes   media: Zeitgeist - The Story of an Age that never was.
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KEEP_IT_UP! Feb 12 2012, 5:21am says:

i love the door position and that "around the corner" thing in version 5! :)

+2 votes   media: Comparison of Versions - What do you prefer?
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KEEP_IT_UP! Feb 12 2012, 5:20am says:

oh there are even more viewpoints to look at :o
overseen that at first.

well, i would fill up the corner where the big bed was before (bed from 5, empty space in 5.2 and 5.3), or go back to the older version, looks too empty there (right now).

i would re-open the drawer of the bed in version 5.3

+2 votes   media: Comparison of Versions - What do you prefer?
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KEEP_IT_UP! Feb 12 2012, 5:17am says:

+ tv in entertainment center, not hanging.
+ the smaller bed (5.3) or the old big one.
+ starwars door at the same side as the other door (version 5), but with a small "hall" before entering the actual room - i like that.

outstanding work, in every version dude - really great looking project! :)

+2 votes   media: Comparison of Versions - What do you prefer?
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KEEP_IT_UP! Feb 11 2012, 6:55pm replied:

+1

the level of detail of his "props" is really outstanding, it's like putting the original reference 1to1 in-game - that's not even often the case on "aaa game" productions these days. respect! :)

+1 vote   media: WIP Alarm Clock
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KEEP_IT_UP! Feb 10 2012, 4:35am replied:

+1 true! looks so good - contrasts, colours, setting, characters, lightning. reminds me somehow of the "living puppets and dolls" from akira. i like! :)

+1 vote   media: Innocence
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KEEP_IT_UP! Feb 10 2012, 4:29am replied:

true, to make it even more realistic there should be more chemtrails up in the sky. scnr ;)

looking good as always! i would keep it that way, sometimes theres just no need to fill every little spot, especially in terms of skyboxes.

+1 vote   media: Badlands 02 WIP - Barracks
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KEEP_IT_UP! Feb 10 2012, 4:27am says:

hollow man sleeping. ;)

+3 votes   media: Updates - Fast Compile test
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KEEP_IT_UP! Feb 10 2012, 4:25am says:

looking good! :)

+1 vote   media: Updates - Fast Compile test
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KEEP_IT_UP! Feb 2 2012, 10:10pm says:

this giant makes the soldiers look like... toy-soldiers. incredible monster in kingsize wanna play!

+1 vote   media: Build 194 Codename Gorilla
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KEEP_IT_UP! Feb 2 2012, 7:33pm says:

way too much fabric on these girls!!!

the lightning and atmoshpere of the club itself is looking great already. :)

+1 vote   media: CLUB
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KEEP_IT_UP! Feb 2 2012, 10:31am says:

very deus ex-ish but i like! :)

+1 vote   media: Office Building Concept
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KEEP_IT_UP! Jan 31 2012, 9:12pm replied:

+1

the level of detail is outstanding, especially if you keep in mind that this is just a corner of a room, seen on the other screenshot - amazing!

truly great artists working together here. :)

+1 vote   media: Beach Assault - Update 2
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KEEP_IT_UP! Jan 30 2012, 2:39pm replied:

true! just saw this game for the first time - tracking!! looks really interesting, the artwork but also the coding / gameplay. good luck! :)

+1 vote   game: Vessel
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KEEP_IT_UP! Jan 30 2012, 9:57am says:

nice atmosphere. great lightning! :)

+2 votes   media: Spicing up the gallery a little
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KEEP_IT_UP! Jan 29 2012, 9:56pm says:

i'm impressed! great update, i knew it's worth tracking... ;)

+3 votes   article: Mist of Stagnation: 8 Weeks of Updates - Week 3
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KEEP_IT_UP! Jan 26 2012, 7:42pm says:

i am tracking since years, glad to hear that you will do it "stand alone" now! all the best for 2012 and your project!

btw. i like these oldschool gif's. :)

+3 votes   article: Snatcher Mod Update! (Jan 2012)
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KEEP_IT_UP! Jan 23 2012, 7:56pm replied:

+1 ;)

sounds good! wish you fast progress!

+1 vote   article: The Whisper News
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KEEP_IT_UP! Jan 19 2012, 8:36am says:

i smell anger... awesome scene, love the colours too!

+1 vote   media: Screenshot
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KEEP_IT_UP! Jan 18 2012, 3:06pm replied:

READ:

Forbes.com

sopa NOT gonna happen (for now)!!!
not because of petitions but the big ones protesting..

+10 votes   article: SOPA and PIPA - our internet freedom
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KEEP_IT_UP! Jan 18 2012, 7:29am says:

great atmosphere :)

+4 votes   media: Chapter 6: School Finale - Classroom
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KEEP_IT_UP! Dec 18 2011, 7:15pm says:

i really like the fast lines here, her hairflow and the character shining through in this look.
reminds me of some sort of mixing anne frank and the child version of the major from ghost in the shell.

the character rendering is awesome, really alive looking ans as i've sayed you nailed what the eyes seems intended to be, but... you lost that particular innocent puppet-look a bit.

+1 vote   media: Milena Head Study
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KEEP_IT_UP! Dec 18 2011, 7:08pm replied:

the model looks awesome, much personality! you really nailed the look of the eyes and the overall tones - as mentioned in these concepts, but you're right: give her the deserved and so well fitting curls back! :p

+1 vote   media: Milena Current Model
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KEEP_IT_UP! Dec 18 2011, 7:06pm says:

great drawing!

+1 vote   media: Milena Head Study
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KEEP_IT_UP! Dec 16 2011, 10:58pm says:

i love how you spread your knowledge, share backround info and keep posting! the "fish people", the "Crab"-folks, the myth - (world of) water is awesome! and "The Great Henri" made me grin so hard as i played through! :D

henri = team-member of water-devs, made maps for it among other things. TRUE STORY ;)

voted ofc!

