Just here to help mods by providing feedback, to ask help on the forums when I encounter issues and to enjoy the modding community. Maybe I'll actually start modding some day too.

Comment History  (180 - 210 of 244)
kazarr Aug 20 2014, 7:25pm says:

Really good, though aren't you using assets from the Witch Hunters mod in this image? I thought the developers of that mod vanished without giving anyone permission to use their mod for their own development?

+1 vote   media: Dark Prophecy MOD
kazarr Jul 5 2013, 5:50pm says:

Well, so much for Allied air superiority. I think it's time to arm some nukes, comrades. LOTS of nukes. I have a feeling we might need them...

+8 votes   media: Irkalla Rises
kazarr May 28 2013, 8:14am says:

Also known as "The Last Thing You'll Ever Hear". In part because it horribly murders you, but also in part because the few survivors of Noise Baneblade attacks are permanently deaf.

+1 vote   media: Noise Baneblade
kazarr Feb 16 2013, 8:13am says:

I don't understand why people react so explosively to this. It's just an enthusiastic player who really, really wants to play the new patch. Hard to blame them for that. They can be blamed for posting it as an article though I guess, but does it really matter? It's more likely that the devs will respond this way, which is by all account a good thing because I'm rather certain that the poster of this article isn't the only one who would be eager to hear about how the mod is progressing. :)

+2 votes   article: Tiberium Essence
kazarr Dec 12 2012, 12:37pm says:

Agreed with the other two, a 25% reduction should do it.

+4 votes   media: One does not simply scale things properly.
kazarr Nov 14 2012, 5:40pm says:

So this is essentially the strategy centre on crack and steroids, except you don't get to switch plans. I like it!

+1 vote   media: European R&D Compound
kazarr Oct 13 2012, 5:32am says:


+4 votes   media: Dark Prophecy MOD 0.4.7
kazarr Jun 5 2011, 8:34am replied:

Whahaha, that would be brilliant. XD

+2 votes   media: [Concept] Black Lotus
kazarr Jan 3 2011, 11:07am says:

Long live the Soviet Union! Can't wait to use this stuff when the mod releases.

0 votes   media: USSR vs. NATO Skirmish
kazarr Aug 18 2010, 9:04am says:

I don't even have Fallout 3 for the PC, but I'm tracking this for sheer awesomeness.

+1 vote   mod: Fallout: Project Brazil
kazarr May 15 2010, 5:10am says:

If you ask me, WEA actually stands for We Eat AC's. >8D
Just a random thought inspired by this track.

+1 vote   media: WEA Track 2 - Bloodshed
kazarr Dec 31 2010, 7:35am says:

Crysis mods are often graphically very beautiful, which I'm a fan of. Buuuuuut...my computer can't nearly handle Crysis. If it could, I'd have Crysis, and if I'd have Crysis, I download this mod because it looks interesting from the lower trailer.

+1 vote   article: [Release] Mission III - Crystal end
kazarr Dec 19 2010, 5:50am says:

Alright! Rock on guys!

+1 vote   article: Top 100
kazarr Dec 18 2010, 12:03pm says: +2 votes   media: SAS Commando and.....?!?!?
kazarr Dec 17 2010, 10:35am says:

Awesome concept! Bit better than the previous version.

+2 votes   media: Soviet Heavy Spacemarine concept 2
kazarr Dec 8 2010, 10:24am says:

Still useable with the current Shockwave release?

+1 vote   download: Baikonour Island
kazarr Dec 3 2010, 8:16pm says:

....and now I am torn. I want to vote for CNC Fallout, but I also want to vote for communism....

+4 votes   article: We want YOU to vote!
kazarr Dec 2 2010, 10:21am says:

Insanely cool!
Why does every test vid pick on the Soviets though? They're my faves.

+3 votes   media: NATO Plasma Pulse Cannon Superweapon
kazarr Nov 27 2010, 5:39pm replied:

I recently wiped and re-installed all my files and haven't downloaded any mods since then, so it's clean.
I set it to compatibility mode for Windows 98/ME. Now it tells me that I need to insert the right CD. Maybe this is because I have The First Decade?

+2 votes   article: C&C Red Alert 2: Reborn 2.0
kazarr Nov 27 2010, 9:33am says:

It looks really cool, but no success in making it work yet. When I start it, the program just shuts itself down before anything happens.

+3 votes   article: C&C Red Alert 2: Reborn 2.0
kazarr Nov 25 2010, 10:55am says:

Very impressive, comrade! I like what I'm seeing. The Soviet armies don't look as goofy anymore, but rather they look menacing and powerful. Keep up the good work!

