Just here to help mods by providing feedback, to ask help on the forums when I encounter issues and to enjoy the modding community. Maybe I'll actually start modding some day too.

Comment History  (120 - 150 of 245)
kazarr Mar 27 2012, 5:25pm says:

....what.....what IS that? It looks amazing...

+1 vote   media: Project Icewaste #2
kazarr Mar 21 2012, 4:35pm says:

Awesome! Maybe I can get a new comp before the new CEP release, so I can get PAraworld installed in preparation of this. :)

+1 vote   media: Project Icewaste
kazarr Mar 18 2012, 9:43am says:

New missions? Awesome. :D

+1 vote   media: New Mission: Seeking Ada
kazarr Mar 3 2012, 6:44am says:

Question: what is the advantage of server-side-scripts for the experience of the player? I'm curious what exactly it is and how it will help.
(If it gets technical: I've had some basic training on programming, specifically Python coding. I might understand.)

+3 votes   download: CEP 1.0.1
kazarr Feb 29 2012, 6:42am says:

I'm a Dutch male who speaks fluent English, can control several accents if need be, and has a week of vacation right now to spend recording...but my microphone sucks. :(
Sorry guys.
Though to be honest, I've come to speak English so fluently I now sound Brittish whenever I speak English anyway. >_<

+2 votes   news: Voice Talent - NOW HIRING!
kazarr Feb 23 2012, 6:51pm says:

Will it be on the same scale in-game as shown in the concept art? That would be incredible.

+2 votes   media: Soviet MCB Crab
kazarr Feb 5 2012, 5:24am says:

I LIKE. Can't wait to see what this'll turn into...

+1 vote   news: WFTO Development Update - Fashionably Late
kazarr Jan 31 2012, 10:36am says:

Bwhaha, turns out that in hindsight it was an excellent idea to post it elsewhere than MegaUpload too!

+1 vote   download: DoW40K:FoK 3.6 - Release Candidate 4530
kazarr Jan 25 2012, 1:50pm says:

Same as everyone else.

+2 votes   media: choose your style !!
kazarr Jan 9 2012, 11:27am says:

I knew you guys would be back! Great stuff, can't wait. :)

+2 votes   news: Welcome Back General!
kazarr Dec 27 2011, 6:00am says:

Awesome! I'll try this out when I get someone else to install this mod...

+1 vote   news: Contra's Co-op map Beta Release
kazarr Dec 23 2011, 9:06am replied:

Look like it, judging by the typical melta nozzles being present.

+4 votes   media: Guess what this is. >_> :D
kazarr Dec 7 2011, 9:07am says:

I'm still not entirely sure what this mod is getting at...but I do know it LOOKS AWESOME.

+2 votes   media: East of HuangPu Crisis
kazarr Dec 2 2011, 7:49am says:

I LOVE these....Always been a heavy fan and user of the Soviet tesla arsenal!

+1 vote   media: "Shock Therapy" Doctrine
kazarr Nov 28 2011, 4:23pm says:

Nproject seems....almost finished. I was wondering, once it's done, will Recolonize be resumed?

+1 vote   mod: NProject Mod
kazarr Nov 25 2011, 12:25pm says:

Her special use of marukai sounds interesting...can't wait to see that.

+3 votes   media: Thor ingame
kazarr Nov 25 2011, 12:24pm says:

Once this is done, I'm going to Chaos-fanboy all over it, and then elaborately thank you guys.

+1 vote   media: Daemon prince wip
kazarr Nov 22 2011, 4:42pm says:

I myself would be more of a fan of battle-damaged. Or maybe only make models that just stood up from being killed have battle damage? I bet that would involve some difficult coding though.

+1 vote   media: Necron update
kazarr Nov 3 2011, 4:52pm says:

My comp got it's secondary CPU removed. It somehow got frakked. Result: no Paraworld for me until I get a new computer. Once I DO have that new computer though, I'll be very interested in finding out more about this CEP thing. Will it contain more than just SEASmod? The new name makes it sound like it'll contain all of the best things the community have made for Paraworld.

+2 votes   media: SEAS Turret Bunker
kazarr Sep 7 2011, 5:51pm says:


+2 votes   media: Snow blizzard
kazarr Aug 14 2011, 7:43pm says:

I hope that everything related to Blizzard spontaneously combusts. I'm afraid that as it stands though, the only things that'll be exploding are their overfilled coffers, and the overloaded WoW servers.
Oh well. I'll have to be satisfied with simply boycotting Diablo 3.

+1 vote   news: Diablo 3 not supporting mods
kazarr Aug 11 2011, 6:43am says:

Oh the humanity!

+3 votes   media: Silo Ready
kazarr Aug 6 2011, 9:07am says:

Wishing you luck!

+2 votes   news: Where EC is right now.
kazarr Aug 5 2011, 8:25am says:

Saw this coming. Shame, it looked awesome. Oh well, nothing to be done about it right now.

+2 votes   news: Last will
kazarr Jun 27 2011, 2:40am says:

Great to see the mod still alive and kicking! I still have Paraworld installed just because of it. :D
Can't wait until the next release.

+2 votes   news: SEASMOD progress Siege Units
kazarr Jun 21 2011, 8:31am says:

Primal Carnage: Close Combat Evolved. :D
This is the human class for me.

+1 vote   media: Pyro Render
kazarr Jun 19 2011, 3:24pm says:


+3 votes   media: mobile stealth generator [wip] poll
kazarr Jun 9 2011, 4:07am says:

"Now, I know everyone has a lot of hats at Valve" Did he just integrate a TF2 reference into that question?

+1 vote   news: Podcast 17 - Gabe Newell Interview
kazarr Jun 8 2011, 5:23am says:

Looking very cool, but he needs more support for those things. Possibly something akin to the experimental exoskeleton that's been made a while ago.
On that note, with two launchers, this guy needs to be pretty expensive!

+1 vote   media: Alliance Rocket defender
kazarr Jun 7 2011, 3:11pm says:

Sweet blood effects. Getting very realistic here. Now all it needs is open wounds, dismemberment, decapitations, disembowelment and so on! :D
And yes, I'm just saying this to annoy the people who can't stand blood. :p
Seriously though, great work!

+2 votes   news: New Overgrowth a134 video devlog
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Jul 27, 2015
Netherlands Netherlands
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