+1 vote   article: World Of Water
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KEEP_IT_UP! Dec 14 2011, 7:41am says:

feels good to see such a strong progress and going with the time... you can almost tell from every aspect that marks a difference between the two images how much you guys have improved, there's so much to look at :)

congrats.

+3 votes   media: Beach Assult - OverDose WIP
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KEEP_IT_UP! Dec 7 2011, 11:41am replied:

the name too i guess ;)

+6 votes   media: Subsurface scattering (skin) and Cloth shader
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KEEP_IT_UP! Dec 6 2011, 9:46pm says:

wow, just wow! :o

+6 votes   media: Subsurface scattering (skin) and Cloth shader
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KEEP_IT_UP! Dec 6 2011, 3:34am says:

congrats for your frst model-import, looks great! the stuff you sayed about originality seems true.. i just installed blender this weekend, great tool, but a bit confusing, you're right. :)

how did you do these 3d concept showcase, please tell me everything! :D

+8 votes   article: Art Asset Overview #25
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KEEP_IT_UP! Dec 5 2011, 5:05pm replied:

yeah, so true! beside the great "how to's" and the content overall, i love the way how its presented here. :)

+1 vote   article: Making Of Water Part II
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KEEP_IT_UP! Nov 14 2011, 10:22pm says:

finally! :)
congrats and thanks goes out to the team, awesome job guys!
unique and outstanding source engine experience - i hope you'll get many downloads and deserved positive feedback.

i know there are many great aaa-title releases the last months (i can't stop playing skyrim f.e.) but seriously, if you're looking for some variety give "water" a chance, it's truly a masterpiece.

+3 votes   article: Water Released
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KEEP_IT_UP! Oct 28 2011, 8:48am says:

if it won't be ready in nov. that doesn't matter, don't rush it! love the broken signs here, and the overall architecture. good atmosphere again :)

+4 votes   media: Time is, time was
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KEEP_IT_UP! Oct 26 2011, 11:11am replied:

true! +1

looks beautiful, but give that tree a bit greeeen there ;D

+3 votes   media: Island
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KEEP_IT_UP! Oct 25 2011, 8:03pm says:

cool update ;) all the best for the upcoming "water" release.

+1 vote   article: Im releasing a mod in 2011..!
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KEEP_IT_UP! Oct 21 2011, 2:43pm says:

pure win! awesome atmosphere the lightning is incredible :)

+4 votes   media: Media-Update #3
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KEEP_IT_UP! Oct 1 2011, 10:52am says:

awesome update! glad to see progress :)

+2 votes   article: October
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KEEP_IT_UP! Sep 20 2011, 6:51am says:

thank you so much for sharing these techniques! awesome to see how you did it - you guys got sick talents! ;)

can't wait to see more "inside" clips and new progress on the game.

+1 vote   article: [Tutorial] How to make convincing Terrains
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KEEP_IT_UP! Sep 15 2011, 9:06am says:

great details again! love the proportions of the models - even AAA title dev-teams suck at these often. :)

+2 votes   media: Battlegrounds, Weapons and Combat
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KEEP_IT_UP! Sep 10 2011, 9:59am says:

lookin good. :)

+2 votes   media: Mall Of Ukraine [WIP]
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KEEP_IT_UP! Sep 8 2011, 7:51am says:

F**** thats incredible - miraculous beautiful, great work! can't wait to see more. you guys are really talented! :)

+1 vote   media: Skybox and mood testing
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KEEP_IT_UP! Sep 6 2011, 12:13pm replied:

+1 :) really cute and a great looking texture already.

+1 vote   media: Triceratops Texture experiment
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KEEP_IT_UP! Aug 26 2011, 10:41pm says:

awesome! love the motionblur at the "cars", looking great, can't wait to have it textured ;D

+3 votes   media: JHQ CE2 work in Crysis 2 SDK (tests)
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KEEP_IT_UP! Aug 23 2011, 6:16am replied:

true! +1 for you two - i ask myself why no other game came up with some similar effects till now, the stab blood effect (whole) looks so real its almost creepy :D

awesome work @ dev's.

+11 votes   article: New Overgrowth a145 video devlog
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KEEP_IT_UP! Aug 21 2011, 10:50am says:

speechless. not just the atmosphere of the pic is great again, but also the description. is it a quote or written by you?

+1 vote   media: In love with my own demise
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KEEP_IT_UP! Aug 20 2011, 3:58pm says:

looks cool! are the clouds in the back a seperated (moving) layer in the skybox?

+3 votes   media: 1187 - News images
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KEEP_IT_UP! Aug 19 2011, 4:21pm says:

when NOT interacting with the world i would place it off the screen, or just slightly visible at the corner of the screen, while interacting with the world it's awesome as it is imho - if her hand goes in the center of the screen and then go offscreen again after finishing what ever.

great atmosphere and hand model btw. ;)

+5 votes   media: Question
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KEEP_IT_UP! Aug 18 2011, 4:32pm says:

looka awesome :) are the window textures custom? refrection active?

+1 vote   media: Chapter 5: The Church - Inside
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KEEP_IT_UP! Aug 18 2011, 2:08pm says:

love it! :)

+1 vote   media: Ferrari
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KEEP_IT_UP! Aug 18 2011, 11:55am says:

great to see all the details now, but i hope you didn't "replace" the dimmed down, grey bluish foggy atmosphere in the earlier shots with that new one? if it's another place / another time i am fine with that :). would like to see it from the groundlevel, or is the player position supposed to be that high at this point?

great props :)

+1 vote   media: Too big to survive
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KEEP_IT_UP! Aug 18 2011, 11:50am says:

love the score so far! especially the loop base at the very beginning of that track. overall very atmospheric good job :)

+1 vote   media: Ready to melt
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KEEP_IT_UP! Aug 13 2011, 9:03am says:

she looks sad and tired. :/ awesome face texture and lightning as always ;)

+4 votes   media: You, at the begninning of a very, very bad day.
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KEEP_IT_UP! Aug 13 2011, 9:02am says:

so, there will be weapons in-game... :) maybe that room is a bit blocky, you could try to break the main shapes while adding smaller details at the walls maybe?

