wacompadpenman o_0?!

Comment History  (1380 - 1410 of 1,469)
KEEP_IT_UP!
KEEP_IT_UP! Jul 24 2009, 12:28pm says:

i never heard that music before! but sounds nice... atmospheric ;)
also nice ingame pics... but what about the size? o.0

+1 vote   news: Dead Before Dawn - Community Update #2
KEEP_IT_UP!
KEEP_IT_UP! Jul 15 2009, 7:27am says:

great news! i'm suprised how long this project is alive and glad to hear that you could get so much talented people to work at this masterpiece! :) can't wait to see moooooar! ;)

KEPP IT UP! ^^

+2 votes   news: Weekly Update - July 14, 2009
KEEP_IT_UP!
KEEP_IT_UP! Jul 14 2009, 3:38pm says:

outstanding! awesome... art! looking forward for the next episodes :)

+1 vote   mod: Radiator
KEEP_IT_UP!
KEEP_IT_UP! Jul 10 2009, 6:04am says:

Media.moddb.com

without a comment. one suit too much, for shure ;)
(i wish i could do custom models...*sigh*)

+1 vote   company: Left 4 Dead Mods
KEEP_IT_UP!
KEEP_IT_UP! Jul 10 2009, 5:58am replied:

third time lucky! sry guys ^^

Media.moddb.com

+1 vote   news: L4D Concept Art Contest WINNERS!
KEEP_IT_UP!
KEEP_IT_UP! Jul 9 2009, 6:36pm replied:

ups... thats the right link *sigh*:
Media.moddb.com

+1 vote   news: L4D Concept Art Contest WINNERS!
KEEP_IT_UP!
KEEP_IT_UP! Jul 9 2009, 2:04pm says:

something small i did today with the original loadingscreen of l4d2 ;)
one suit too much, for shure! hope you like ^^

Media.moddb.com

+1 vote   news: L4D Concept Art Contest WINNERS!
KEEP_IT_UP!
KEEP_IT_UP! Jul 6 2009, 9:47pm replied:

thanks! :)

+1 vote   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 6 2009, 4:57pm says:

wtf?! wie kommts das ich die mod noch nie gesehen hab?! wahnsinn, sieht echt viel versprechend aus! un dann noch sone qualität aus de. boah! KEEP IT UP! ;)

+4 votes   news: Zeitgeist Media Update
KEEP_IT_UP!
KEEP_IT_UP! Jul 6 2009, 8:08am replied:

thats just the way it is!... things will never beee the same! ^^

+1 vote   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 6 2009, 8:04am says:

some impressions of the nt°-weekend ;) hope you like them!
please excuse the filesize and imagequality, but i had to reduce the resolution to show that much! original settings where 1680x1050 everything on max!

maybe these screens give "nonbelievers" an understanding of the PHENOMENAL AMOUNT OF DETAIL! hope you like ^^

S5b.directupload.net

+3 votes   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 5 2009, 7:55pm replied:

i think partial help for you could be left4dead (survival)... ;)

PLEASE NO ZOMBIES OR EVEN GHOST HORDES. stay as you are nt° !

+1 vote   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 4 2009, 11:43pm replied:

i don't have any crashs since release... and i'm on vista 64, so i don't think it's nt°.

+1 vote   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 4 2009, 4:54pm replied:

- it's very hard to recognize the enemy-team sometimes... visionmode on or off, maybe a broad hint is possible in anyway (maybe it's just the detail of the surroundings for now... everythings new too but i think it is hard to recognize)

- why there aren't any hints for the weapons? i mean they look awesome, but i was suprised that a gun that looked like an automatic machine gun was only able to shoot rapidly by klicking often... so i died. and fired one time ;) which one is the fastest, the hardest, the lamest?

- why i'm supposed to change my playerclass and weapons all the time? ok, i understand the weaponchangescreen, cause you get new stuff after "getting better" but i guess most people want to decide when the time is right to change the class?! just a suggestion

*sigh* i didn't want to write that much, but hopefully it could help in anyway. thanks for reading these broken english-senteces and see you ingame ;)

(reply cause it was too much for one post ;))

+2 votes   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 4 2009, 4:52pm replied:

BUGS AND PROBLEMS
(i guess you already know them but... here they are):

- sometimes there's a suicide without a reason and without explosives, duno if it's supposed to be a kill for the enemy or not.

- i was stucked with another team-member in the ghost-case after trying to take the ghost ( i guess we both tryed at the same time). sometimes you somekind of stuck into eachother while touching teammembers - feels like lag or something. duno if it was just lag or not ;))

- after death, in spectator-mode, models, players and details are disappearing sometimes... that sucks, cause you can not watch the battle without fighters ;) its the effect of leaving the map in source-engine normally, but here it is inside the map, like breaching a boarder and than everything is gone, get back again and everyting is still there. hope you get me right, sorry for the bad english-skills xD

- after your death you're still able to radiate that light around you by pushing the "invisible"-button - duno if others who are still alive could see or hear it, too - would be dire!

