Just here to help mods by providing feedback, to ask help on the forums when I encounter issues and to enjoy the modding community.
Maybe I'll actually start modding some day too.
I have an issue. I am at the part where I get to ride in Mr Whirly, the Ev.I.S.Ce.R.A.T.O.R. But I encountered what seems to be a bug at the part just after jumping over the truck with exploding barrels and zombies. I pressed E to get out of the cart and explore, but instead of regaining control of myself, I was remote-controlling the buggy now. That is to say, I was no longer attached to it (could jump and use the gravity gun) but the WSDA keys now controlled the still working buggy instead of myself.
Lolz ensued when I attempted to drive the buggy forward with myself still in it using the gravity gun, and I even managed to beat the antlion guards that way. But the Antlion Guards pummeled me onto a container behind a couple of pickup trucks, and now I am stuck there, left only in control of the buggy, that can't even reach me to kill me.
Is there any way to progress? Maybe a console command that lets me regain my control?
Very good mod, love the steampunk-ish SEAS.
This looks awesome. The detail on this mod is insane. But I'm not digging the fantasy look of the mythical faction, considering it's set in the Tiberium universe. Maybe if they were an alien faction of their own, with looks to match, it would fit in.
Not my decisions to make though. I'm curious how this mod will develop, so, tracking.
Fenris works well. If it'd have been my own idea, I'd have named it the Atlas Walker, but the call is entirely yours.
On that subject, great model! Can't wait to see it textured.
Lolwhat? Greek gods? I do hope you mean Norse gods?
Long live the Soviet Union! Can't wait to use this stuff when the mod releases.
Crysis mods are often graphically very beautiful, which I'm a fan of. Buuuuuut...my computer can't nearly handle Crysis. If it could, I'd have Crysis, and if I'd have Crysis, I download this mod because it looks interesting from the lower trailer.
Alright! Rock on guys!
Awesome concept! Bit better than the previous version.
Still useable with the current Shockwave release?
....and now I am torn. I want to vote for CNC Fallout, but I also want to vote for communism....
Why does every test vid pick on the Soviets though? They're my faves.
I recently wiped and re-installed all my files and haven't downloaded any mods since then, so it's clean.
I set it to compatibility mode for Windows 98/ME. Now it tells me that I need to insert the right CD. Maybe this is because I have The First Decade?
It looks really cool, but no success in making it work yet. When I start it, the program just shuts itself down before anything happens.
Very impressive, comrade! I like what I'm seeing. The Soviet armies don't look as goofy anymore, but rather they look menacing and powerful. Keep up the good work!
The models need a little more detail, but I'm loving them so far! The designs are great, and the Tesla Coil looks magnificent.
EPIC. Not midnight here though. First time I'm happy with time difference: it's 11:05 AM here. XD I feel privilleged to get to wait for thr release nice and easily.
Sorry. Can draw well enough, but can't make anything using software.
In other words, the Steamroll strategy that so many players that are new to RTS's are so fond of. Oh well, can't be helped. Suppose not everything can be perfect.
Just wanted to say a few things:
Yay for stuff from the new Dark Eldar codex that will be in the mod! Those models rock.
Secondly, I noticed the Mark IV Maximus helmet that sometimes appears on certain Black Templar units. Looks great!
Lastly, although I've heard the advanced AI isn't going to happen, I'd like to report noticing that sometimes the AI would make a good move by tying up Devastators with Raptors, only to immediately after that retreat despite outnumbering and outmatching the enemy. Is this part of the AI's current 'thinking', or something unintended? Just curious.
Love the concept! And I like the barrel, the generator and the tracks a lot too. Perhaps the critique above makes sense though. May I recommend following it, and replacing the tusks and round front with dozer blades or something of the sort? Just a suggestion. :)
Cool! When the texturing for the rocket pods is finished it'll look awesome! Are you guys going to add some sort of glow effect to the laser cannons?
This + Obelisks = epic defence.
I love how you used a civil war as an excuse for the fact that the UAN will be the only playable faction. It's brilliant! I'm eager to see just how well exactly it will work out. ^^
I'm not so sure about the voice acting on Technician Vladov, or that one some of the units. But I must say, the Behemoth sounds and looks awesome!
I don't even have Fallout 3 for the PC, but I'm tracking this for sheer awesomeness.
Only one point of critique: the guns atthe sides of the dragon's head don't give a very good look to that part. Perhaos you could make the dragon head actually breathe fire to compensate for possibly removing those guns?
Other than that, love the concept!
No offense, but they are developing units that will actually look a lot better than Soulstorms. They are completely overhauling the old Dark Eldar concept used by Soulstorm, to replace it with a more accurate and fun one.
For instance, if you're a tabletop player this will be great new for you. Or if you just actually like Warhammer 40K.
MOAR Tesla Technology! Please?
Giving a Tesla Commando the ability to call down Weather Storms of sorts to represent some insane tesla generator device in action would be neat.