+1 vote   media: Myo's kitchen, she's a mess.
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KEEP_IT_UP! Aug 13 2011, 9:00am says:

wow, just wow! it's like blade runner meets matrix, meets johnny mnemonic meets hl2 :>

love the custom model, the textures and especially the message and whats actually happening there. really great stuff, can't wait to play!

+1 vote   media: And so it begins...
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KEEP_IT_UP! Aug 9 2011, 3:39pm says:

wow! that's just incredible... the atmosphere, mapdesign, scripts, colours, the theme - the hud elements (if in a video, or the questionsmarks) the music, especially the one starting in at the end, all the custom stuff fits so well together. that's all awesome... really good stuff! can't wait to play it :)

+5 votes   media: Titan: XCIX Gameplay (First 13 Minutes)
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KEEP_IT_UP! Aug 9 2011, 3:32pm says:

wow :o

+2 votes   media: Border - In CryENGINE3
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KEEP_IT_UP! Aug 8 2011, 7:22am replied:

wow, i mean the fact that i automatically implied "you" where more then one person already shows that it's looking like there's a whole team behind that released media ;)

so g-string is developed by a thirty years old women? ;p

by "animated rain textures" i ment the textures where the rain lands, streets, walls, cars, other objects. the typical "wet surface" look...

+2 votes   media: More glimpses at the future, enjoy
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KEEP_IT_UP! Aug 5 2011, 5:42am says:

all that detail makes me wanna be there, now! ;D
great work! will the player be allowed to go inside most buildings?

+1 vote   media: Open Beta 1.6 release media
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KEEP_IT_UP! Aug 5 2011, 5:41am says:

beautiful! love the view distance, details, colours and props ofc!

+4 votes   media: Open Beta 1.6 release media
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KEEP_IT_UP! Aug 4 2011, 5:26pm replied:

that's the uncle of number 5, noob! ;P

Scoopgods.squarespace.com

great lightning, is the grain effect and the dark edges of the screen already ingame? great custom stuff, love the props!

+2 votes   media: More glimpses at the future, enjoy
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KEEP_IT_UP! Aug 4 2011, 5:22pm says:

love the city design and architecture.. also the colour mood

+2 votes   media: More glimpses at the future, enjoy
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KEEP_IT_UP! Aug 4 2011, 5:20pm says:

outstanding atmosphere!! i am tracking for sure ;D

do you guys have animated rain textures?

+1 vote   media: More glimpses at the future, enjoy
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KEEP_IT_UP! Aug 4 2011, 5:20pm says:

love that shot! looks so cool!

+1 vote   media: The big, big city
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KEEP_IT_UP! Aug 4 2011, 5:19pm says:

wow! add godrays via shader editor and it'll be almost perfect ;)

+3 votes   media: The big, big city
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KEEP_IT_UP! Jul 28 2011, 8:10pm says:

love the basket armor concept, also the wip stuff for user interfaces and the props, props can't be boring ever btw. ;)

+8 votes   article: Overgrowth Art Asset Overview Video
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KEEP_IT_UP! Jul 20 2011, 6:27pm says:

really like that shot! :)

+2 votes   media: Updated
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KEEP_IT_UP! Jul 20 2011, 7:38am says:

stopping after 1 second of playtime :/ but that 1 second looks really good! ;P

+5 votes   media: Design an intro video entry
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KEEP_IT_UP! Jul 19 2011, 7:31am replied:

+1 love the details and the unique style. tracking! :P

+1 vote   media: Neanderthale Warrior Wip
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KEEP_IT_UP! Jul 14 2011, 6:42pm says:

much much better then v1! but i still don't like the old effects coming in later in the video they don't fit that well to the better, new ones imho. they are to cartoonish compared to the new realistic, darker ones.
but i do dig the coding :)

+1 vote   media: blood v2
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KEEP_IT_UP! Jul 14 2011, 1:20pm says:

great textures, love the colours / lightning! :)

+2 votes   media: "Rake Off" Images
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KEEP_IT_UP! Jul 14 2011, 7:39am says:

very atmospheric! :)

+2 votes   media: Screenshot
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KEEP_IT_UP! Jul 7 2011, 4:56pm says:

light reflections looks a bit odd, but i guess some editing will fix that! the sky combined with rain looks almost real! :>

+2 votes   media: Crysis 2 SDK testing images!
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KEEP_IT_UP! Jul 1 2011, 7:02am says:

aaaaaaaaaaaaaaaaaaaaaaaaawesome ^-^

+2 votes   media: It has begun! (CryEngine 3 testing)
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KEEP_IT_UP! Jul 1 2011, 7:00am replied:

word! :D awesome rim lightning and colours too :)

+3 votes   media: Solomon blastin stuff
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KEEP_IT_UP! Jun 30 2011, 7:32pm replied:

guess you're right, claytonian - fit's better this way, would be to outa place here :)

@Allien: spooky. :p

+1 vote   media: noize effect test
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KEEP_IT_UP! Jun 29 2011, 9:11pm says:

love that new assets, but i dig these vessels and your continuous design elements on it even more - love your drawing style and ideas to make that world actually believable. nice comic update too :) great update as usual!

+3 votes   article: Aubrey's Art Asset Overview (HD video)
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KEEP_IT_UP! Jun 27 2011, 12:29pm says:

creepy :X

+3 votes   media: Alchemilla alternative
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KEEP_IT_UP! Jun 26 2011, 4:57pm replied:

now add soft subtle reflections on the street and its better then the original ;) great work!

+1 vote   media: noize effect test
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KEEP_IT_UP! Jun 14 2011, 10:28pm replied:

yeah indeed!