+2 votes   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 4 2009, 4:48pm says:

neotokyo° FINALLY OUT (AGAIN) AND IT'S ************ AWESOME!

i played it yesterday right after that funny "away-message-party" (^^) and today for a few hours and have to say:

def's, what you've done here left me speechless, impressed. i almost forgot that it's "just" the source-engine!
the amount of detail is amazing (there's all that can be desired!... really great rendition of the gits-universe and the animeflavour, awesome concepts and designs, gloomy sounds of war in the back, real "streetart" of neotokyo, the detailed and authentic sharp textures and bumps, very varied maps, the realtime lighning and shadows on players and weapons, the excellent bloom, the mapdesign, lightning and gameplay, the unrevaled OST - that AWESOME ATMOSPHERE... even 3d-cigarettes in the ashtray. i could (c=sh) go on like this, but you have to see it for your self (if you haven't already). :)

i really appreciate your work and i am happy that you could arouse your visions for all these years and made us able to play them on a whole new MOD-standard right now! THANK YOU RADI-8!

+2 votes   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 3 2009, 9:15pm says:

15 minutes left. ^^ CAN'T WAIT TO CLOAK!

THANKS MODDB FOR NORMAL dl-links!!! I WAS FREAKIN OUT BY THAT TORRENTSTUFF! THAAAAAANK YOU!

+1 vote   news: NEOTOKYO° Released!
KEEP_IT_UP!
KEEP_IT_UP! Jul 3 2009, 8:35pm replied:

gimme da link then, PLEASE! ^^

+2 votes   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 3 2009, 8:02pm replied:

b'cause of cookies? ^^

+2 votes   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 3 2009, 7:11pm says:

irc -> "01:07 <Grey> testing complete - we've already started with the mirrors, torrents seeds, almost there!"

o.0 ... sooner or later...

+1 vote   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 3 2009, 6:19pm says:

just to stop that "here it is x.xx pm right now, they are laaate! what time is it on est?!" go there:

Timeanddate.com

... and watch the seconds go by *rolleyes* c'mon just WAIT A FEW MORE HOURS, or go to bed and play it tomorrow. can't be that hard. jeez.

+4 votes   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jul 3 2009, 1:38pm says:

****** AWESOME! CAN'T WAIT TO WALK THERE ^^

+2 votes   media: Map Panoramic - Transit
KEEP_IT_UP!
KEEP_IT_UP! Jul 3 2009, 9:09am says:

look at the shadows! OMG! RELEASE IT! ^^

+4 votes   media: Map Panoramic - Rise
KEEP_IT_UP!
KEEP_IT_UP! Jul 3 2009, 9:08am says:

i like ^^

+1 vote   media: Map Panoramic - Ghost
KEEP_IT_UP!
KEEP_IT_UP! Jul 1 2009, 8:10pm says:

CAN'T WAIT! :D

+2 votes   news: Summer of Mods & Indies!
KEEP_IT_UP!
KEEP_IT_UP! Jul 1 2009, 7:11am says:

yesterday was my birthday, and - hell yeah, THATS A ************ AWESOME PRESENT! thank you so much!^^

i had a look at neotokyo from time to time for years (!) and now its FINALLY COMING! i really love the concepts behind the mod, the artworks, your style, the ost left me breathless (i bought it on amazon, weeks ago, and it's still playin' xD)... and now the releasedate.

*bow*

no matter how the mod will turn out in the end, it's already a milestone. the marketing, the artwork, the concept - everything's just stunning, so: KEEP IT UP can'T wait - see you ingame, then :)

+2 votes   news: NT° Release Date Announced + Details!
KEEP_IT_UP!
KEEP_IT_UP! Jun 26 2009, 3:27pm replied:

friedchikencamo posted the links before. there you go :)

Files.getdropbox.com

here are the others:
Forum.neotokyohq.com

+3 votes   mod: NEOTOKYO°
KEEP_IT_UP!
KEEP_IT_UP! Jun 25 2009, 9:07am says:

tryed to edit my last posting, but i was to late.. -.-
what i wanted to say is, guys... seriously, I LOVE THE SOUNDTRACK...
most of all annul, tin soldiers, imbrium, automata, paperhouse, scra... OMG I LOVE THEM ALL! first time in history, that a mod (!!!) ost is so f***** awesome!!! great work, worth every penny!

i buyed it a week ago via amazon.de (;)) and it's still in the cdplayer, so i cant wait for the upcoming interview! thank you guys!

+4 votes   feature: NEOTOKYO° - The Shadow War
KEEP_IT_UP!
KEEP_IT_UP! Jun 25 2009, 8:49am replied:

(you called my name... xD)

yepp! i think because of these visionmodes, there's a big strategic potential in neotokyo... looking forward to carmouflage and infiltrate :)

+2 votes   feature: NEOTOKYO° - The Shadow War
KEEP_IT_UP!
KEEP_IT_UP! Jun 21 2009, 4:51pm says:

lol@lies4cash... yeah, i hoped that they'll release more content for the first game, too before kickin' out the next one in such a short timeinterval... sucks and the group-membercount tells the truth!!! :)

excuse my english, please xD

+2 votes   news: L4D2 Boycott Continues
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