+1 vote   mod: Red Alter
kazarr Nov 24 2010, 2:26pm says:

The models need a little more detail, but I'm loving them so far! The designs are great, and the Tesla Coil looks magnificent.

+3 votes   media: Media #3
kazarr Nov 24 2010, 5:07am says:

EPIC. Not midnight here though. First time I'm happy with time difference: it's 11:05 AM here. XD I feel privilleged to get to wait for thr release nice and easily.

+5 votes   media: 0
kazarr Nov 9 2010, 9:37am says:

Sorry. Can draw well enough, but can't make anything using software.

+2 votes   article: concept artist request
kazarr Nov 8 2010, 2:56pm replied:

In other words, the Steamroll strategy that so many players that are new to RTS's are so fond of. Oh well, can't be helped. Suppose not everything can be perfect.

+1 vote   mod: DoW40k: Firestorm over Kaurava
kazarr Nov 7 2010, 6:32am says:

Just wanted to say a few things:
Yay for stuff from the new Dark Eldar codex that will be in the mod! Those models rock.
Secondly, I noticed the Mark IV Maximus helmet that sometimes appears on certain Black Templar units. Looks great!
Lastly, although I've heard the advanced AI isn't going to happen, I'd like to report noticing that sometimes the AI would make a good move by tying up Devastators with Raptors, only to immediately after that retreat despite outnumbering and outmatching the enemy. Is this part of the AI's current 'thinking', or something unintended? Just curious.

+1 vote   mod: DoW40k: Firestorm over Kaurava
kazarr Oct 28 2010, 3:11pm says:

Love the concept! And I like the barrel, the generator and the tracks a lot too. Perhaps the critique above makes sense though. May I recommend following it, and replacing the tusks and round front with dozer blades or something of the sort? Just a suggestion. :)

+3 votes   media: soviets iron elephant
kazarr Sep 11 2010, 4:51am says:

Cool! When the texturing for the rocket pods is finished it'll look awesome! Are you guys going to add some sort of glow effect to the laser cannons?

+1 vote   media: nod avatar mk3
kazarr Aug 22 2010, 6:08am says:

This + Obelisks = epic defence.

+3 votes   media: NOD pyramid of light
kazarr Aug 21 2010, 6:31am says:

I love how you used a civil war as an excuse for the fact that the UAN will be the only playable faction. It's brilliant! I'm eager to see just how well exactly it will work out. ^^

+4 votes   article: The UAN are coming..
kazarr Aug 20 2010, 2:02pm says:

I'm not so sure about the voice acting on Technician Vladov, or that one some of the units. But I must say, the Behemoth sounds and looks awesome!

+2 votes   media: UAN Beta Tralier
kazarr Aug 18 2010, 8:36am says:

Only one point of critique: the guns atthe sides of the dragon's head don't give a very good look to that part. Perhaos you could make the dragon head actually breathe fire to compensate for possibly removing those guns?

Other than that, love the concept!

+1 vote   media: emperor flame daragon
kazarr Aug 14 2010, 8:38am replied:

No offense, but they are developing units that will actually look a lot better than Soulstorms. They are completely overhauling the old Dark Eldar concept used by Soulstorm, to replace it with a more accurate and fun one.
For instance, if you're a tabletop player this will be great new for you. Or if you just actually like Warhammer 40K.

+5 votes   media: Talos
kazarr Aug 12 2010, 2:29pm says:

MOAR Tesla Technology! Please?
Giving a Tesla Commando the ability to call down Weather Storms of sorts to represent some insane tesla generator device in action would be neat.

0 votes   article: What would you like to see in 3.0?
kazarr Jul 21 2010, 5:14am says:

Custom campaign all the way! You guys have done great work so far, and adding a custom campaign would be the cherry on top!

+4 votes   article: Original Campaign or Custom Campaign
kazarr Jul 11 2010, 8:17pm says:

I never liked the squad a whole lot in C&C, but I did like the fact it instantly gave you several units, making you feel like you were easily amassing a large army. This was great until later tiers. High-tier infantry didn't feel valuable anymore because they came in numbers.

So, my question: Will you vastly upgrade the build speed for the low-tier infantry so you can still swarm with them and feel like you're having a conscription campaign?

+1 vote   media: No squads
kazarr Jul 9 2010, 5:12pm replied:

No, he's referring to his own username, which is Kornelord. The title of the picture seemingly has no relevance to the picture itself.