+2 votes   media: Ligonier
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KEEP_IT_UP! Jun 13 2011, 10:58am says:

so beautiful! love the "rock props" and the texture quality.. awesome lightning! :)

+1 vote   media: Crash Site
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KEEP_IT_UP! Jun 6 2011, 9:34am replied:

there must be someone here on moddb/indidb you know the answer... what you guys already managed to create is breathtaking! really love this project since so long :D

cant wait to test that new alpha. :)

+1 vote   media: Screenshot
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KEEP_IT_UP! Jun 4 2011, 10:10pm says:

yay! downloading! awesome art-design... can't wait to test it :>

+1 vote   download: OLD Nikki and the Robots - 0.3 - Win XP/Vista/7
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KEEP_IT_UP! Jun 1 2011, 12:29pm says:

aaawesome! :)

+9 votes   media: Hospital
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KEEP_IT_UP! May 20 2011, 11:49am replied:

looks like a crysis 2 alike.

+4 votes   media: David vs Goliath
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KEEP_IT_UP! May 19 2011, 6:48pm replied:

exactly my thoughts. his stuff deserved leastwise a mention :(
don't understand the choices made. i love "witchers dive", the black and white bomber pic, but other then that... i don't get it. :<

+1 vote   article: The Witcher 2: Alternate Endings comp Winners!
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KEEP_IT_UP! May 14 2011, 4:25pm replied:

you really should open it in full res! great lineart and a really nice point in storytelling! "WITCHCRAFT!" made me laugh.. :p
leon, already told you how much i like this page - the coloured version makes it even better, great lights and nice colours!

hope you'll get the 1st. :D

btw: where's the VOTE button ;D

+1 vote   media: A Different kind of a quest
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KEEP_IT_UP! May 7 2011, 8:32am says:

great update - love the facial expressions and the dialog concept :)

+2 votes   article: Trudy's Language
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KEEP_IT_UP! Apr 10 2011, 9:57pm says:

the amount of detail is making mew crazy :D GRET MAP!!!

+1 vote   media: Version 5 - WIP
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KEEP_IT_UP! Apr 10 2011, 9:54pm says:

great town center shots, really - but it attracts attention that those stone tile textures are repeating very often - maybe you could vary a bit more in textures here or change it with less recognizable patterns on it.

please excuse my english. ;)

+1 vote   media: Silent Hill Town Center
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KEEP_IT_UP! Apr 9 2011, 6:12am says:

awesome colours, details and overall atmosphere in these concepts! it's like a mixture of silent hill / alice / resident evil / the path etc. love them :)

tracking!

+3 votes   media: Amelia Concept
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KEEP_IT_UP! Mar 13 2011, 10:54am says:

looking good! :) nice model, weather and time of day.

+2 votes   media: Border, Church of Ireland
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KEEP_IT_UP! Mar 11 2011, 5:22pm replied:

+1 true true! :)

+4 votes   media: CMC - Pistol - Textured & Posed
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KEEP_IT_UP! Mar 11 2011, 9:36am says:

looks great! awesome to see how it's done. :)

+1 vote   media: Speedmapping Video
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KEEP_IT_UP! Mar 11 2011, 6:27am says:

lookin' good! :) great atmosphere...

+2 votes   media: Wreckage - The leveldesign
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KEEP_IT_UP! Mar 11 2011, 6:25am says:

you know that i love your skills! :D great collection of pure awesome. :)

+1 vote   media: Sig Sauer P229
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KEEP_IT_UP! Mar 8 2011, 4:20pm says:

awesome new shots :)
just add wet looking bumps for the textures where they're needed, and it'll be almost perfect.

+2 votes   media: WIP redesign
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KEEP_IT_UP! Mar 8 2011, 5:37am says:

awesome new concept! great atmosphere and also the colours are really beautiful! :)

+4 votes   media: Aeraalas Woodlands
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KEEP_IT_UP! Mar 3 2011, 7:39pm says:

looks really impressive! love how the light illuminates the cop, also love the bumps and colours - very realistic looking :)

only thing that doesn't look realistic is that theres no light on the walky talky... is it possible to add realtime light on that model too? just a small light-outline, like the light would really come from that flashlight in front of the player.. really dunno if its possible or not, anyway: looks great! :)

+7 votes   media: Playing with co-op
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KEEP_IT_UP! Mar 1 2011, 7:27am replied:

yeah - it looks like it is melting, some sort of liquid fabric ;)
very often your models have almost perfect faces (like you had some sort of ploy for it going on ;)), but the clothes are often to low detail compared with the awesome faces... that's the only thing i would look out for: to have the same standards on the overall model.

anyway, great work - but you know that i guess. :)

+2 votes   media: Mr. CHURCH ( Bruce Willis ) WIP
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KEEP_IT_UP! Feb 25 2011, 7:11pm says:

looks amazing! :) so much work i bet... great job guys.

+1 vote   media: My Country My Name Gameplay Trailer
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KEEP_IT_UP! Feb 23 2011, 4:04pm replied:

and it also has to be written together if you wanna use "gepanzerter"-> "gepanzerter Dinosaurier!" or "gepanzert!" and "Dinosaurier!" each one alone...

love the artwork on all of these, but please ask a german person next time before releasing that wrong spelling :p

+3 votes   media: Character Posters
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KEEP_IT_UP! Feb 23 2011, 3:53pm says:

damn it, that's just awesome!!! great work on the ceiling, really unique looking, and everything fits well together! love that shot :>

+3 votes   media: Nowhere - morgue
KEEP_IT_UP!
KEEP_IT_UP! Feb 17 2011, 9:21pm says:

"Congratulations! You are now part of the Blade Symphony beta."

that was on point... good idea, checking moddb just NOW. :D
thank you very much, dear bs-team - happy to have the ability to play.

+1 vote   media: Join us!
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KEEP_IT_UP! Feb 15 2011, 6:45am says:

wow! that was awesome! really great choreo, nice effects and good director - good work guys :)

+1 vote   media: Dead Before Dawn: Director's Cut - Full Trailer
KEEP_IT_UP!
KEEP_IT_UP! Feb 11 2011, 8:42pm says:

Pra.iplanet.at

;D

awesome atmosphere of the glorious 80's b-movie times...

+1 vote   media: BioTerror
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KEEP_IT_UP! Feb 11 2011, 8:40pm says:

this game looks so damn cool! i want to be hank. now. ;D
any new news about release on pc?

+1 vote   media: BioTerror
KEEP_IT_UP!
KEEP_IT_UP! Feb 6 2011, 2:46pm says:

damn the ground looks really three-dimensional! great work! only the resolution of the texture it self seems a bit low, while watching the ground textures in the last screenshots in fullscreen mode... the combination of the right amount of bump-level (you defenately have and show) + the detail of f.e. complete-mod textures would be perfect! :)

+1 vote   media: Call of Pripyat Reloaded 0.7.5
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KEEP_IT_UP! Feb 6 2011, 2:42pm says:

looks really like wet land, i can here the mud sound while watching this picture :)

+2 votes   media: Call of Pripyat Reloaded 0.7.5
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KEEP_IT_UP! Feb 5 2011, 7:18pm says:

damn, you guys are talented - great details everywhere :O !!!

+2 votes   media: Developers Kit Vehicle Challenge: Warrior Truck
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KEEP_IT_UP! Feb 5 2011, 7:18pm says:

love it! awesome atmosphere..

+1 vote   media: Sneak Peak: Red Line Early Development
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KEEP_IT_UP! Feb 5 2011, 9:50am says:

awesome. great work guys! love the overall colourtheme.

+3 votes   media: AKM
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KEEP_IT_UP! Feb 4 2011, 2:49pm says:

those dx 9 shots are looking cool, but why promote shots without antialiasing - so much graphical beauty get lost that way and even great graphic features or details won't be THAT relevant anymore imho. :/

+1 vote   media: Ingame graphics DirectX 9
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KEEP_IT_UP! Feb 4 2011, 7:09am says:

i love the details... like the pipes under the street, how the street is torn apart and the silent hillish fog of course. :)

+1 vote   media: Street remake WIP
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KEEP_IT_UP! Feb 4 2011, 7:08am replied:

they are! really good job!

+1 vote   media: Street remake WIP
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KEEP_IT_UP! Feb 4 2011, 5:02am says:

great concept.. awesome lightning and design! "mooore souuulz!" :p

+3 votes   media: Environment: Underground
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KEEP_IT_UP! Feb 2 2011, 4:00am says:

a w e s o m e.
i totally love the atmoshpere, and i can clearly see in what direction this will go. also the music is just perfect! so oldschool, so classic in what you are doing and fits so well - great work, guys. :)

+3 votes   media: Snatcher Mod - Sky Traffic Test #3
KEEP_IT_UP!
KEEP_IT_UP! Feb 2 2011, 3:57am says:

love these WIP stuff. no matter how "early" some of these are, i can clearly see how much talent you have, dude! Of that there is no doubt. :)

keep it up!

+1 vote   media: Snatcher Mod - WIP Renders
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KEEP_IT_UP! Feb 1 2011, 7:14pm says:

yeah, another artifact... can i keep it!?

beside that, the hallway in the back is really creepy. :O

+1 vote   media: TileGen Previews
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KEEP_IT_UP! Jan 23 2011, 11:08am replied:

because he's right - one more like for him ;p
that's just awesome. love it!

+5 votes   media: Travel system v.1
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KEEP_IT_UP! Jan 22 2011, 5:52am says:

love the custom props and textures you use. great work! :)

+4 votes   media: nmo_cabin Spotlight Images
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KEEP_IT_UP! Jan 20 2011, 7:52am says:

i think you have to look out for old documentarys, and older films of the late 80's and 90's which where filmed inside and outside the wtc, there are a view but i can't remember the names :/ (often hollywood productions where on ore more scenes where filmed there) - i also tried to search for some older documentarys but it's hard to find anything beside the 9/11 falseflag stuff (i mean it's important that people get informed about that leadership ******** going on in usa but it's hard to find anything without 9/11 in combination with the wtc...)

+2 votes   article: Need a few references
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KEEP_IT_UP! Jan 18 2011, 10:51am says:

great shots! love the graphics.. when i am done with my first SOC playthrough (yeah i am late xD but was good to wait, now everything maxed out with complete mod 09 ROCKS like hell..:)) i will try COP and give this a try.

+1 vote   media: "I Work Alone" ver.1.0
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KEEP_IT_UP! Jan 17 2011, 10:18pm says:

what a great tutorial! very detailed in pictures and a good description, too. thank you :)

+2 votes   article: Prop modeling tutorial
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KEEP_IT_UP! Jan 16 2011, 9:19pm says:

great progress on that sweet coversystem, and this clip gives a good premonition of things to come! i especially like how he's constantly moving slightly, underlines the battlefield good, imho (although in that demo-map it looks kinda odd ;))

+4 votes   media: Cover system WIP demo with commentary.
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KEEP_IT_UP! Jan 16 2011, 7:54pm says:

very atmospheric! love this scene. :)

+1 vote   media: Some practice
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KEEP_IT_UP! Jan 14 2011, 10:06am says:

how sweet she is! that's a girl you wanna save ;D

+1 vote   media: Origin Paintings
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KEEP_IT_UP! Jan 13 2011, 7:57am says:

looks rly great! are those lighting effects standard vanilla ones? (when theres thunder and flashs outside in that night scene, the player inside that building)

+1 vote   media: I Work Alone teaser
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KEEP_IT_UP! Jan 9 2011, 1:01pm says:

looks great ingame :) but what is the left hand doing? is there a weaponmodel normaly or should there be one later on (like he's releasing the right hand to show that sign, and then get it under the rifle again)?! if not, i would kick it out of sight. ;)

+4 votes   media: Peace, Mother ****er!
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KEEP_IT_UP! Jan 8 2011, 12:43am replied:

fixed that for you and models looking good so far. ;)

+3 votes   article: Progress and Upgrades
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KEEP_IT_UP! Jan 3 2011, 1:05pm replied:

word! glad that mod is still alive :) found out about this project a few years ago, but didn't know the "track this mod" button ;D

keep it up guys, this will make me install crysis again. outstanding work so far. :)

+1 vote   media: Gillian, Metal and Harry WIP!
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KEEP_IT_UP! Dec 31 2010, 4:45am says:

looks nice, very atmospheric :) tracking...