+1 vote   media: Wargear boxes
kazarr Jul 5 2010, 2:00pm says:

Holy crap...
I need this mod so badly now. I never managed to botain Emperor: Battle for Dune, so I haven't played since Dune 2000!

+2 votes   media: "Assault Tenon" hi-poly 3D model
kazarr Jul 3 2010, 9:37am replied:

A huge shame.
Still, considering that FoK can be played online and that you can simply turn the AI on Insane it isn't a fundamental problem. It could have been a really awesome feature though.

+1 vote   article: RC4530 is live!
kazarr Jan 29 2015, 8:43am says:

Reminds me of a Rise of Legends Sun Jaguar. Looks cool!

+1 vote   media: New Cabal toy!
kazarr Sep 3 2013, 5:08pm says:

HELL yeah. Time for another crusade, GLA scum. And this time we brought some new toys...

+4 votes   article: Knights of Saint Peter
kazarr Aug 7 2013, 9:56am says:

It's funny because nobody would be able to tell that this is the SAGE engine, of all things.

+5 votes   media: new Seawater
kazarr Mar 11 2013, 9:11pm says:

Eye of the storm, channeling the blazing fury of the sky for the Soviet hammer...

+7 votes   media: Russian Tesla Cruiser
kazarr Jan 4 2013, 7:00am says:

The 50,000 goals seem like the most interesting ones. I'm honestly not very taken with the 75,000 goals at all, nor the 25,000 ones. 50,000 is where it's at. Those sound amazing. :)

+1 vote   article: Goal Reached! Swag and the Homestretch
kazarr Dec 21 2012, 10:18am says:

Wait what, they destroyed Rome? Okay, sorry Russia, but that's just wrong. I'm siding with ECA now.

+3 votes   media: Mobile Sensor Array
kazarr May 10 2012, 5:44am says:

The Rhino looks...too small to handle such a cannon. Perhaps give it some deployable support braces, like mobile constructrion cranes have?

+2 votes   media: Dark Prophecy MOD
kazarr May 5 2012, 4:36pm says:

Because just one havoc launcher isn't enough! :D

+1 vote   media: Dark Prophecy MOD
kazarr Apr 10 2012, 10:37am says:

Pretty awesome!

+1 vote   media: Dark Prophecy MOD
kazarr Apr 4 2012, 1:31pm says:

Actually, if anything Chaos is even fewer in numbers and even more elite than the loyalist marines, because of their individualistic nature and many centuries spent fighting in the Eye of Terror. The cultists sound about right though, they're just meatshields, distractions and sacrifices.

Also, Ork vehicles are, for the most part, anything but tough. They're ramshackle scrapyards on wheels that are prone to all sorts of malfunctions. This also would make them cheap though.

But that's just my two cents as a Warhammer 40K fan and regular tabletop player.

+1 vote   mod: Dawn of War: "Realism"
kazarr Feb 5 2012, 5:24am says:

I LIKE. Can't wait to see what this'll turn into...

+1 vote   article: WFTO Development Update - Fashionably Late
kazarr Nov 25 2011, 12:24pm says:

Once this is done, I'm going to Chaos-fanboy all over it, and then elaborately thank you guys.

+1 vote   media: Daemon prince wip
kazarr Jun 2 2011, 9:31am says:

HELL. YES. My second favorite mech, my favorite being the Star Adder.

+1 vote   media: MechWarrior: Living Legends Blood Asp 'Mech WIP
kazarr May 9 2011, 12:49pm replied:

SC wasn't the first to name a commando/stealth unit "Ghost".
Also, quite a lot of names here are 'ripped', but why would that matter so much? You have to admit that quite frankly a LOT of good names are already taken by someone for something.
On that note, if we're talking 'ripped' things we can talk about how Starcraft ripped off Warhammer 40K to make it's first game, and how Warhammer 40K ripped off pretty much everything else long before that.

+8 votes   media: Alliance Ghost
kazarr Mar 13 2011, 5:54pm says:

I personally liked how the power plant was your greatest vulnerability, because without it defences shut down and production slows to a crawl. I can see how you'd want to use a population system though, RA3 matches are all about spamming units without a tweak like that.

+2 votes   media: Soviet Supply Depot
kazarr May 13 2010, 9:03am says:

Pleeeeeaaaaaase let the advanced AI become a reality...my only critique to FoK so far is that the AI doesn't know how to properly use all those new units, and with the advanced AI the final flaw would have been erased from the masterpiece, turning it into....sheer perfection....

+1 vote   article: RC4530 is live!
kazarr Apr 26 2010, 2:29pm says:

Sounds great!

+1 vote   article: FoK 3.6 Black Templars
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