+3 votes   media: AoH - Shelter - Finished
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KEEP_IT_UP! Dec 19 2010, 6:18pm says:

mirrors edge... i like ;D

+1 vote   media: Endless Matrix Corridor
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KEEP_IT_UP! Dec 19 2010, 3:43pm says:

so. much. respect. :)

+1 vote   media: My Country, My Name Screen
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KEEP_IT_UP! Dec 18 2010, 2:52pm says:

love this drawing :)

+1 vote   media: Alpha Release Poster
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KEEP_IT_UP! Dec 18 2010, 2:44pm says:

guts?! creepy.

+4 votes   media: Look ma, yes TileGen!
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KEEP_IT_UP! Dec 18 2010, 2:38pm replied:

if LIMBO _WON'T_ win, i'll never ever visit moddb again ;D.

truly amazing artstyle, very original and of course i finished it on my _black_ xbox. :)

+4 votes   article: Editors Choice - Best Original Art
KEEP_IT_UP!
KEEP_IT_UP! Dec 18 2010, 10:23am says:

awesome stuff. love the phenomenal amount of detail. also everybody should check out the "description box" if you have the plugins installed... :)

+6 votes   media: First Person Arm Models+Texture
KEEP_IT_UP!
KEEP_IT_UP! Dec 4 2010, 11:00am replied:

just awesome.

+1 vote   media: Environment Particle Test
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KEEP_IT_UP! Nov 27 2010, 7:57am replied:

WORD!

+3 votes   media: Winning Smile FMV Tests
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KEEP_IT_UP! Nov 27 2010, 7:57am says:

great details!

+2 votes   media: Updated/redone Exterior columns
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KEEP_IT_UP! Nov 12 2010, 10:49pm replied:

nooo, it's an arm, duude. a very nice arm i do add! ;p

+4 votes   media: have a Hand
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KEEP_IT_UP! Nov 9 2010, 5:22pm replied:

would be so awesome if the blood will react on movement near by under water... possible? or am i dreaming again? ;D

+2 votes   media: Testing the bite zone / Gore system
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KEEP_IT_UP! Nov 9 2010, 5:21pm replied:

+1

really great looking. can't wait to see more :)

+1 vote   media: Sanity Post Shot
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KEEP_IT_UP! Nov 7 2010, 12:50pm says:

looks great, love the "retroish" look of it! :)

+12 votes   media: Radio
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KEEP_IT_UP! Nov 3 2010, 4:47pm replied:

exactly what i thought! :p

FINALLY! the old font you guys used was horrible.
looks really great :)

+1 vote   media: Wallpaper
KEEP_IT_UP!
KEEP_IT_UP! Nov 1 2010, 9:26am replied:

at least he can still blur the motion! ;p
great! can't wait to play it...

+1 vote   media: Scream and die
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KEEP_IT_UP! Nov 1 2010, 8:35am replied:

and he's so right with that expression! really beautiful what these guys are creating here... :)

+5 votes   article: Slow and Steady – A Brief Update
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KEEP_IT_UP! Oct 28 2010, 7:35am says:

love it! can't wait to play :)

+1 vote   article: Trailer, screenshot, interview. You deserved it !
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KEEP_IT_UP! Oct 11 2010, 8:28pm says:

really outstanding work and great details! i would love to kow your technique. :D

and btw: please stop deleting older shots... just add the new ones ;)

+2 votes   media: Barney 'The Schizo' Ross WIP RJW_ca
KEEP_IT_UP!
KEEP_IT_UP! Oct 5 2010, 6:55am says:

soo damn cool look! great work and gameplay ideas, really beautiful! can't wait to play it :)

+1 vote   media: Seasons - Gameplay WIP (cave and trees)
KEEP_IT_UP!
KEEP_IT_UP! Sep 29 2010, 6:41pm says:

really great looking character design! love the details!

+1 vote   media: Necrosis
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KEEP_IT_UP! Sep 29 2010, 4:26am replied:

exactly! +1

+3 votes   media: T-Rex Close Up
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KEEP_IT_UP! Sep 21 2010, 12:06pm replied:

+1

love the final piece, very realistic!

+4 votes   article: Rabbit head set piece model
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KEEP_IT_UP! Sep 20 2010, 7:17am says:

very nice one... love the old "shield" on the right and the "city"- and "industry" parts... can really imagine this one :)

+3 votes   media: The airship Trudy.
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KEEP_IT_UP! Sep 20 2010, 7:15am replied:

very nice animations... lovely!

+3 votes   media: Jump, fall, land animation blend test.
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KEEP_IT_UP! Sep 19 2010, 1:29pm says:

awesome textures!!!

+1 vote   media: Oasis 1.1 - Camera far
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KEEP_IT_UP! Sep 19 2010, 1:27pm says:

you guys really got some talented artists! i could go on for hours and post a comment under every single shot you guys share.. ^^

+1 vote   media: Oasis 1.1 - Zelum
KEEP_IT_UP!
KEEP_IT_UP! Sep 19 2010, 1:25pm says:

even dof! this "mod" rocks ^^

+1 vote   media: Oasis 1.1 - Toxic oasis
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KEEP_IT_UP! Sep 19 2010, 1:24pm says:

´so much lovely details, it's amazing!

+3 votes   media: Oasis 1.1 - Hut
KEEP_IT_UP!
KEEP_IT_UP! Sep 19 2010, 1:24pm says:

outcast + crysis... freakin' awesome!

+1 vote   media: Oasis 1.1 - Island trees
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KEEP_IT_UP! Sep 15 2010, 5:54pm says:

what does it "change"exactly?

+4 votes   download: Subtler teeth-grinding installation file
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KEEP_IT_UP! Sep 15 2010, 4:40pm replied:

the scar is omar - 100% omar...

Heymister.net

dunno the reference to the title btw. ;)

+1 vote   media: Agent Michael Scarn
KEEP_IT_UP!
KEEP_IT_UP! Sep 14 2010, 5:26am says:

baaam!

+1 vote   media: "Galactopticon" Fanart
KEEP_IT_UP!
KEEP_IT_UP! Sep 10 2010, 9:29am replied:

*facepalm*

i think comments listed under a certain media release (pictures, clips, sounds and so on) should be related to it as well. in most cases this works well (if the file is really there...) but i don't get why people itching to post DIRECTLY with a whole load of BS instead of just WAIT till they'll have something to judge or comment to.

annoying to the creators of the file in the first place and also to the readers, who also just wanna know what you think about that CERTAIN FILE.

i don't wanna read that you are the first one who posted, i don't wanna read that you see what i see: that the file is NOT THERE for the moment and i don't wanna read any non related stuff. thanks.

the clip:
i love the fact that you guys are taking this so serious, visiting a shootingrange to get what it feels like to fire a "weapon" AND to get that ingame, all the coding stuff you've showed and the voiceacting is really awesome (at most parts ;))!

can't wait to see more! i buyed HL1 again on steam in the first place just to play this game, and i think you guys will get some $$$ from me too ;)

till then, keep'em coming! ^^

-1 votes   media: Cry of Fear - Videocast 4
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KEEP_IT_UP! Sep 8 2010, 5:25pm says:

*JOY* played it for 2 hours now and i LOVE IT!!! great piece of art Frictional Games, thank you! :)

+1 vote   article: Amnesia: The Dark Descent released!
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KEEP_IT_UP! Sep 8 2010, 6:40am replied:

word up! +1

+5 votes   media: Flare
KEEP_IT_UP!
KEEP_IT_UP! Sep 1 2010, 8:26am replied:

she looks a bit french to me, really cute looking girl :)
can't wait to see her finished! keep it up :p

+2 votes   media: Our Main Character: Sarah
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KEEP_IT_UP! Aug 19 2010, 8:53pm replied:

true!

+2 votes   media: Fog
KEEP_IT_UP!
KEEP_IT_UP! Aug 6 2010, 6:38am replied:

yeah the proportions / anatomie is great! love the head too, just add some more folds at his legs, make them a bit wider... right now his clothes looks skin-tight like a diver's suit ;)

example to get what i mean:
Images1.wikia.nocookie.net

:)

+6 votes   media: Siberia
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KEEP_IT_UP! Aug 6 2010, 6:35am replied:

yep, reminds me of the older tomb-raider games... in a good way! :)

+1 vote   media: Siberia
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KEEP_IT_UP! Aug 6 2010, 6:33am says:

love that texture! :)

+5 votes   media: Kantubek Comparison
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KEEP_IT_UP! Aug 6 2010, 6:32am replied:

awesome work,...
what you need to add is more objects, like broken chairs, old steel beams, dirt like papers and wooden stuff on the ground and i would destroy some of the balkonys... the house-texture also looks a bit "new" maybe add some holes or atleast colour changes on the texture.

hope you get me right, it already looks awesome! just wanna help make it look better ;)

+10 votes   media: Kantubek Comparison
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KEEP_IT_UP! Aug 5 2010, 11:38am says:

wonderful work! love the wip's :)

+1 vote   media: Character Animation (from researches to realtime)
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KEEP_IT_UP! Jul 30 2010, 5:01pm replied:

than just wait with your comment *rollineyes*

great atmosphere and and nice first look!
those raineffects on the lense at the end... in-game??? :D

+8 votes   media: Grey Teaser
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KEEP_IT_UP! Jul 30 2010, 10:52am says:

note: signs, billboards and ads will be in swedish language later ingame. but trust me, you'll get the message anyway, thanks to our awesome coder (skills)... :)

+1 vote   media: Concept Art
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KEEP_IT_UP! Jul 30 2010, 10:36am says:

awesome atmosphere, awesome maps, awesome music, awesome teaser.
btw. love the credits and special thanks!

visage is coming! take a deep breath and watch it again and again and again ! ;)

+6 votes   media: Visage Teaser
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KEEP_IT_UP! Jul 26 2010, 1:32pm says:

love it!

+1 vote   media: Okasankaar Artworks
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KEEP_IT_UP! Jul 23 2010, 8:30am replied:

looks really awesome in game, great job dude! love that monitor effect on the scope! can't wait to play the update ;D

+1 vote   media: Screenshot
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KEEP_IT_UP! Jul 21 2010, 8:09pm says:

very, very cool update - awesome artworks inside!

i like the swamp tree concept, the farmer concept and especially the seaside concept (page 18-19) very much - outstanding! really love 'em! :)

thanks for that ^^

+2 votes   article: Okasankaar Artbook
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KEEP_IT_UP! Jul 18 2010, 9:26pm says:

downloading now ... can't wait to play it - kudos! :)

+4 votes   download: Fps Terminator Alpha v1.0 demo
KEEP_IT_UP!
KEEP_IT_UP! Jul 16 2010, 3:56am says:

unbelievable outstanding material, really! i started trackig this mod/campaign/level a long time ago, where there was actually just one or two shots posted. since back then, you already could tell that something big will happen here. :)

i am not into mapping (i'm more like the drawing artist ;)) but realize how much work this has to be and how awesome this already turned out, even in such an early WIP-version. the beautiful ratio and the "right" big feeling is totally there already- i can't wait to walk down there, on the centre of the street, while the heaven above is black and cold and the lights of all the ads shining bright... or are you going to do a "f*cked up" looking place without elec? a bit "iam legend" like? would also fit well... anyway:

kudos, dude! i hope all the haters and kids will stfu (yeah guys, be THANKFUL that he's sharing these stuff and very possibly release it for free... ) and i hope that you'll also release it sometimes for L4D 1 (!), cause i am still proud member of the boykott-group ;)

+1 vote   media: READ BEFORE POSTING - Marriott Marquis
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KEEP_IT_UP! Jul 15 2010, 1:16pm says:

awesome! i am a fan - can't wait to play ^^

+1 vote   media: Nikki and the Robots - Concept Trailer
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KEEP_IT_UP! Jul 13 2010, 12:51pm says:

awesome shot!

+2 votes   media: Screenshot
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KEEP_IT_UP! Jul 11 2010, 3:25pm says:

now THAT'S TERMINATOR! xD dude, you catched that atmosphere with setting, colors, dirt, rust , soldier and creepy t-model just PERFECT! *bow*

+5 votes   media: Screenshot
KEEP_IT_UP!
KEEP_IT_UP! Jul 8 2010, 2:48pm says:

VERY VERY VERY COOL ATMOSPHERE! love the yellow and blue in it! great skills, dude! :)

+3 votes   media: Mall Of Ukraine [WIP]
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KEEP_IT_UP! Jul 7 2010, 6:53pm says:

awesooome! can't wait to scare them ;D

+2 votes   media: Ambient creatures front end
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KEEP_IT_UP! Jul 7 2010, 6:36pm says:

fAGGIN awesome!

+2 votes   media: Concept to Gameplay
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KEEP_IT_UP! Jul 5 2010, 10:37pm says:

awesome concept! really love it! :) tracking...

+3 votes   media: Generic Nazi Soldier Concept
KEEP_IT_UP!
KEEP_IT_UP! Jul 2 2010, 5:27am replied:

no. I AM keep_it_up!, the one and only and i just give a comment under news or screens who deserve a real keep_it_up! posting ;)

+1 vote   media: New Submarine Mapping
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KEEP_IT_UP! Jul 1 2010, 7:19pm says:

great atmosphere! like the lights at the stairs and the reflections on that gas cylinders :)

+2 votes   media: New Submarine Mapping
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KEEP_IT_UP! May 4 2010, 2:50pm says:

AWESOME project, AWESOME details, AWESOME screenshots and i love that very high standard on models, textures... simply sayed everything. keep it up ;)

+7 votes   media: Backpack 3000
KEEP_IT_UP!
KEEP_IT_UP! Apr 21 2010, 6:46pm says:

did you sculpt that sly-face?! looks really awesome - like a 3d-scan of his head :P only the collar near his throat looks a bit wrong, i would make it rounder... anyway, tracking (i don't own the game, but i like your modeling skills :))

+1 vote   media: THE EXPENDABLES PROJECT
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KEEP_IT_UP! Apr 20 2010, 7:07am says:

AWESOME!!! :P

can't wait to see the finished clip ;)

+2 votes   media: Exterminator animatic with audio
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KEEP_IT_UP! Apr 1 2010, 10:03pm replied:

love those blazing "lights" :)

+1 vote   media: Welcome to the Path of the Blind
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KEEP_IT_UP! Mar 3 2010, 11:59am says:

now THIS will cause blood poisoning... ;) awesome!!!

+7 votes   media: Welcome to the Abyss
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KEEP_IT_UP! Mar 3 2010, 11:57am says:

awesome atmosphere we got here! :O

+2 votes   media: Welcome to the Abyss
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KEEP_IT_UP! Feb 16 2010, 3:55pm says:

she really captured a deep, creepy mood! she made my flesh crawl... :O *to affraid to thumbs up* xD

AWESOME!!!

+1 vote   media: Tape recorder 162 :: Entry 42
KEEP_IT_UP!
KEEP_IT_UP! Feb 15 2010, 11:18am says:

awesome!!! gotta get my ut3 gamedisc back... ^^ good luck with it!

+1 vote   download: Wonderful Life Beta release v2.0
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KEEP_IT_UP! Feb 12 2010, 10:01am says:

awesome news!!! sounds just PERFECT! good luck with the page :)

+1 vote   article: News you might possibly be able to use
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KEEP_IT_UP! Feb 10 2010, 11:27am says:

i just fell in love with her! o.0 AWESOME WORK, dude! speechless...

+1 vote   media: SigSauer P229
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KEEP_IT_UP! Jan 28 2010, 11:12am says:

awesome shot and outstanding mapping - i like :)

+1 vote   media: After The Burial
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KEEP_IT_UP! Jan 27 2010, 7:11pm says:

speechless! simply sayed genius! *thumbsup*

+4 votes   media: Welcome to the Orphanage
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KEEP_IT_UP! Jan 27 2010, 7:09pm says:

awesome work! the hole, details, textures, everything! *bow*

+2 votes   media: Welcome to the Orphanage
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KEEP_IT_UP! Jan 27 2010, 7:08pm says:

i am really looking forward to explore this hallway.. forget that!... i wanna explore the whole town! :D

+1 vote   media: Welcome to the Orphanage
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KEEP_IT_UP! Jan 26 2010, 5:14pm says:

very cool! bright colors and great textures! i like ^^

+2 votes   media: ba_bridge
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KEEP_IT_UP! Jan 26 2010, 5:12pm replied:

love these "overpaintings"! great suggestions IMHO

+1 vote   media: Welcome to the Underworld
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KEEP_IT_UP! Nov 15 2008, 2:41pm says:

good luck! ;)

+2 votes   member: Sentaro
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